Tom Söderlund Email and Phone Number
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Experienced CTO/CPO/Developer/UX person. Entrepreneurial, hands-on, loves to build! Always learning; currently AI/ML.See my work portfolio: https://www.tomorroworld.com/I’m multi-disciplinary: tech + biz + UX. Business degree (Handelshögskolan), competent coder with solid UX design and sales/fundraising skills.I love building companies, solving problems, and moving fast. I enjoy taking ideas to successful products, and helping others do the same.I work with product development, UX, and digital marketing, but generally with everything required in building a new product or company.I’m a fullstack developer with a broad experience, but React/React Native is my preference.Industries include: tech startups, e-commerce, mobile games, SaaS, media. I’ve worked:- 5 years as tech consultant- 10 years with video games, including two own game studios and Paradox Interactive- 14 years with tech startups, including Spotify, Footway/Sportamore (e-commerce), Binogi (edtech), Gemme Collective (fashion rentals, sustainable commerce), and Brizo (sustainable e-commerce logistics).- I also ran my own startup Weld (no-code marketing tool) for 7 years.
Tomorroworld
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- tomorroworld.com
- Employees:
- 1
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Consultant: Fractional Cto And Product DevelopmentTomorroworldStockholm, Se -
CtoThe Climate Action Agency May 2024 - PresentStockholm, Stockholm County, SeBuilding the next-generation AI-powered sustainability platform (CSRD/ESRS). Customers include Bonnier News, Early Bird, Ocab. -
Product/Cto ConsultantTomorroworld Apr 2020 - PresentConsulting, primarily in product development, tech leadership, UX, and digital marketing, but generally in everything required in building a new product or company.▶️ See tomorroworld.com -
Head Of TechBrizo Jun 2023 - Apr 2024Fast & sustainable logistics for e-commerce companies. We use AI and great UX to deliver an amazing customer experience. -
Co-Founder And CtoGemme Collective Mar 2022 - Feb 2023Building SaaS solutions for e-commerce merchants to *rent out* products, for a more circular, sustainable economy. -
CtoBinogi International Jul 2021 - Mar 2022Stockholm, SeBinogi (formerly Studi) creates animated videos and interactive quizzes, tailored to the curriculum in each country. Students, teachers, and parents can learn, play and be inspired through Binogi’s web and mobile apps. 50% of all secondary schools in Sweden pay for Binogi.⭐️ Key achievements: set a global product strategy, streamlined the product portfolio, sped up recruitment. -
CtoFootway Apr 2021 - Jul 2021Kista, Stockholm, SeFootway Group is an e-commerce group with 8 different e-stores incl. Sportamore, Caliroots. High revenue, small team and instead data-driven, smart algorithms and lots of automation. I managed the overall IT strategy, infrastructure, and budget.⭐️ Key achievement: I led a CRO task force where we increased conversion +130% (2.3x) in 7 weeks. -
Co-Founder And CeoWeld Your Own App Apr 2014 - Apr 2020SeWeld started as a no-code platform anyone wanting to build a web app, but pivoted to a free-form web design tool for e-commerce marketers. Clients included Polarn O. Pyret, Indiska, Odd Molly, Assa Abloy, Whirlpool, Telia Carrier, ABB Robotics, Swedol, Menigo.⭐️ Key achievements: fundraised, built the team, helped design & code the product (React/Node.js/Firebase/MongoDB). -
Growth ManagerGoo Technologies Mar 2012 - Jun 2016Stockholm, Sverige, SeGrowth manager at startup doing 3D visuals on the web. -
Vp ProductionPlayground Publishing Sep 2012 - Jan 2013Managing development projects and setting games roadmap. -
Project ManagerSpotify Jan 2012 - Sep 2012Stockholm, Stockholm County, SeProject manager for secret growth project. -
Vp Of Business DevelopmentParadox Interactive Aug 2008 - Jul 2011Södermalm, Stockholm County, SeVarious digital projects: moving Paradox from retail games to digital/online games, being project lead for Paradox Connect.⭐️ Key achievements: building an online game portal, payment systems, user acquisition and retention activities. -
Ceo And Executive ProducerA Different Game Jul 2008 - Dec 2010A Different Game is the game studio behind the award-winning augmented reality game Ghostwire.
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Founder And CeoZyked Aug 2007 - Dec 2010Zyked aims to make running more fun by adding gameplay and community features.
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Project ManagerPlayground-Maker Jan 2010 - Oct 2010FrPlayground Maker is an open platform and creation tool for location-based games. -
Co-FounderSvenska Datorspelsinstitutet (Sdsi) Oct 2004 - Dec 2007SDSI ("Swedish Video Games Institute") is a non-profit organization working to promote, strengthen, and emphasize digital games as a cultural expression and mass medium.
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Mobile Business Development & PublishingOberon Media Nov 2006 - Jul 2007New York, Ny, UsIn November, Blaze was acquired by Oberon Media - the leading global provider of casual games solutions. Oberon distributes games to all the top online gaming sites including sites for MSN Games, Pogo.com, France Telecom, and AOL ICQ.I worked with business development with European carriers, while still managing some publishing activities. -
Head Of Games PublishingBlaze May 2005 - Nov 2006Mobile games publisher (formerly Kayak/Synergenix). Part of the management team. Working with publishing strategy, product portfolio, IP sourcing, and 3rd-party development. Also working hands-on as producer on selected projects.
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Workpackage LeaderIperg (Integrated Project For Pervasive Gaming) Sep 2004 - May 2005The IPerG research project was a four-year, 10 M Euro budget, EU-funded research project on pervasive gaming, involving Daydream, Sony, Nokia, Blast Theory, Fraunhofer Institute, SICS, Interactive Institute, Gotland University, University of Nottingham, and University of Tampere.www.pervasive-gaming.org
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Executive ProducerDaydream Jul 2004 - May 2005Mobile games publisher, results of the merger of Carbello, It's Alive, and Rezet. Shaping Daydream's publishing strategy and product portfolio. Acting as product manager and project manager for several game titles.www.daydream.se
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Co-Founder, Ceo & Executive ProducerIt'S Alive! Feb 2000 - Jul 2004Games studio doing location-based mobile gaming. I co-founded the company with Christof Molund, Ivar Gaitan and Björn Ekengren. In July 2004, It's Alive was acquired by Daydream.I was CEO the first year, and then stayed in the management team as executive producer. Responsible for game design of new games, and product management for the games during their entire life cycle. Executive producer of:- BotFighters, the world's first location-based game (www.botfighters.com)- Supafly: a location-based mobile MMORPG with a "soap opera" theme.- Spaceport: a wireless multiplayer game demonstrating proximity gaming on the Symbian platform.- X-Fire: mobile action game developed for Channel 4 UK.
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FounderBin Aug 1999 - Feb 2000Online art gallery that we did as a side project at SSE.
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Project AssistantChannell Communications 1999 - 1999
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It ManagerModern Times Group Aug 1995 - Aug 1997Managing IT infrastructure and systems for TV3, TV6, Airtime, Radio Rix, Power Hit Radio etc in Scandinavia.
Tom Söderlund Skills
Tom Söderlund Education Details
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Stockholm School Of EconomicsEntrepreneurship
Frequently Asked Questions about Tom Söderlund
What company does Tom Söderlund work for?
Tom Söderlund works for Tomorroworld
What is Tom Söderlund's role at the current company?
Tom Söderlund's current role is Consultant: Fractional CTO and Product Development.
What is Tom Söderlund's email address?
Tom Söderlund's email address is to****@****ive.com
What is Tom Söderlund's direct phone number?
Tom Söderlund's direct phone number is +467075*****
What schools did Tom Söderlund attend?
Tom Söderlund attended Stockholm School Of Economics.
What are some of Tom Söderlund's interests?
Tom Söderlund has interest in Ios App Store, Mobile, Android Applications, Iphone Applications, Web Design, Web Development, Games, Movies, Mobile Applications, Ios Development.
What skills is Tom Söderlund known for?
Tom Söderlund has skills like Mobile Games, Game Design, Video Games, Mobile Applications, Mobile Devices, Start Ups, Game Development, Business Development, Social Games, Product Management, Entrepreneurship, Digital Media.
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