Tom Beeman
AeroLeads people directory · profile

Tom Beeman Email & Phone Number

Lead Game Designer at Jam City at Jam City
Location: Los Angeles, California, United States 13 work roles 1 school
1 work email found @jamcity.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@jamcity.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Game Designer at Jam City
Location
Los Angeles, California, United States

Who is Tom Beeman? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Tom Beeman is listed as Lead Game Designer at Jam City at Jam City, based in Los Angeles, California, United States. AeroLeads shows a work email signal at jamcity.com and a matched LinkedIn profile for Tom Beeman.

Tom Beeman previously worked as Lead Game Designer at Jam City and Lead Game Designer at Captain.Tv. Tom Beeman holds Bachelor Of Science (B.S.), Computer Science: Game Design And Cognitive Science from University Of California, Santa Cruz.

Company email context

Email format at Jam City

This section adds company-level context without repeating Tom Beeman's masked contact details.

{first_initial}{last}@jamcity.com
89% confidence

AeroLeads found 1 current-domain work email signal for Tom Beeman. Compare company email patterns before reaching out.

Profile bio

About Tom Beeman

Game designer with a passion for designing flexible systems and innovative game mechanics.Experience with live ops development, narrative design, UI design, tool creation.

Listed skills include Game Design, Video Games, Game Development, Public Speaking, and 29 others.

Current workplace

Tom Beeman's current company

Company context helps verify the profile and gives searchers a useful next step.

Jam City
Jam City
Lead Game Designer at Jam City
Website
AeroLeads page
13 roles

Tom Beeman work experience

A career timeline built from the work history available for this profile.

Lead Game Designer

Current

Culver City, California, US

May 2023 - Present

Lead Game Designer

San Francisco, US

Jul 2022 - Mar 2023

Lead Game Designer

Cupertino, California, US

Leading the game design of a multiplayer running game. Focused on designing the core exercise and audio-focused gameplay systems, game economy, and progression systems.

Mar 2021 - Jul 2022

Senior Game Designer

Culver City, California, US

Leading the design of meta-game content for Disney Frozen Adventure.

Mar 2020 - Mar 2021

Game Designer

Culver City, California, US

Designed mechanics, systems, and content for Disney Emoji Blitz.Designed and integrated meta-game content for Disney Frozen Adventures and helped design other game mechanics and features.

Mar 2019 - Mar 2020

Associate Game Designer

Glendale, California, US

I am designing new features and events for Disney Emoji Blitz. I'm also assisting with other various unannounced projects.

Sep 2016 - Feb 2019

Level Designer

Glendale, California, US

I primarily create and balance levels for the hit game, Inside Out: Thought Bubbles. I also help develop and document new features for Inside Out and other Disney Mobile projects.

Feb 2016 - Sep 2016

Game Design Intern

Glendale, California, US

As part of the Disney Mobile team's Think Tank, five other interns and I created a game for a soon to be released product. I worked closely with all the other interns and Disney Mobile teams to pitch, create, and complete multiple prototypes and our final game.

Sep 2015 - Feb 2016

Research Assistant For Ucsc Memory Lab

Santa Cruz, CA, US

I run subjects for a cognitive psychology grad student, Julia Soares. I also meet with other research assistants and the professor, Benjamin Storm. In addition, I develop theories related to memory and forgetting, organize files, and write my own research paper.

Dec 2014 - Jun 2015

Intern For User Testing And Developer Community Management

Santa Cruz, California, US

Designing and running user tests.Reaching out to prospective developers, including students and professionals.Working with the software team on documentation and testing.Coordinating with management on development timelines and developer relationships.

Sep 2014 - Dec 2014

Learning Assistant

Santa Cruz, CA, US

I primarily work in introductory programming courses assisting students learn the basics of computer science. I hold supplemental tutoring sessions of small groups and often teach groups of up to twelve students at a time. Regular tasks include: planning and adjusting session times, facilitating group discussion, lecturing, one-on-one tutoring, creating.

Apr 2013 - Jun 2014

Student Life And Campus Guide

Santa Cruz, CA, US

I gave tours to diverse groups of students from all backgrounds and age groups. After tours, I would meet personally with parents and students to talk further about the campus life and academic requirements. Undergraduate Admissions would regularly have special events where I would assist with set up, logistics, and give special tours.

Jun 2013 - Oct 2013

Assistant Instructor- Game Design

Oakland, CA, US

I assisted a lead instructor in teaching 5th to 8th graders the basics of game design and very basic programming ideas. We helped campers work with Multimedia Fusion 2 to create games in the span of a week. We would also create and facilitate activities that assisted with story-boarding, physical prototyping, and working in group settings. When we weren't.

May 2012 - Jul 2012
Team & coworkers

Colleagues at Jam City

Other employees you can reach at jamcity.com. View company contacts →

1 education record

Tom Beeman education

  • University Of California, Santa Cruz
    University Of California, Santa Cruz
    Computer Science: Game Design And Cognitive Science
FAQ

Frequently asked questions about Tom Beeman

Quick answers generated from the profile data available on this page.

What company does Tom Beeman work for?

Tom Beeman works for Jam City.

What is Tom Beeman's role at Jam City?

Tom Beeman is listed as Lead Game Designer at Jam City at Jam City.

What is Tom Beeman's email address?

AeroLeads has found 1 work email signal at @jamcity.com for Tom Beeman at Jam City.

Where is Tom Beeman based?

Tom Beeman is based in Los Angeles, California, United States while working with Jam City.

What companies has Tom Beeman worked for?

Tom Beeman has worked for Jam City, Captain.Tv, Talofa Games, Disney Consumer Products And Interactive, and Uc Santa Cruz.

Who are Tom Beeman's colleagues at Jam City?

Tom Beeman's colleagues at Jam City include Suresh Pavithra, Amber Anderson, Garrett Barry, "Chow" Hangyu Zhou, and Jason Morris.

How can I contact Tom Beeman?

You can use AeroLeads to view verified contact signals for Tom Beeman at Jam City, including work email, phone, and LinkedIn data when available.

What schools did Tom Beeman attend?

Tom Beeman holds Bachelor Of Science (B.S.), Computer Science: Game Design And Cognitive Science from University Of California, Santa Cruz.

What skills is Tom Beeman known for?

Tom Beeman is listed with skills including Game Design, Video Games, Game Development, Public Speaking, Programming, Javascript, Microsoft Office, and User Interface Design.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.