Celeste Tan Shi Lei Email & Phone Number
Who is Celeste Tan Shi Lei? Overview
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Celeste Tan Shi Lei is listed as 2D and 3D Art Generalist at LAI Games, a with 61 employees, based in Singapore. AeroLeads shows a matched LinkedIn profile for Celeste Tan Shi Lei.
Celeste Tan Shi Lei previously worked as 2D & 3D Art Generalist at Lai Games and 3D Generalist at The Iterative Collective. Celeste Tan Shi Lei holds Bachelor Of Fine Arts - Bfa, Digital Arts And Animation from Digipen Institute Of Technology Singapore.
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About Celeste Tan Shi Lei
Hi! I'm Celeste Tan, an artist who has worked for game/animation companies and also independent clients.I am flexible in the art styles I can cater to, and also have a broad range of skills: from visual development, character design, illustrations, 3D modelling to game UI art. My familiarity in working for animation & game pipelines makes me good at designing and modelling stuff within the technical constraints of each project.Outside of my work, I enjoy gaming and working on my personal creative projects while picking up new skills/softwares. Oh and I also love playing with cats šš±Portfolio: https://www.artstation.com/celes-teahttps://tslceleste.wixsite.com/portfolioSoftware Proficiencies: Photoshop, Illustrator, Clip Studio Paint, 3DSMax, Blender, Substance 3D Painter, Zbrush, Marmoset Toolbag, After Effects, Unreal Engine, Marvelous Designer, 3D Coat
Celeste Tan Shi Lei's current company
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Celeste Tan Shi Lei work experience
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2D & 3D Art Generalist
3D Generalist
3D Art generalist for The Iterative Collective- Responsible for creating optimized 3D models and 3D art pipelines for games- Using trimsheets and weighted normal workflow to optimize assets for game engine- Using Marvelous Designer to create clothing and cloth related props for game- Mentor clients with feedback on artistic directionProjects worked on during my time here: Scarred, SentosaLandSoftware Used: Blender, Substance Painter, Marvelous Designer⦠Show more 3D Art generalist for The Iterative Collective- Responsible for creating optimized 3D models and 3D art pipelines for games- Using trimsheets and weighted normal workflow to optimize assets for game engine- Using Marvelous Designer to create clothing and cloth related props for game- Mentor clients with feedback on artistic directionProjects worked on during my time here: Scarred, SentosaLandSoftware Used: Blender, Substance Painter, Marvelous Designer, Unreal Engine Show less
Lead Game Artist
2D Artist for a small start up company based in USA, developed a 2D indie game demo called "Baum & Lark - A comic adventure"In-charge of leading the art direction of the game and creation of art assets.Responsibilities include :- developing the visual style of the game- character design- UI design- Asset creation- Ensure art direction fulfils its purpose and looks pleasing while still working within technical constraints- Developed company's branding image (⦠Show more 2D Artist for a small start up company based in USA, developed a 2D indie game demo called "Baum & Lark - A comic adventure"In-charge of leading the art direction of the game and creation of art assets.Responsibilities include :- developing the visual style of the game- character design- UI design- Asset creation- Ensure art direction fulfils its purpose and looks pleasing while still working within technical constraints- Developed company's branding image ( website banners, logos, etc ) Show less
Freelance 3D Texture Artist
Freelance texture artist commissioned to do texturing of several 3D models ranging from characters to props for Giganto Club 2 (Animated Kids Series).- Texture character/assets based on given concept art and matching it to the existing style of Giganto Club 1- Textured Howie and Textured/Unwrap the Rube Goldberg Machine- Communicated closely with the in-house team to ensure style fits the series and requirements are met
Freelance 3D Artist
Continued working with Mixed Realms on a freelance basis after my internship.- Modelled a weapon based on concept art given by the team.- Solved design problems that popped up when translating the 2D concept art to 3D- Did various LODs for optimization- Worked closely with the team to improve worked based on given feedback and ensuring the model fits their technical requirements
Art Intern
Art intern for Mixedrealms Hellsweeper VR game.- Worked on a prop from concept art to 3D modelling.- Worked on set dressing for a level in Unity- Modelled several 3D props and optimized it with various LODs- Worked closely with art director and the team (artists, technical artists and programmers) to ensure the style matches the game, and that all technical requirements are met for the designs and polycount for the props.
Freelance 3D Artist
-Commissioned to model a 3D weapon based on the concept art done by Mixed Realms main team for their VR game Hellsweeper.-Worked closely with art director and the team to ensure the style fits the game, is accurate to the given concept and that the model works well within the technical limitations-Did 3 LODs for optimization when it is implemented in Unity
Freelance Artist
Freelance work for an independent client. Worked on character design, modelling, texturing and rigging.
Figure Drawing Assistant
Helped my lecturer in facilitating weekly evening figure drawing classes for DigiPen students and past alumni over the course of 2 semesters. Occasionally gives figure drawing advice if any of the attendees asks for help.
Teaching Assistant
I was a teaching assistant for the fundamentals of drawing module called ART 101. The module teaches BFA freshman the fundamentals of perspective drawing. As a teaching assistant I aided the lecturer with facilitating the class and helped the students with any queries regarding their assignments.
Colleagues at LAI Games
Other employees you can reach at laigames.com. View company contacts for 61 employees →
Andrew Mcclung
Colleague at Lai GamesDallas-Fort Worth Metroplex, United States
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Timothy Syn
Colleague at Lai GamesSingapore
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Melanie Lafford
Colleague at Lai GamesPlano, Texas, United States
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Harold Ng
Colleague at Lai GamesSingapore
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Latefah Baharudin
Colleague at Lai GamesSingapore
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Mark Easte
Colleague at Lai GamesGreater Perth Area, Australia
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Errik Wong
Colleague at Lai GamesSingapore
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Kim Senbergs
Colleague at Lai GamesSingapore
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Steve Bryant
Colleague at Lai GamesBlindley Heath, England, United Kingdom
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Felix F.
Colleague at Lai GamesSingapore
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Celeste Tan Shi Lei education
Bachelor Of Fine Arts - Bfa, Digital Arts And Animation
Diploma Of Education, Animation And 3D Arts
Bachelor Of Fine Arts - Bfa, Animation
Frequently asked questions about Celeste Tan Shi Lei
Quick answers generated from the profile data available on this page.
What company does Celeste Tan Shi Lei work for?
Celeste Tan Shi Lei works for LAI Games.
What is Celeste Tan Shi Lei's role at LAI Games?
Celeste Tan Shi Lei is listed as 2D and 3D Art Generalist at LAI Games.
Where is Celeste Tan Shi Lei based?
Celeste Tan Shi Lei is based in Singapore while working with LAI Games.
What companies has Celeste Tan Shi Lei worked for?
Celeste Tan Shi Lei has worked for Lai Games, The Iterative Collective, Rue Rogue Creative Collective, Scrawl Studios Pte Ltd, and Mixed Realms.
Who are Celeste Tan Shi Lei's colleagues at LAI Games?
Celeste Tan Shi Lei's colleagues at LAI Games include Andrew Mcclung, Timothy Syn, Melanie Lafford, Harold Ng, and Latefah Baharudin.
How can I contact Celeste Tan Shi Lei?
You can use AeroLeads to view verified contact signals for Celeste Tan Shi Lei at LAI Games, including work email, phone, and LinkedIn data when available.
What schools did Celeste Tan Shi Lei attend?
Celeste Tan Shi Lei holds Bachelor Of Fine Arts - Bfa, Digital Arts And Animation from Digipen Institute Of Technology Singapore.
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