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Tris Lahey Email & Phone Number

Senior Principal Software Engineer at Quo
Location: Greater Brisbane Area, Australia 10 work roles 1 school
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Current company
Quo
Role
Senior Principal Software Engineer
Location
Greater Brisbane Area, Australia

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Tris Lahey is listed as Senior Principal Software Engineer at Quo, based in Greater Brisbane Area, Australia. AeroLeads shows a matched LinkedIn profile for Tris Lahey.

Tris Lahey previously worked as Principal Software Engineer at Openphone and Principal Software Engineer at Travelers. Tris Lahey holds Bachelor Of Engineering, Software from The University Of Queensland.

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Quo

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About Tris Lahey

Powerhouse remote worker, who enjoys a challenge.

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Tris Lahey's current company

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Quo
Quo
Senior Principal Software Engineer
Brisbane City, QLD, AU
10 roles

Tris Lahey work experience

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Senior Principal Software Engineer

Quo

Brisbane City, Qld, Au

Principal Software Engineer

Brisbane, Queensland, Australia

Principal Software Engineer

Remote

Engineering, Projects: Embedded Insurance Platform - Architected, designed, and developed the Embedded Insurance Platform to suit the Travelers insurance products as first class citizens. - Migrated the existing rental insurance platform to utilize a mono-repo development and deployment pattern for ease of future development and continuous deployment.

Feb 2022 - Sep 2023

Principal Software Engineer

Remote

Engineering, Projects: Renters Insurance Platform (USA, UK), Automotive Insurance Platform (Australia), Single Item Insurance Platform (Japan), Generic/Configurable Insurance Platform (Trov APIs - https://www.docs.trov.com) - Designed, and developed an insurance platform based on the IDesign methodology. Utilizing volatility driven separation of components into microservices, event sourcing storage design to support a ‘to the second’ billing engine. - Collaborated with external partners (both technical and product specific) to ensure system design and cross company communication supported all use cases. - Led a team to deliver a Single Item Insurance platform (built on top of the insurance platform) for the Japan market. Rearchitected the insurance platform to support regional specific pricing, currencies, taxes, and multi-lingual support for both web facing content and notifications. - Drove activities targeted at improving scalability and performance of the API. Architected the monitoring, load testing and performance testing approach. - Developed a generic pricing system to support all known permutations of insurance pricing algorithms. - Created guidelines and standards for continuous deployment configurations, utilizing Nuke.Build and Azure Pipelines. - Led a project to modernize all deployment logic into code (CloudFormation), and started the effort to migrate to Terraform. - Architected, designed, and developed a generic insurance platform driven by configuration (definitions) of insurance products (what docs.trov.com is describing). The platform includes defining insurance products, underwriting and pricing algorithms, invoice pipelines, and notifications.

Feb 2018 - Mar 2022

Senior Software Development Engineer (Lead)

Remote

Leading and designing the next generation of the Trov insurance platform.

Jul 2016 - Feb 2018

Senior Software Development Engineer

Remote

Building both client (AngularJS web) and server backend (C# ASP.NET WebAPI system hosted on AWS using MySQL and MongoDB as a backing store) to support asset and insurance management.

Sep 2013 - Jul 2016

Software Development Engineer Ii

Remote

Focus on building a v1 end-to-end stack for serving the companies customers -- with experience in utilizing Riak key-value storage through to MongoDB, ASP.net WebAPI, MVC, and AngularJS client.Built an internal tool on the .NET WPF framework to increase Trōv collections throughput substantially. Tool utilized an offline store, which when connected had to interface with a legacy WCF REST client to synchronize the data.

Oct 2012 - Sep 2013

Freelance Software Engineer / Devops Engineer

Remote

Project: NVision Logistics System RevampDesigned and developed a GraphQL API implementation for the customer and invoicing system.- Designed and started the venture into the cloud, migrating existing customer databases to Azure and provisioning the stack to serve the new GraphQL implementation (Azure).- Built replication services to support the legacy applications to communicate with the cloud based services.- Improved runtime/query performance of primary KPI’s (customer search, and invoice creation).- Migrated key components of the legacy system to .NET Core and .NET Standard.- Introduced a CI/CD system to provide confidence in tests and deployments.- Technical leadership to the engineering org for best practices for .NET development, includingoptions around Test Driven Development.

Jun 2019 - Sep 2020

Software Development Engineer Ii

Bellevue, Wa

Projects : - Bing Entertainment Domains : primary focus on Movies. Further extended the ingestion/acquisition pipeline to allow for easier onboarding of more providers for conflation;- Leibniz Open Framework and Platform : re-designed and developed the Leibniz Entity Resolution framework to be a generic entity conflation platform in a cross-division project with Microsoft Research.- BingBox : further work on the cross-division Bing and Xbox project, with overlap into the Windows 8 experience. Primary focus on the Music domain and platform development. Development of acquisition, ingestion and indexing system for BigData.

Dec 2011 - Oct 2012

Software Development Engineer

Bellevue, Wa

Projects : - Bing Entertainment Domains : primarily focused on Movies, Video Games, and Online Games domains. Developing the ingestion/acquisition, matching and merge (conflation), and indexing pipeline of structured and unstructured data. Working closely with the Microsoft Research team developing the Leibniz Entity Resolution platform. > http://www.bing.com/movies/search/overview?q=Iron+Man+2 > http://www.bing.com/videogames/Overview?q=halo%203&id=734817 > http://www.bing.com/onlinegames/overview/search?q=Bejeweled- Bingbox : Developing the ingestion/acquisition, matching and merge (conflation), and indexing pipeline of external partner feeds. Cross-division collaboration with the XBox and Speech@Microsoft teams. Heavy focus on extending the Leibniz Entity Resolution platform beyond the Bing Entertainment Domains to support international markets. > http://www.bing.com/community/site_blogs/b/search/archive/2011/12/04/bingxbox.aspx

Apr 2010 - Dec 2011
1 education record

Tris Lahey education

FAQ

Frequently asked questions about Tris Lahey

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What company does Tris Lahey work for?

Tris Lahey works for Quo.

What is Tris Lahey's role at Quo?

Tris Lahey is listed as Senior Principal Software Engineer at Quo.

Where is Tris Lahey based?

Tris Lahey is based in Greater Brisbane Area, Australia while working with Quo.

What companies has Tris Lahey worked for?

Tris Lahey has worked for Quo, Openphone, Travelers, Trōv, and Trov Inc..

How can I contact Tris Lahey?

You can use AeroLeads to view verified contact signals for Tris Lahey at Quo, including work email, phone, and LinkedIn data when available.

What schools did Tris Lahey attend?

Tris Lahey holds Bachelor Of Engineering, Software from The University Of Queensland.

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