Thomas Randby
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Thomas Randby Email & Phone Number

Associate Art Director at Riot Games
Location: Los Angeles, California, United States 12 work roles 2 schools
1 work email found @riotgames.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@riotgames.com
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Current company
Role
Associate Art Director
Location
Los Angeles, California, United States
Company size

Who is Thomas Randby? Overview

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Quick answer

Thomas Randby is listed as Associate Art Director at Riot Games, a with 7498 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Thomas Randby.

Thomas Randby previously worked as Lead Concept Artist at Riot Games and Lead Concept Artist at Riot Games. Thomas Randby holds Bachelor Of Arts (B.A.), Visual And Performing Arts from Penn State University.

Company email context

Email format at Riot Games

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{first}.{last}@riotgames.com
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AeroLeads found 1 current-domain work email signal for Thomas Randby. Compare company email patterns before reaching out.

Profile bio

About Thomas Randby

Lead Concept Artist with 7+ years experience designing characters for games. Art direction, character, environment and prop concept art, team and performance management and development of art production pipelines. Passionate above all about games as a means of connection! I thrive in multidisciplinary game development environments and love collaborating with diverse teams to provide the tools and expertise needed to create unforgettable experiences and compelling stories that bring players together!

Listed skills include Photoshop, Illustrator, Digital Illustration, Character Designs, and 30 others.

Current workplace

Thomas Randby's current company

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Riot Games
Riot Games
Associate Art Director
Los Angeles, CA, US
Website
Employees
7498
AeroLeads page
12 roles · 16 years

Thomas Randby work experience

A career timeline built from the work history available for this profile.

Associate Art Director

Los Angeles, Ca, Us

Lead Concept Artist

Los Angeles, Ca, Us

Associate Art Director

Los Angeles, Ca, Us

Lead Concept Artist

Los Angeles, Ca, Us

Managing performance and maintaining craft quality for the cosmetics concept team on League of Legends. Organizing and maintaining libraries of resource for engaging and unique cosmetic themes.Collaborating with discipline leads in a holistic developer environment and workflow. Collaborating with Art Directors and Product Leads to maintain cohesive creative vision while prioritizing team health and sustainability.Collaborating with Creative Direction to maintain IP cohesion and consistency.Collaborating with Producers to establish sustainable scheduling and timeboxing.Facilitating Concept Craft Review and Team Rituals.Providing mentorship and craft guidance to team creatives.

Senior Concept Artist

Los Angeles, Ca, Us

Organizing and maintaining libraries of resource for engaging and unique cosmetic themes.Collaborating with discipline leads in a holistic developer environment and workflow. Collaborating with Art Directors and Product Leads to maintain cohesive creative vision.

Concept Artist Ii At Riot Games

Los Angeles, Ca, Us

2D Post Production Artist

Warminster, Pa, Us

Post Production-- - Retouching and Enhancing 3D images - Create mock ups for room scenes as necessary in photoshop - Consistently enforce brand and style guidelines across all creative channels - Working in collaboration with storyboard artists, 3D artists, art directors, etc. to achieve consistent quality in all outgoing images

Sep 2016 - Aug 2017

Environment Concept And Asset Artist

Panic Games

Design, creation and implementation of environment assets for independent game Worlds of REM: Tien's Nightmare.

Mar 2015 - Oct 2016

Character Illustrator

Dungeons And Randomness Podcast

Sole character designer and concept artist for the popular internet podcast, "Dungeons and Randomness," breathing life into the player characters of various actors on the show.

Dec 2015 - Sep 2016

Independent

Freelance Artist / Illustrator

Various artistic works for professional and personal clientele. Commisions include character and environment designs for individual clients as well as independent game developers.

2011 - Sep 2016

Barista

Singapore, Sg

Welcomes customers by determining their coffee interests and needs.Educates customers by presenting and explaining the coffee drink menu; answering questions.Sells coffees and coffee grinding and brewing equipment by explaining differences in coffee beans and coffee preparation machines; demonstrating how brewing equipment operates.Prepares and sells coffee drinks by following prescribed recipes and preparation techniques for coffee drinks, such as, expresso, expresso lungo, caffe latte, and cappuccino.Generates revenues by attracting new customers; defining new and expanded services and products.Maintains inventories by replenishing coffee bean supply; stocking coffee brewing equipment; maintaining supplies, pastries, and cookies for coffee bar.Keeps equipment operating by following operating instructions; troubleshooting breakdowns; maintaining supplies; performing preventive maintenance; calling for repairs.Maintains safe and healthy work environment by following organization standards and sanitation regulations.Improves quality results by studying, evaluating, and re-designing processes; implementing changes; maintaining and improving the appearance of the store and coffee bar.Updates job knowledge by participating in educational opportunities; reading coffee, retail trade, and food service publications; maintaining personal networks.Enhances coffee shop reputation by accepting ownership for accomplishing new and different requests; exploring opportunities to add value to job accomplishments.

Sep 2015 - Jun 2016

Senior Game Advisor

Grapevine, Texas, Us

SGA duties are to assist the store management team in supervising all store activities as well as providing friendly, open and enthusiastic service to customers, in person and on the phone, including answering questions and assisting with product selection, purchase, or return. Assist with store merchandising, inventory control, loss prevention, restocking, store cleaning and maintenance.

2013 - Jun 2015
Team & coworkers

Colleagues at Riot Games

Other employees you can reach at riotgames.com. View company contacts for 7498 employees →

2 education records

Thomas Randby education

Bachelor Of Arts (B.A.), Visual And Performing Arts

Penn State University

Bachelor Of Design, Interdisciplinary Digital Studio (Digital Art And Design)

Penn State University
FAQ

Frequently asked questions about Thomas Randby

Quick answers generated from the profile data available on this page.

What company does Thomas Randby work for?

Thomas Randby works for Riot Games.

What is Thomas Randby's role at Riot Games?

Thomas Randby is listed as Associate Art Director at Riot Games.

What is Thomas Randby's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Thomas Randby at Riot Games.

Where is Thomas Randby based?

Thomas Randby is based in Los Angeles, California, United States while working with Riot Games.

What companies has Thomas Randby worked for?

Thomas Randby has worked for Riot Games, Dreamline Shower, Panic Games, Dungeons And Randomness Podcast, and Freelance Artist / Illustrator.

Who are Thomas Randby's colleagues at Riot Games?

Thomas Randby's colleagues at Riot Games include Alan Zhou, Henry Li, Colleen Cunha, Brandon Vuong, and David Raynaud.

How can I contact Thomas Randby?

You can use AeroLeads to view verified contact signals for Thomas Randby at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Thomas Randby attend?

Thomas Randby holds Bachelor Of Arts (B.A.), Visual And Performing Arts from Penn State University.

What skills is Thomas Randby known for?

Thomas Randby is listed with skills including Photoshop, Illustrator, Digital Illustration, Character Designs, Illustration, Storytelling, Graphic Design, and Collaborative Work.

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