Tom Bramwell
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Tom Bramwell Email & Phone Number

Video Game Consultant at Hit Detection
Location: Greater Brighton And Hove Area, United Kingdom, United Kingdom 9 work roles
1 work email found @hitdetection.com LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email t****@hitdetection.com
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Current company
Role
Video Game Consultant
Location
Greater Brighton And Hove Area, United Kingdom, United Kingdom
Company size

Who is Tom Bramwell? Overview

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Quick answer

Tom Bramwell is listed as Video Game Consultant at Hit Detection, a company with 13 employees, based in Greater Brighton And Hove Area, United Kingdom, United Kingdom. AeroLeads shows a work email signal at hitdetection.com and a matched LinkedIn profile for Tom Bramwell.

Tom Bramwell previously worked as Managing Consultant at Hit Detection and Project Lead at Hit Detection.

Company email context

Email format at Hit Detection

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{first}@hitdetection.com
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AeroLeads found 1 current-domain work email signal for Tom Bramwell. Compare company email patterns before reaching out.

Profile bio

About Tom Bramwell

Hi! I'm a video games consultant and occasional critic.After a long career in games journalism and a shorter one in publishing and creative services, I've worked for myself since the start of 2020, during which time I've consulted on over 150 games, ranging from indie titles to triple-A blockbusters. I love the work and am always looking for more of it!I'm best known for the 15 years I spent at Gamer Network, where I was Editor-in-Chief of Eurogamer.net, one of Europe's largest gaming websites. During that time I wrote over 800 reviews and a bazillion other things, all of which are still online thanks to the wonder (and horror) of the internet! If you're ever looking for a proper laugh, go find reviews I wrote in 1999 when I was barely out of school...More recently, I was UK Editor-in-Chief (ridiculous, nonsensical job title) at Riot Games, based in London, where I worked with publishing and esports teams, mostly on League of Legends and LoL esports, but also a little on Legends of Runeterra and Teamfight Tactics, which was The True Game 2 in my eyes. That was actually my second stint at Riot. I massively enjoyed my earlier work at the Brighton Creative Services office as Head of Writing (what is it with Riot and these job titles) in 2015-2016 before they did one of their big strategic adjustments and decided we should all go live in Dublin instead (I declined).What else? I also spent a happy 18 months as VP of Audience Development at Greenlit Content (now part of ReKTGlobal), where I had a lot of fun learning how to operate in a fast-moving creative services environment. Oh, and I also seem to write most of the FIFA Ultimate Team guides on the internet these days, because it's just so damn moreish!

Listed skills include Writing, Video Games, Online Journalism, Journalism, and 10 others.

Current workplace

Tom Bramwell's current company

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Hit Detection
Hit Detection
Video Game Consultant
Employees
13
AeroLeads page
9 roles

Tom Bramwell work experience

A career timeline built from the work history available for this profile.

Managing Consultant

Current

I never remember to update LinkedIn, so this is a little late... but in December 2022 I took on new responsibilities as Managing Consultant at Hit Detection, working closely with the superb leadership team to help oversee our consulting activities. It's been a blast helping to refine our product offering (ooh-err), forensically edit a billion massive.

Dec 2022 - Present

Project Lead

Current

I've started working with the talented gang at Hit Detection to help a range of AAA and indie companies understand and improve their games before release!

May 2020 - Present

Freelance Consultant

Current
Self-Employed

After a long career in games journalism and a shorter one in publishing and creative services, I've worked for myself since the start of 2020, during which time I've consulted on over 50 games, ranging from indie titles to triple-A blockbusters. I love the work and am always looking for more of it! I really ought to make up a company name. Ideas on a.

Feb 2020 - Present

Uk Editor-In-Chief

London, United Kingdom

I was UK Editor-in-Chief (although "Super Mega Content Rocket" is also fine) at Riot Games in London, where I worked with the talented folks in publishing and esports to help create awesome stuff for UK League of Legends, Teamfight Tactics and Legends of Runeterra players!

Jun 2018 - Feb 2020

Director Of Audience Development

Greenlit Content

Brighton, United Kingdom

At Greenlit Content, we find your audience and keep them talking! We're an agency startup working with gaming, esports and lifestyle brands to engage their customers through content - articles, videos, social and more. Some of the stuff I've done so far includes helping define Greenlit's biz strategy, onboarding esports clients and building content.

Sep 2016 - May 2018

Head Of Writing (Eu)

Brighton, United Kingdom

As Head of Writing, I oversaw editorial strategy for League of Legends in Europe, defining the way we would communicate with players and working on a variety of platform and content initiatives spanning community, esports and internal communications. As head of the writing discipline, I was responsible for hiring, managing and developing writers matrixed.

Mar 2015 - Mar 2016

Editor-In-Chief, Eurogamer.Net

Brighton, United Kingdom

In January 2008, I took over the editorship of Eurogamer.net, which was by then Europe's leading independent gaming site and part of a burgeoning media and events empire. By championing our focus on original content, I steered the site to record growth in successive years until I departed in 2014 seeking new challenges.

Jan 2008 - Nov 2014

Operations Director

Brighton, United Kingdom

In addition to my duties as Editor-in-Chief, I spent a spell as Operations Director for Gamer Network and worked on various initiatives, including the relaunch of GamesIndustry.biz as an international trade site, establishing indie gaming event EGX Rezzed, and levelling up various aspects of the organisation that were in need of attention. I gave it up in.

Jan 2011 - Oct 2012

Deputy Editor, Eurogamer.Net

Brighton, United Kingdom

I joined Eurogamer Network, as it was then known, as second in command of its flagship gaming site. From humble beginnings (mostly losing to our boss at Quake 3), we rose to become Europe's leading independent gaming site.

Feb 2000 - Jan 2008
FAQ

Frequently asked questions about Tom Bramwell

Quick answers generated from the profile data available on this page.

What company does Tom Bramwell work for?

Tom Bramwell works for Hit Detection.

What is Tom Bramwell's role at Hit Detection?

Tom Bramwell is listed as Video Game Consultant at Hit Detection.

What is Tom Bramwell's email address?

AeroLeads has found 1 work email signal at @hitdetection.com for Tom Bramwell at Hit Detection.

Where is Tom Bramwell based?

Tom Bramwell is based in Greater Brighton And Hove Area, United Kingdom, United Kingdom while working with Hit Detection.

What companies has Tom Bramwell worked for?

Tom Bramwell has worked for Hit Detection, Self-Employed, Riot Games, Greenlit Content, and Gamer Network.

Who are Tom Bramwell's colleagues at Hit Detection?

Tom Bramwell's colleagues at Hit Detection include Nicholas Lightle.

How can I contact Tom Bramwell?

You can use AeroLeads to view verified contact signals for Tom Bramwell at Hit Detection, including work email, phone, and LinkedIn data when available.

What skills is Tom Bramwell known for?

Tom Bramwell is listed with skills including Writing, Video Games, Online Journalism, Journalism, Management, Publishing, Content Strategy, and Creative Strategy.

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