Game Design Intern
• Communicated with Stake holders utilizing email, zoom, MS Teams, GitHub, and in the office to ensure the highest quality of work would be done according to the wishes of the client.• Participated and was always on time to regular weekly and biweekly standup meetings held with client and stakeholders.• Owned and created scripts created using C# and C++ using Visual Studio Code to create an engaging experience for all program users. • Leveraged strong problem-solving skills to create detailed bug reports and keep team apprised of any issues that may need to be resolved through collaborative efforts.• Owned implementation of immersive effects and creative solutions to allow users to give more realistic and accurate data when using the program, leading to a higher accuracy of data.• Maintained accurate project status using GitHub and communicated status constantly to client.• Worked under an agile environment utilizing small, medium, and large sprint cycles.• Collaborated with team through use of Jira, GitHub, and Kanban boards.• Proactively consulted client on best practices and necessary system and process changes to achieve milestones and goals.• Tested and retested changes before and after making commits in version control software to ensure project stability.