Troy Richardson

Troy Richardson Email and Phone Number

Software Engineer II @ Conservice The Utility Experts®
Troy Richardson's Location
St Louis, Missouri, United States, United States
Troy Richardson's Contact Details

Troy Richardson personal email

n/a
About Troy Richardson

I am a full-stack developer with knowledge in over eight programming/scripting languages. Designed dynamic and responsive Front-End applications using Angular, React, Bootstrap, TypeScript, and JavaScript. Implemented server-side technologies using ASP.NET MVC, ASP.NET Web API, Entity Framework Core, Express, Ruby on Rails sequelize.js, and Heroku and Surge for hosting. In addition, I have worked in team environments that incorporated Agile/Scrum methodologies my entire development career.●Experience developing applications using C#, ASP.NET Core Web API, ASP.NET MVC, ADO.NET Entity Framework, HTML, Bootstrap, and Angular.●Extensive experience with HTML, CSS, JavaScript, React, Express and Node.●Program applications using IDEs such as Visual Studio, VS Code, Atom, Sublime Text, PyCharm, and NotePad++ on Windows and macOS.●Utilize ADO.NET and Entity Framework in multiple projects to link databases using the Database-First and Code-First Methodologies and the import/export files such as XML.●Managed testing in a team project using Jasmine with Karma in an AAA (Arrange-Act-Assert) pattern in a TDD (Test Driven Development) process.●I Collaborated with my team members during projects using Github and Subversion(SVN) as our version control system.●Setup and applied containerized systems of applications using both Docker and Kubernetes.●Worked in collaboration using the Agile and Scrum methodologies.●Developed web applications using Angular and applying TypeScript and JavaScript languages.●Implemented Service Oriented Architecture using both REST principles to develop Web APIs.●Managed applications by applying CI/CD using the Microsoft Azure Pipeline.●Used Heroku and Surge to deploy projects.

Troy Richardson's Current Company Details
Conservice The Utility Experts®

Conservice The Utility Experts®

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Software Engineer II
Troy Richardson Work Experience Details
  • Conservice The Utility Experts®
    Software Engineer Ii
    Conservice The Utility Experts® Oct 2021 - Present
    River Heights, Ut, Us
  • Teksystems
    Software Developer
    Teksystems Feb 2021 - Aug 2021
    Hanover, Md, Us
    Software Developer(Share Health Alliance)I was a part of a team that supported the company's call center. Focus on analyzing and delivering code using the business first, technology second approach.Responsibilities:●Fully develop and extended the in-house technologies that required end-to-end development knowledge using ASP.NET Core and Razor Pages.●Added functionality to assist the business processes of the call center.●Created and Altered tables and stored procedures using SQL Server Management Studio●Created collections of automated tests in Postman to help my team maintain and review the functionality and response of a given Endpoint.●Configure our React app to use the PWA installer.Technologies used in Development:C#, Asp.NET CORE, Git, Razor Pages, Javascript, Ajax, HTML, CSS, Visual Studio, VS Code, Microsoft SQL Server Management Studio, SQL Server 15, Postman, Azure DevOps tools and Services, Microsoft Teams, Office 365, React, Typescript, Redux
  • Revature
    Software Engineer
    Revature Jun 2019 - Jan 2021
    Reston, Va, Us
    Revature HousingThe application provides a platform for several Human Resources, Tenant, and Provider actions related to the Associates' Housing Management while in training. The App allowed the HR Coordinator to manage housing distribution, capacity projection, and room assignment. As a Tenant, you can manage your profile, request a roommate, and submit a maintenance request. As a Provider, you can supply new apartments and handle maintenance requests. All submissions are user-authenticated to prevent unauthorized access.Responsibilities:●Refactored Data Models to map with JSON Data received from the Provider API using Interfaces.●We created a low-level service layer by implementing dependency injection into the design of the components.●We collaborated in team environments following Agile methodology.●Used the Jasmine-core framework to write different kinds of tests.●Set up Karma to configure the testing environment for running tests.●Integrated the Azure AD Identity Protection.●Leverage Docker files to build images automatically.●My team deployed Docker images in Microsoft Azure Cloud.Technologies used in Development:C#, ASP.NET Web API, MongoDB, ADO.NET Entity Framework, Angular, JavaScript, Testing, DevOps, Docker, HTML5, CSS3, SQL, BDD, TDD, Microsoft Azure, .NET, Continuous Integration, Microservices, TypeScript, Jasmine, Karma, REST
  • Cognizant
    Software Developer
    Cognizant Oct 2019 - Dec 2020
    Teaneck, New Jersey, Us
    Compliance & Regulatory(Wellsfargo)I was a part of a team that supported compliance and regulatory application. I was my team’s .NET expert. My primary role was to update the App from outdated in-house libraries and obsolete 3rd party packages and migrate to a more current version of the .NET Framework, in-house libraries, and 3rd party packages.Responsibilities:●I created a Log Analyzer to analyze and extract only valid data points from log files from a performance test.●Added functionality to compare two performance tests, export data to a Microsoft Office Excel document, and automatically set up the Excel document for the User to add formulas to summarize the collection of data points.●As 3rd parties drop support for their plugins and libraries, I was tasked to analyzed, report, and implement upgrades to existing apps.●Created documentation on my step-by-step process on How-to make the necessary upgrades to existing apps. Clear documentation was necessary as other teams needed the information to upgrade their apps.●Updated obsolete 3rd party libraries to target a newer version of the .NET Framework I created●Signed assemblies using the Strong-Name tool and NuGet packages that I deployed across company enterprise servers using JFrog Artifactory.●Analyzed bug reports, implement bug fixes, and modification to the apps UI●Analyzed SQL commands that were impacted by company-wide upgrades and bug fixes.●Ran security scans on apps using 3rd party tools.Technologies used in Development:C#, ASP.NET WebForms, Oracle, Autosys Workload Automation, TortoiseSVN Client, Apache Subversion, CloudBees Jenkins Client, Jenkins, UrbanCode Deploy, NuGet.exe, Strong Name Tool/SN.exe. Oracle SQL Developer
  • General Assembly
    Technical Teaching Assistant
    General Assembly Apr 2019 - Jun 2019
    New York, Ny, Us
    Software Engineer Immersive (SEI)Help Students build interactive, full-stack apps with a few critical languages, including a deep dive into algorithms, data structures, design patterns, and APIs. Give students hands-on support with HTML, CSS, JavaScript, Python, Ruby on Rails, React, or SQL.Responsibilities:●Explain HTML, CSS, JavaScript, Git, React, Express, Ruby, SQL, and Ruby on Rails to fellows learning fundamentals demonstrated in class.●Guide fellows with project planning, creation, and assignments in their General Assembly's Software Engineering Immersive (SEI) course.●Help fellows implement and understand basic to advance Web Development and Computer Science theory and concept.
  • Per Scholas
    Technical Teaching Assistant
    Per Scholas Mar 2019 - Jun 2019
    Bronx, Ny, Us
    Help students who had no prior web development or programming experience learn to code while building real-world applications and professional portfolios.Responsibilities:●Reinforce technical lessons presented by the lead instructor in JavaScript. ●Work one on one with aspiring engineers to troubleshoot technical questions.Technologies used in Development:HTML, JavaScript, CSS, Bash Shell, jQuery, Git, GitHub.
  • General Assembly
    Web Developer Immersive Fellow
    General Assembly Oct 2018 - Jan 2019
    New York, Ny, Us
    ∙ Planned, built, and deployed Web Apps using HTML, CSS, and vanilla JavaScript.∙ Created single page React Web Apps and Full Stack Web Apps.∙ Utilized custom and 3rd party RESTful APIs with full CRUD.∙ Worked using the agile methodology in a team project along with solo projects with an instructional lead.
  • Per Scholas
    Codebridge Web Development Fundamentals Fellow
    Per Scholas Aug 2018 - Jan 2019
    Bronx, Ny, Us
    ∙ Built full websites using HTML 5, CSS 3, and Vanilla Javascript∙ Learn how to design and built pages with Flexbox, and Grid in mind.∙ Worked mainly in Vanilla Javascript to manipulate the dom, then later jQuery.∙ Deployed full websites using Surge.
  • New York Metropolitan Martin Luther King Jr. Center For Nonviolence
    Certified Mta Cloud Instructor
    New York Metropolitan Martin Luther King Jr. Center For Nonviolence Jul 2018 - Aug 2018
    ∙ Delivered instruction for 2 days a week, by teaching and advising pacing adjustments to fit the class progress.∙ Collaborated with staff in the planing and implementation of a new 4 week course curriculum in MTA Cloud Fundamentals. ∙ Updated Microsoft course materials to better prepare students for the MTA Cloud Fundamentals Exam.∙ Used personal experience as an IT Tech Intern to bridge course content to real world scenarios.
  • Sunnyside Community Services
    File Clerk Intern / It Tech Intern
    Sunnyside Community Services Mar 2018 - Aug 2018
    Sunnyside, Ny, Us
    ∙ Competed office operations for IT and file clerk departments.∙ helped supervise and led a team of Interns from a youth job program in completing office operations.∙ Managed setup of new computer for new and current staff along with students computer for on-site training.∙ Helped troubleshoot hardware issues, network issues, printers issues, and user account issues.∙ Provided help-desk support to staff when other tech were busy.∙ Coordinated with manufacturer and team to ship and receive hardware from being repaired by manufacturer.
  • Video Game:
    Freelance Video Game Consultant
    Video Game: "Stranded: In The Middle Of Nowhere" Jul 2013 - Jul 2016
    Project owner: Jake D. Bind remote from Hamburg, Germany∙ Modeled, sculpted, and textured environment assets such as landmasses, rocks, vegetation and game specific props using Maya, Zbrush, Photoshop, and Unity 3D Engine.∙ Rigged the main hero character in Autodesk Maya for Unity, and sped up and automated the process using scripting languages C++, MEL, and Python for Autodesk Maya.Skills/Tools used on the job:∙ Autodesk Maya - Main tool used to create model the 3D assets, generate UVs, rigging of 3d assets, and to export to Unity.∙ Pixologic's Zbrush - Mainly used to sculpt organic details into 3D assets, but also used to block-out the assets color using polypaint.∙ Adobe Photoshop - used to add the final touches to the polypainted textures. Also used to export final texture maps for uses in Unity.∙ Unity game engine - As a artist on this project I wasn't granted a build to preview or test out assets.So to reduce the amount of times my assets were sent back for edits I created a look development build for myself, and also proof assets and rigs work as attended. ∙ I used CGFX shading language in Maya to match what I saw in the monthly build in our Skype meetings, and exported that shader to Unity converting it to GLSL shading language.∙ C++ - This was use to turn the suite of Python scripts into a plug-in using the Autodesk Maya API for uses by other members if needed.∙ Python - To reduce development time in creating a suite of scripts were created to automate a large amount of setups for the character rig examples: leg and arm FK/IK switch setup, SDK animations for the hand, and feet.
  • Full Sail University
    Intern For Production Modeling
    Full Sail University Apr 2012 - Jul 2012
    Winter Park, Fl, Us
    Intern for Production Modeling (PRM)∙ Conduct daily timed speed sculpting and anatomy studies using the digital sculpting software: Pixologic's Zbrush. ∙ Troubleshooting student problems and issues with lessons and hardware.∙ Helped setup students' wacom tablets for speed in 3D packages like Autodesk Maya, and Pixologic's Zbrush.
  • Full Sail University
    Lab Monitor
    Full Sail University Sep 2010 - Apr 2012
    Winter Park, Fl, Us
    In changed of maintaining a professional and safe working environment for Open Lab after regular business hours.
  • Full Sail University
    Bookstore Clerk
    Full Sail University Sep 2010 - Feb 2011
    Winter Park, Fl, Us
    Oversaw the distribution of books, software and other supply items to Full Sail students and the education department staff including the packing and shipping of supplies to online students.

Troy Richardson Skills

Zbrush Maya Photoshop Visual Studio C++ C# Python Xna Hlsl Glsl Cgfx Sketchbook Pro Java Directx Opengl Xml Mel X86 Assembly Direct3d 3d Math Collision Detection Game Development Unreal Editor Rendering Shaders Video Games Game Design Texturing Rigging Motionbuilder Animation Game Engines Video Game Development Modeling Scripting Gameplay Xcode Uv Mapping Javascript Git Github Adobe Photoshop Html5/css3 Node.js Sql React.js 3d Modeling Postgresql Express.js Sequelize.js Unity3d .net Framework Unix/linux Network Programming Spring Framework Hibernate React Native Python Django Java Enterprise Edition Mongodb Webpack Oauth Angular Firebase Websockets Flask Graphql

Troy Richardson Education Details

  • General Assembly
    General Assembly
    Web Development Immersive
  • Per Scholas
    Per Scholas
    Codebridge - Web Development Fundamentals
  • New York Metropolitan Martin Luther King 2018 Jr. Center For Nonviolence (Nymlk)
    New York Metropolitan Martin Luther King 2018 Jr. Center For Nonviolence (Nymlk)
    Information Technology
  • Institute Of Information Technology
    Institute Of Information Technology
    Comptia A+ And Network +
  • Full Sail University
    Full Sail University
    Game Art
  • Full Sail University
    Full Sail University
    Game Development

Frequently Asked Questions about Troy Richardson

What company does Troy Richardson work for?

Troy Richardson works for Conservice The Utility Experts®

What is Troy Richardson's role at the current company?

Troy Richardson's current role is Software Engineer II.

What is Troy Richardson's email address?

Troy Richardson's email address is ta****@****ail.edu

What schools did Troy Richardson attend?

Troy Richardson attended General Assembly, Per Scholas, New York Metropolitan Martin Luther King 2018 Jr. Center For Nonviolence (Nymlk), Institute Of Information Technology, Full Sail University, Full Sail University.

What skills is Troy Richardson known for?

Troy Richardson has skills like Zbrush, Maya, Photoshop, Visual Studio, C++, C#, Python, Xna, Hlsl, Glsl, Cgfx, Sketchbook Pro.

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