A passionate game developer with over 15 years of hands-on experience of designing and developing solutions for cross-platforms game projects. An excellent leader, a great team-player and a responsible teammate.
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Technical ArchitectIndi Games Jul 2019 - PresentHo Chi Minh, VietnamIndigames provides an easy-to-use game engine, high performance services, and high quality game assets to enable anyone to create their own dreaming games, aiming to success in the game market.• Build strategic development planning and support on expanding the business• Manage and support teams of 15+ game developers working on multiple projects• Design and develop our proprietary game engine (IGE), released 30+ games to the market• Develop games and technology showcases using various game engines such as IGE, Unity, Unreal Engine• Design and develop game services (auth, profile, storage, match-making, friend, message, chat), multiplayer game servers• Research new technologies: AI(ML/DL/ RL), Spatial Programming(AR/VR/WebXR), Blockchain(NFT, Virtual Currency), Graphic APIs (PBR, Shading, Lighting Effects) -
Studio Lead - Gameloft Sa2Gameloft Jul 2016 - Nov 2018Ho Chi Minh City, Vietnam• Manage all programmers in SA2 Studio, both general and technical management.• Ensure all the projects meet the quality expected, within the limitation of deadline and with the allocated resource.• Focus on people development: both technical skills and soft skills.• Involve in resource management and recruitment activities• Involve in training programs for the whole Programmer Department: initial training, on-job training and continuous training.• Give technical direction and technical support to the most difficult issues. -
Studio Technical Lead - Gameloft Sa2Gameloft Jan 2013 - Jun 2016Ho Chi Minh City, Vietnam• Take lead of all technical matters in SA2 Development, including Android, Beyond Digital and WHAT Games development.• In charge of technical training, to update the knowledge and improve skills of programmers in SA2.• Mentor and coach developers, give instruction, creating guideline and update processes of developments.• Giving technical support to most difficult issues in development. -
Sea Android Technical Lead - Gameloft South-East AsiaGameloft Jan 2012 - Dec 2012Ho Chi Minh City, Vietnam• R&D on Android Tools: Android Core Libraries, Android Features, Google DRM, Game Installer, etc.• Collaborate with other Studios (BUC, MEX, JOG, HAN, DAD) on Android matters.• Take lead of technical approaches for Android development among Studios in SEA.• Train and coach development teams to work on Android platform.• Establish Android development in DAD and HAN Studios. -
Android Division Lead - Gameloft Sa2Gameloft Jan 2011 - Jan 2012Ho Chi Minh City, Vietnam• Take lead of the Android Division in SA2 to work on Android HD+ Deployment projects.• Develop Android Training for new programmers.• In charge of all technical matters in Android Division.• Experience sharing with other Studios (HYD, JOG, BUC, MEX, ...) -
Programmer Supervisor, Gameloft Sa2Gameloft Jan 2010 - Dec 2010Ho Chi Minh City, Vietnam• Supervised a team of 7 - 9 developers to work on Android HD+ / Windows Phone 7.x projects.• Acted as technical lead of the project, trained the team members to work on Android / Windows Phone porting. -
Programmer, Gameloft Sa2Gameloft Aug 2008 - Jan 2010Ho Chi Minh City, Vietnam• Work on Brew/WIPIC platforms for Korea and Japan Market• Work in World Online Admin Team to develop online library and services for HD+ Games. • Work with Android HD+ Development, on the very first projects (Asphalt 5, HAWX, Brain Challenger, Assassin Creed, …)
Phi Tran Education Details
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16.7/20 -
7.4/10
Frequently Asked Questions about Phi Tran
What company does Phi Tran work for?
Phi Tran works for Indi Games
What is Phi Tran's role at the current company?
Phi Tran's current role is Technical Architect.
What schools did Phi Tran attend?
Phi Tran attended Université De Bordeaux, Ton Duc Thang University.
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