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Troy Stephens Email & Phone Number

Software. Ex-, Ex-SpaceX. Ever hungry for new challenges. Driven to help others build for clarity, longevity, and leverage. Created TypeMetal @CoherenceLabs. at Renewed Vision
Location: Mountain Lakes, New Jersey, United States 10 work roles 2 schools
1 work email found @coherencelabs.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@coherencelabs.com
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Current company
Role
Software. Ex-, Ex-SpaceX. Ever hungry for new challenges. Driven to help others build for clarity, longevity, and leverage. Created TypeMetal @CoherenceLabs.
Location
Mountain Lakes, New Jersey, United States

Who is Troy Stephens? Overview

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Quick answer

Troy Stephens is listed as Software. Ex-, Ex-SpaceX. Ever hungry for new challenges. Driven to help others build for clarity, longevity, and leverage. Created TypeMetal @CoherenceLabs. at Renewed Vision, based in Mountain Lakes, New Jersey, United States. AeroLeads shows a work email signal at coherencelabs.com and a matched LinkedIn profile for Troy Stephens.

Troy Stephens previously worked as Senior Software Engineer II at Renewed Vision and Founder and Lead Engineer at Coherence Labs. Troy Stephens holds Bachelor Of Arts With High Honors, Physics from Wesleyan University.

Company email context

Email format at Renewed Vision

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{first}@coherencelabs.com
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Profile bio

About Troy Stephens

Producing well-built, clearly understood systems in the course of relentless, real-world problem-solving has been my focus as a software engineer. I’ve programmed hardware to the metal, developed GNC code for SpaceX’s SuperHeavy booster, contributed 16 years of enhancements to Apple’s AppKit framework, implemented 3D game rendering and art pipelines, built advanced device drivers and a revolutionary HTML+WordPress editor for macOS, and helped app teams troubleshoot complex problems and build new features. I’ve been a conference speaker and mentor to other developers, have enjoyed working with amazing people, and welcome new challenges and opportunities.

Listed skills include Software Engineering, Cocoa, Objective C, Xcode, and 45 others.

Current workplace

Troy Stephens's current company

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Renewed Vision
Renewed Vision
Software. Ex-, Ex-SpaceX. Ever hungry for new challenges. Driven to help others build for clarity, longevity, and leverage. Created TypeMetal @CoherenceLabs.
AeroLeads page
10 roles

Troy Stephens work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer Ii

Current

Alpharetta, Georgia, US

Helping develop professional-grade presentation software for advanced audiovisual systems.

Nov 2023 - Present

Founder And Lead Engineer

Current
Coherence Labs

Pioneering revolutionary tools for decentralized publishing with full content ownership. Designer and developer of TypeMetal, a revolutionary Mac-native HTML editor and WordPress publishing app available on the Mac App Store. Contributed new features to the Tower git client as a contractor.

Oct 2011 - Present

Senior Flight Software Engineer

Hawthorne, California, US

Developed flight control software for the Starship project's SuperHeavy booster as part of an incredibly talented team. Sensor interfacing. Guidance, Navigation, and Control. Worked with dedicated, visionary colleagues toward the tremendously exciting goal of opening our next frontier beyond Earth.

Apr 2021 - Dec 2021

Recidivist Frameworks Engineer

Cupertino, California, US

Returned to help develop OS X 10.10 Yosemite through macOS 12.0 Monterey, contributing to technologies ranging from App Extensions to Storyboards, View and Window Controllers, Collection Views, and Tabs, and presenting at WWDC 2015, 2017, and 2019. Developed neat stuff with wonderfully talented teams.

Mar 2014 - Apr 2021

Application Frameworks Engineer

Cupertino, California, US

Extended and enhanced Mac OS X's Cocoa application frameworks as a software engineer on the AppKit team, helping Apple ship Mac OS X 10.2 Jaguar through 10.7 Lion. Responsible for API design and implementation, cross-functional collaboration with graphics and animation framework layers, and enhancing AppKit's functionality and performance while maintaining.

Apr 2002 - Oct 2011

Software Engineer

(Self-Employed)

Pursued independent research projects on Mac OS X Server 1.x and Mac OS X beta using the Cocoa (OpenStep) frameworks, including the research, design, and prototyping of an experimental programming environment. (Related research areas: structure-editing, program comprehension, elucidative programming.) Helped continue my prior molecular physics research.

Jan 2000 - Apr 2002

Software Engineer

Fox Interactive / Page 44 Studios

Primary 3D graphics programmer and tools pipeline developer for Fox Baseball for the Sony PlayStation. Completed the Radical PlayStation baseball title as Fox Baseball 2001, with a subset of the original art and engineering teams. Provided technical support and art pipeline tools to a team of six artists. Repaired and extended the Radical 3D library and.

Nov 1998 - Jan 2000

Software Engineer

Radical Entertainment, Ltd.

Primary 3D graphics programmer and tools pipeline developer for ESPN Baseball for the Sony PlayStation. Developed the rendering code for the Sony PlayStation version of a PC/PlayStation baseball game, based on an in-house 3D engine that provides basic polygonal rendering and skeletal animation of seamless mesh characters. Implemented realtime retexturing.

Aug 1997 - Sep 1998

Contract Software Engineer

Mcgraw-Hill Home Interactive

Prototyped an experimental natural language synthesis engine in C++, designed to generate story narrative based on event data and a set of time-varying grammatical parameters.

Jun 1995 - Jul 1995

Contract Software Engineer

Axonix Corporation

Co-authored the Windows 3.1 VxD to support a groundbreaking multimedia expansion station for PC notebooks. ASM/C driver code intercepted and redirected register-level DMA, interrupt, and I/O transactions to simulate full ISA expansion bus functionality over a PCMCIA link to an external OEM bus, enabling use of CD-ROM interfaces, sound cards, and other ISA.

May 1994 - Jun 1994
2 education records

Troy Stephens education

Bachelor Of Arts With High Honors, Physics

Wesleyan University

Computer Science

Ucla
FAQ

Frequently asked questions about Troy Stephens

Quick answers generated from the profile data available on this page.

What company does Troy Stephens work for?

Troy Stephens works for Renewed Vision.

What is Troy Stephens's role at Renewed Vision?

Troy Stephens is listed as Software. Ex-, Ex-SpaceX. Ever hungry for new challenges. Driven to help others build for clarity, longevity, and leverage. Created TypeMetal @CoherenceLabs. at Renewed Vision.

What is Troy Stephens's email address?

AeroLeads has found 1 work email signal at @coherencelabs.com for Troy Stephens at Renewed Vision.

Where is Troy Stephens based?

Troy Stephens is based in Mountain Lakes, New Jersey, United States while working with Renewed Vision.

What companies has Troy Stephens worked for?

Troy Stephens has worked for Renewed Vision, Coherence Labs, Spacex, Apple, and Apple, Inc..

How can I contact Troy Stephens?

You can use AeroLeads to view verified contact signals for Troy Stephens at Renewed Vision, including work email, phone, and LinkedIn data when available.

What schools did Troy Stephens attend?

Troy Stephens holds Bachelor Of Arts With High Honors, Physics from Wesleyan University.

What skills is Troy Stephens known for?

Troy Stephens is listed with skills including Software Engineering, Cocoa, Objective C, Xcode, Os X, User Interface, Mac Os X, and Git.

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