Tore Blystad Email & Phone Number
@crystald.com
1 phone found area 453
LinkedIn matched
Who is Tore Blystad? Overview
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Tore Blystad is listed as Experience Director, Creative Director at Crystal Dynamics, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at crystald.com, phone signal with area code 453, and a matched LinkedIn profile for Tore Blystad.
Tore Blystad previously worked as Experience Director at Crystal Dynamics and Creative Director at Nyan Heroes. Tore Blystad holds Culture And Media 2 Years from University Of Stavanger.
Email format at Crystal Dynamics
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AeroLeads found 2 current-domain work email signals for Tore Blystad. Compare company email patterns before reaching out.
About Tore Blystad
Passionate and highly motivated Creative Director with deep experience in AAA game development. Working across all creative disciplines, production and franchise strategy. Areas of expertise - Creative direction, Art direction, IP building and branding, Cinematic and in-game Experience direction, AAA and Blockchain game development.
Listed skills include Level Design, Video Games, Concept Design, Animation, and 40 others.
Tore Blystad's current company
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Tore Blystad work experience
A career timeline built from the work history available for this profile.
Creative Director
Defining and executing the creative vision in alignment with the studio leadership. Build and run the creative teams and ensure consistency between all aspects of the game. Facilitate creation of style guides / direction for all creative assets as well as the creative pipelines.
Creative Direction, Game Development Consultant
Game Development Consultancy and Freelance work
Performance Director
-Responsible for converting the creative vision from the page to in-game storytelling and performance, actor direction (Pcap / VO) and cinematic direction-Working closely with franchise creative director and story lead on story and character development-Creative lead for cinematics
Creative Director, Game Development Consultant
Worked as a freelance consultant on several game projects and pitches, and investigated Scandinavian / Chinese co-development studio ideas.
Creative Director, Studio Art Director, Partner
-Arts United is an independent game art and development studio located in Shanghai, China. When I left, it employed around 50 people and was working on a number of unannounced, high profile next gen console titles with both pre production and production work. -My role was to creatively lead the studio to reach international AAA standards across all disciplines in game development, starting with concept development and game design. I also acted as game and art director for 2 internal projects and spent some time on concept art and script writing as well as bizdev..
Creative Director
Directed the Creative Services team in producing marketing material including Hitman Absolution post release, Hitman HD remake, and other Square Enix titles. Wrote and directed IOS app "Hitman Absolution Full disclosure". Developed a number of pitches for new Hitman games across multiple platforms and business models, and pitched and planned a subsidiary studio for IO Interactive.
Game Director / Art Director Hitman Absolution
-Overall team responsibility for the game as a creative product-Fuse gameplay and audiovisuals to one unified whole-Writing the game's story and merge it with gameplay-Bring all graphics and sound in the game together in a unified style and vision-Concept art-Cut scene directing-Documentation of vision-Work closely with producer and lead team to practically achieve the above-Some marketing work
Art Director
-Bring all graphics in the game together in a unified style and vision-Concept art-Documentation of vision-Work with Game Director / lead team to practically achieve the above
Level Designer
-Design levels-Concepting / aquire references-Build the levels (3D, textures, all props)
Art Director
Lead Artist / Cinematic Artist
Lead Artist and Cinematics artist for "Anarchy Online: Shadowlands" expansion pack.
Lead Artist / Cinematics Artist
Lead Artist and Cinematics Artist for "Anarchy Online: he Notum Wars" expansion pack.
Lead Artist
Lead Artist on "Anarchy Online", a MMORPG for PC. The game was already live, the work needed to be done was managing the live team (aprox 60 in total) and creating new art for patches.
Lead Artist
Lead Artist on MIDGARD, a MMORPG that was never released.
Lead Artist / Project Manager
Lead Artist, PM etc. on "No Escape", a cartoony 3rd person shooter for PC. The team was only 6 persons, so we all had several roles on the project.
Graphic Artist
Art for NBA Hangtime, a conversion of the arcade game to the Super Nintendo Entertainment System (SNES)
Graphic Artist
Art on "Pocahontas", game made for the SEGA MEGADRIVE platform, based on the Disney movie of the same name.
Graphic Artist
Art for "We're Back", game made for the SEGA MEGADRIVE based on the animation movie of the same name.
Graphic Artist
Art on "Daze Before Xmas", game made for the Super Nintendo Entertainment System (SNES)
Tore Blystad education
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University Of Stavanger
Frequently asked questions about Tore Blystad
Quick answers generated from the profile data available on this page.
What company does Tore Blystad work for?
Tore Blystad works for Crystal Dynamics.
What is Tore Blystad's role at Crystal Dynamics?
Tore Blystad is listed as Experience Director, Creative Director at Crystal Dynamics.
What is Tore Blystad's email address?
AeroLeads has found 2 work email signals at @crystald.com for Tore Blystad at Crystal Dynamics.
What is Tore Blystad's phone number?
AeroLeads has found 1 phone signal(s) with area code 453 for Tore Blystad at Crystal Dynamics.
Where is Tore Blystad based?
Tore Blystad is based in San Francisco Bay Area, United States while working with Crystal Dynamics.
What companies has Tore Blystad worked for?
Tore Blystad has worked for Crystal Dynamics, Nyan Heroes, Bifrostberserk Designs Llc., Freelance, and Arts United Software Co. Ltd.
How can I contact Tore Blystad?
You can use AeroLeads to view verified contact signals for Tore Blystad at Crystal Dynamics, including work email, phone, and LinkedIn data when available.
What schools did Tore Blystad attend?
Tore Blystad holds Culture And Media 2 Years from University Of Stavanger.
What skills is Tore Blystad known for?
Tore Blystad is listed with skills including Level Design, Video Games, Concept Design, Animation, Gameplay, Game Development, Creative Direction, and Environment Art.
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