Tom Ryle Email and Phone Number
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I lead creative sales and marketing initiatives that increase participation in fishing, hunting, and outdoor recreation (R3), generate revenue, and fund conservation efforts in Washington state. My mission is to help people discover their unique connection to the natural world.As a former Industrial Designer and User Experience leader at Intel and Amazon, I have a strong background in product development, service design, and customer experience across various domains and markets. I leverage my design expertise and technical knowledge to create innovative and engaging solutions that meet the needs and expectations of our target audiences. I enjoy collaborating with multidisciplinary teams, fostering a user-centered design culture, and enabling teams to thrive. Culture is king in any organization - without it, you have nothing.A lifelong passion for wildlife, natural resource stewardship, public lands, and outdoor recreation inspires me to pursue work that has a positive social and environmental impact. This work has fueled adventures from the Arctic Circle to South Africa and many places in between.
Washington Department Of Fish & Wildlife
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Sales And Marketing Manager, Washington State R3 CoordinatorWashington Department Of Fish & Wildlife Dec 2018 - PresentOlympia, Washington, UsLeading creative sales and marketing for the agency, focusing on increasing participation in outdoor recreation (R3), product/service innovation, service design & customer experience, statewide license dealer support, statewide public outreach events, and strategic growth initiatives that generate revenue while providing sustainable recreational and commercial opportunities. -
Cabela'S Pro Staff Team MemberCabela'S Oct 2014 - Jan 2019Sidney, Nebraska, UsDeveloped and delivered educational seminars and demonstrations covering a variety of hunting and outdoor pursuit topics for retail store events. Demonstration and promotion of Cabela's branded products through various media channels. Served as a mentor, coach, and brand representative through public appearances. -
Senior User Experience DesignerAnthro-Tech, Inc. May 2015 - Nov 2018Olympia, Wa, UsAnthro-Tech is a user-centered design (UCD) consultancy focused on crafting solutions that put people at the forefront of the product development process. Clients include government agencies, non-profits and enterprises with a social-impact mission. Client list: Bill and Melinda Gates Foundation, Washington Department of Fish and Wildlife, Amazon, Allen Institute, Sound Transit, Community Transit, Washington Department of Labor & Industries, Washington State Department of Transportation, Department of Commerce, Health Care Authority, Washington State Employees Credit Union, and more. -
Senior Producer, AmazonAmazon Jan 2014 - Apr 2015Seattle, Wa, UsAs a member of Amazon's Human-Centered Design (HCD) team, my colleagues and I focused on the workflows that power Amazon's Worldwide Fulfillment Centers. Our work centered on optimizing physical and digital environments to create improved process workflows, efficiency, and increase customer order throughput. My focus was primarily on new hardware and technology innovations (over 20 patents filed/pending) that can scale both technically and operationally, thereby achieving significant and measurable cost savings. -
Ux Design & StrategyIntel Corporation Jun 2013 - Jan 2014Santa Clara, California, UsAs lead designer of the User Experience (UX) team within Intel's PC Client Group, I was focused on defining new platforms/products and delivering meaningful mobile device experiences that enhance people's lives. Exploratory concept prototyping and strategic roadmaps were key activities. -
Creative ArchitectIntel Corporation May 2011 - Jan 2014Santa Clara, California, UsFocused on driving optimal Consumer User Experiences (mobile, desktop, environments, etc.) through the creation of new transformational programs and initiatives aimed to help employees internalize the importance and value of UX in their daily work. -
Human Factors Engineer & Ux DesignerIntel Corporation Apr 2009 - Apr 2011Santa Clara, California, UsIntel's Human Factors Engineering team drives improvement of the corporate end-user experience, with IT solutions by enabling a holistic, human-centered approach. Responsible for User Experience, UI design concepts and information architecture support of Intel Foundry Services, a portal that provides access to hundreds of foundry collaterals and services to better support System on Chip (SOC) design teams spread throughout the world. Responsible for supporting a large Product Lifecycle Management (PLM) study which focused on understanding the product development culture at Intel (needs finding) and informing new productivity solutions. Drove IT business unit org transformation aligned to UCD principles by embedding business unit employees in the UCD process. -
Industrial Design ManagerIntel, Channel Platforms Group Dec 2007 - Feb 2009Santa Clara, California, UsResponsible for Industrial Design leadership for Intel’s Channel Platform Group. Drove global notebook Design strategy for five new HW standards worldwide. Responsible for all Design activities, managed vendors/suppliers, interfaced with international Local & Regional OEM customers and offshore ODMs to develop customized, branded solutions. Achieved design “wins” with multiple OEMs in multiple geographies. -
Experience Research & Design ManagerIntel, Channel Platforms Group Jun 2004 - Dec 2007Santa Clara, California, UsUCD was a multi-disciplinary team of user experience researchers, designers, and engineers whose charter was to discover and translate end-user value into tangible solution prototypes to inform new business value. I was responsible for all aspects of managing the multi-disciplinary Experience Research & Design team (10+ people) in addition to UCD Staff management duties. Key Initiative: Established a functional ideation/prototyping lab where cross-functional teams could work real-time to develop new experiences, business models, and product concepts. -
Sr. Industrial DesignerIntel, Enterprise Server Group Sep 1997 - May 2003Santa Clara, California, UsSr. Industrial Designer supporting Intel's Enterprise Server Group where I initiated Intel's first Server Design Language, creating a consistent product appearance, serviceability interfaces, system labelings/touch points, and OEM customization strategy for unique branding. Influenced global product line offering spanning entry, mid-range, and high-end, and telco server product classes. Also created a long-term serviceability roadmap to achieve better total cost of ownership (usability, installation, and faster, more reliable field service). -
Industrial DesignerPacific Design Engineering Nov 1995 - Sep 1997UsFull-service product design & development company in Beaverton, Oregon. Projects including, IC test & measurement equipment, medical equipment, computer hardware, and a variety of consumer products. -
Product Design ConsultantUsa Self Employed Feb 1992 - Oct 1995Consulted on a variety of projects including the complete design, from concept to production, for a Standing Wave Ratio Meter (handheld test device) for the HAM Radio industry, heuristic evaluation, UX/UI design and technical writing for handheld GPS product, target footage for Interactive Target Systems and DART Target Systems, game call development, hunting video production, product and promotional videos, and the promotion of various archery products.
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MachinistUnited States Naval Reserve Jun 1986 - Jun 1994Trained in San Diego in 1987, then stationed in Bremerton, Washington where I trained as a machinist one weekend per month and two weeks per year with the Navy. My detachment served the Pacific Fleet during the Gulf War era. My work supported mine sweepers, aircraft carriers, destroyers, and various other ship classes.
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MachinistGray Mold Company Jun 1988 - Apr 1992I worked through my college years at Gray Mold Company as a machinist, working on lost-wax investement casting tools (aluminum) for the aerospace industry and other applications. This was invaluable experience to compliment my Industrial Design degree and US Naval Reserve machinist duties.
Tom Ryle Skills
Tom Ryle Education Details
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Western Washington UniversityIndustrial Design -
Us Naval Training Center, San DiegoMachinist
Frequently Asked Questions about Tom Ryle
What company does Tom Ryle work for?
Tom Ryle works for Washington Department Of Fish & Wildlife
What is Tom Ryle's role at the current company?
Tom Ryle's current role is Sales and Marketing Manager, State R3 Lead @ Washington Department of Fish & Wildlife | Outdoor Recreation.
What is Tom Ryle's email address?
Tom Ryle's email address is tm****@****ail.com
What is Tom Ryle's direct phone number?
Tom Ryle's direct phone number is +136087*****
What schools did Tom Ryle attend?
Tom Ryle attended Western Washington University, Us Naval Training Center, San Diego.
What are some of Tom Ryle's interests?
Tom Ryle has interest in Education.
What skills is Tom Ryle known for?
Tom Ryle has skills like Product Design, User Experience, Industrial Design, Design Strategy, Videographer, Leadership, User Centered Design, Rapid Prototyping, User Interface Design, Product Development, Interaction Design, User Research.
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