As a Software Developer, I specialize in creating immersive and engaging experiences across various platforms and domains, such as education, entertainment, and health. I work extensively with Unity and Unreal Engine to develop XR and game applications. My focus is on delivering high-quality, interactive experiences that captivate and engage users. Additional to XR and gaming applications, I also use them on my free time to create short cinematics.Moreover, I have experience building mobile applications using Flutter and web applications with Angular, while I am currently expanding my skill set to include backend technologies with Node.js and Go, further broadening my ability to create full-stack applications.I hold an Integrated Master in Electrical and Computer Engineering from the University of Patras, where I developed a strong foundation in programming, algorithms, and data structures.I am passionate about learning new technologies and tools and enjoy collaborating with other developers and researchers to push the boundaries of what's possible.
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Full Stack DeveloperEpsilon Net Sep 2024 - Present -
Software Developer And ResearcherIsensegroup Oct 2020 - Sep 2024Athens, Attiki, Greece• Developed and enhanced multiple cross-platform applications using Flutter. Utilized various Flutter libraries such as maps for geolocation features, PayPal integration for payment processing, and REST API protocol for data fetching and synchronization with backend services. • Developed and contributed to multiple XR applications using Unity, encompassing a range of projects from small-scale prototypes to large-scale deployments. Focused on various aspects including interactive user interfaces, and immersive environments, fully integrated within IoT ecosystems. Utilized additional tools and plugins to enhance functionality, such as Android Anchors and MRTK for XR experiences, and integrated REST API and MQTT protocols for efficient data transfer. Addressed and overcame challenges related to optimizing performance and ensuring a smooth user experience, while participating from the design of the applications all the way to testing them. • Developed and contributed to several web platforms and CMS tools using Angular, including a small-scale platform for a Horizon project and a large-scale, ongoing project aimed at allowing users to upload multilingual content. Focused on frontend development using Angular, incorporating technologies such as RxJS and HttpClient to handle REST API interactions for fetching and updating backend data. Integrated interactive maps using the Leaflet library, and utilized HTML, CSS, and TypeScript for overall development.• Developed and contributed to a driving simulator for research on driving behavior, utilizing Unreal Engine 4 and Python. Implemented the Carla Simulator plugin to set up a server with various maps, and created client applications using Python and the Pygame library for the test subjects to use, while logging their driving data. Modified maps and environments using Unreal Engine 4, and developed UI elements and gameplay mechanics with Python. -
Technical Content Development InternNokia Mar 2019 - Sep 2019Athens• Developed and contributed to a native Android application using Java for the Play Store, aimed at facilitating volunteering activities. Focused primarily on designing and implementing the user interface, as well as integrating REST API for data fetching and synchronization. The application achieved a decent number of downloads, reflecting its positive reception and utility among users. • Transferred an internal AR project from mobile to AR glasses using Unity and Vuforia. The application was designed to display hardware components in augmented reality for enhanced visualization and interaction. Focused on adapting the application for the new hardware, ensuring compatibility and optimizing performance for AR glasses.
Tom Papaioannou Education Details
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Electrical Engineer And Computer Science
Frequently Asked Questions about Tom Papaioannou
What company does Tom Papaioannou work for?
Tom Papaioannou works for Epsilon Net
What is Tom Papaioannou's role at the current company?
Tom Papaioannou's current role is Full Stack Developer @ EPSILON NET.
What schools did Tom Papaioannou attend?
Tom Papaioannou attended University Of Patras.
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tom papaioannou
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5psiengines.com, gmail.com, psiengines.com, gmail.com, quixotecorp.com
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Thomas Papaioannou
"Shaping The Future Of Mobility Through Innovation, Precision, And A Commitment To Excellence."Munich
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