Tom Edwards
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Tom Edwards Email & Phone Number

Principal Software Engineer at Chaos
Location: Mannheim, Baden-Württemberg, Germany 11 work roles 2 schools
2 work emails found @steamreview.org LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email t****@steamreview.org
LinkedIn Profile matched
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Current company
Role
Principal Software Engineer
Location
Mannheim, Baden-Württemberg, Germany

Who is Tom Edwards? Overview

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Quick answer

Tom Edwards is listed as Principal Software Engineer at Chaos, based in Mannheim, Baden-Württemberg, Germany. AeroLeads shows a work email signal at steamreview.org and a matched LinkedIn profile for Tom Edwards.

Tom Edwards previously worked as Senior Software Engineer at Enscape and Tools Engineer at Frontier Developments. Tom Edwards holds Ba, Journalism from University Of Central Lancashire.

Company email context

Email format at Chaos

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{first}@steamreview.org
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AeroLeads found 2 current-domain work email signals for Tom Edwards. Compare company email patterns before reaching out.

Profile bio

About Tom Edwards

Tom Edwards is a Principal Software Engineer at Chaos. He possess expertise in c#, c++, wpf, tools design, game design and 11 more skills. He is proficient in Japanese, French and German.

Listed skills include C#, C++, Wpf, Tools Design, and 12 others.

Current workplace

Tom Edwards's current company

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Chaos
Chaos
Principal Software Engineer
Karlsruhe, BW, DE
Website
AeroLeads page
11 roles · 21 years

Tom Edwards work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Karlsruhe, BW, DE

Senior Software Engineer

Current

Karlsruhe, Germany

C# (with some C++) software engineer for real-time architectural visualisation, focusing on software architecture, user interfaces and application-level integration of software modules. Windows and OSX.

Aug 2019 - Present

Tools Engineer

Cambridge, United Kingdom

I worked as a tools engineer, primarily on Elite: Dangerous. At Frontier I reinvented the company's level design process with a new in-game editor (C++) which communicates with a GUI built into our existing tool suite (C#). I also created a resource database system to allow the tools to understand and preview much of the game's content, created a texture.

Oct 2016 - Aug 2019

C++ Engineer

Manchester, United Kingdom

I was a Modo C++ Engineer at The Foundry.My work included network rendering, developer instrumentation/analytics, CMake, Qt, and Python integration. I also created rigs and tools for prominent design clients.I was the sole initial developer of Modo Indie, a cut-down Steam release of the core product aimed at game developers.

Jun 2014 - Oct 2016

Independent Game Developer

Self-Employed
Mar 2013 - Jun 2014

Game Designer

Birmingham, United Kingdom

I was a junior game designer on F1 Race Stars, the world’s first official Formula One karting game. I worked on the X360, PS3, PC, and Wii U releases. My responsibilities included:- Ownership of design documentation wiki- Proposing and iterating on design ideas- Race mode prototyping (C++) and balancing- Writing and localisationI also designed and.

Sep 2011 - Mar 2013

Game/Tools Design And Programming, Documentation

Personal Projects

I spend six years modding various PC games before entering the industry as a game designer. During this period I gained experience in practically all aspects of game development with a focus on game design, level design, and game/tool programming.

2005 - Sep 2011

Electoral Assistant

Verified and updated the region's postal voting record ahead of its largest ever elections and a national referendum.

Mar 2011 - Apr 2011

Researcher / Copyeditor, Business Development

I researched and edited tender documents for multimillion-pound building contracts. I brought my skills in journalism to a team of construction industry veterans, providing them with vital information at short notice and hunting down obscure contacts. My job was lost due to government school-building cuts.

Jun 2010 - Oct 2010

Researcher (Summer Job)

Dr. Anthony Seldon

I carried out individual and collaborative research toward the production of the Media chapter of Anthony Seldon’s political book, Trust. I advised the core writing team at Wellington College on journalism practice, state regulation and UK media law. Trust is now into its second printing run.

Jun 2009 - Sep 2009

Reporter (Summer Job)

Milton Keynes Citizen

I worked on daily production of both the Milton Keynes Citizen and its sister freesheet CitizenFirst. I handled police and fire reports, business news, bucket captions, human interest stories and incoming calls to the newsdesk.

Jun 2008 - Sep 2008
Team & coworkers

Colleagues at Chaos

Other employees you can reach at chaosgroup.com. View company contacts →

2 education records

Tom Edwards education

Education record

Aylesbury Grammar School
FAQ

Frequently asked questions about Tom Edwards

Quick answers generated from the profile data available on this page.

What company does Tom Edwards work for?

Tom Edwards works for Chaos.

What is Tom Edwards's role at Chaos?

Tom Edwards is listed as Principal Software Engineer at Chaos.

What is Tom Edwards's email address?

AeroLeads has found 2 work email signals at @steamreview.org for Tom Edwards at Chaos.

Where is Tom Edwards based?

Tom Edwards is based in Mannheim, Baden-Württemberg, Germany while working with Chaos.

What companies has Tom Edwards worked for?

Tom Edwards has worked for Chaos, Enscape, Frontier Developments, The Foundry, and Self-Employed.

Who are Tom Edwards's colleagues at Chaos?

Tom Edwards's colleagues at Chaos include Carlos Emir, Aleksandar Ivanov, Daniel S., Radost Staykova, and Laura Ungur.

How can I contact Tom Edwards?

You can use AeroLeads to view verified contact signals for Tom Edwards at Chaos, including work email, phone, and LinkedIn data when available.

What schools did Tom Edwards attend?

Tom Edwards holds Ba, Journalism from University Of Central Lancashire.

What skills is Tom Edwards known for?

Tom Edwards is listed with skills including C#, C++, Wpf, Tools Design, Game Design, Python, C, and Msbuild.

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