Tuncer A. Oguz
AeroLeads people directory · profile

Tuncer A. Oguz Email & Phone Number

Business Coordinator at Feronya Hotel
Location: Istanbul, Türkiye, Turkey 17 work roles 3 schools
LinkedIn matched
✓ Verified July 2026 3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Business Coordinator
Location
Istanbul, Türkiye, Turkey

Who is Tuncer A. Oguz? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Tuncer A. Oguz is listed as Business Coordinator at Feronya Hotel, based in Istanbul, Türkiye, Turkey. AeroLeads shows a matched LinkedIn profile for Tuncer A. Oguz.

Tuncer A. Oguz previously worked as Community Mentor at Game Factory and Co-Founder - Chief Operating Officer at Blinkarc Corporation. Tuncer A. Oguz holds 3D Modeling And Texturing, 3D Character/Creature Modeling from Gnomon School Of Visual Effects, Games + Animation.

Company email context

Email format at Feronya Hotel

This section adds company-level context without repeating Tuncer A. Oguz's masked contact details.

Feronya Hotel

Review company-level records connected to Tuncer A. Oguz before choosing the right outreach path.

Profile bio

About Tuncer A. Oguz

4 years IT Consultant (project management)12 years 3d ArtistA year UX designerhttps://sites.google.com/view/tunceraoguz/

Listed skills include Texturing, 3D Modeling, Character Animation, Zbrush, and 30 others.

Current workplace

Tuncer A. Oguz's current company

Company context helps verify the profile and gives searchers a useful next step.

Feronya Hotel
Feronya Hotel
Business Coordinator
AeroLeads page
17 roles · 18 years

Tuncer A. Oguz work experience

A career timeline built from the work history available for this profile.

Business Coordinator

Current

Istanbul, Turkey

I am a Business Coordinator at Feronya Hotel, a 4-star hotel in Istanbul, Turkey. I am responsible for developing and executing strategic business plans to achieve the hotel's revenue and profit goals. I also manage the hotel's relationships with key stakeholders, including corporate clients, travel agents, and meeting planners.

Oct 2023 - Present

Community Mentor

Istanbul, Turkey

As a Community Mentor for 3D/2D Art for Games, I am passionate about helping aspiring artists develop their skills and achieve their creative goals. With years of experience in the industry, I have honed my expertise in game art development, from concept design to final asset creation. I am committed to sharing my knowledge and providing guidance to artists of all levels, whether they are just starting out or looking to refine their craft. Through personalized feedback and constructive critiques, I strive to help my mentees reach their full potential and succeed in the competitive world of game art. Let's work together to bring your artistic vision to life!

Co-Founder - Chief Operating Officer

Bodrum, Muğla, Turkey

Experienced and results-oriented Chief Operating Officer (COO) with a proven track record of driving, optimizing efficiency, and delivering results. Passionate about implementing strategic initiatives, building strong teams, and promoting operational excellence.

Ux Designer, 3D Artist

Athens, Attiki, Greece

https://sites.google.com/view/tunceraoguz/

Art Consultant (Volunteer Job)

World

* Deciding the style of Art History Article presentation on Social Media* Creating high quality of images to present the articles in LinkedIn.* Worked on produced content scaling.

Apr 2022 - Oct 2022

3D Artist

İzmir, Turkey

* Supporting Art lead to decide Art Style of Games.* Created low poly 3D models for Hyper Casual Games.* Textured assets for Unity Engine and optimized Shader.Projects: Category Game, Measurement Game, Separation Game, Potion Game, Smash Egg,Bakery Rush, Fruit Partition, Color Ball, Convince Bandit, Rhythm Shooter, Domino, EmojiGame, Ferries Wheel, Drone Game

Apr 2020 - Mar 2021

Senior 3D Artist

Izmir, Turkey

* Supporting Art lead to decide Art Style of Games.* Created high-quality low poly 3D models for Hyper Casual Games.* Worked on produced content scaling.* Textured assets for Unity Engine and optimized Shader.Projects: Waffle Master, Cube Rush, Parachute Man, Eat More, Knife throw, Train Game,LunaPark

Jul 2019 - Mar 2020

Lead Artist / Co-Founder

* Lead 5 volunteer 3d Artists.* Deciding Art Style of Games.* Created high-quality low poly 3D models and 2d Arts for VR Games and design UXs.* Worked on produced content scaling.* Textured assets for Unity Engine and optimized Shader.* Cooperated closely with other artists to obtain the best final results.Project: Cupid VR

Oct 2017 - Jul 2019

Freelance Organic Zbrush Modeler

Phoenix, Arizona Area

* Created high-quality low poly Creatures in Zbrush for Eden Falling.* Optimized the UVs for texturing* Cooperated closely with other artists to obtain the best final resultsProject: Eden Falling

Apr 2017 - Sep 2017

Co-Founder / Senior 2D/3D Artist

Pulse Vr

London, United Kingdom

* Lead 2 3d Artists.* Deciding Art Style of Games.* Created high-quality low poly 3D models for VR Games and design UXs.* Worked on produced content scaling.* Textured assets for Unity Engine and optimized Shader.* Cooperated closely with other artists to obtain the best final results.Projects: Red Cross - Earthquake simulation, into the Human Body VR, Puzzle Room VR,Conference Treasure Hunt VR, Toy Race VR, Office Escape

Aug 2015 - Apr 2017

Freelance 3D Artist / Illustator

London, United Kingdom

* Created high-quality low poly 3D models and 2d Arts for VR / AR / Mobile Games.* Worked on produced content scaling.* Textured assets for Unity Engine and optimized Shader. Projects;Operation Evac (VR)Maestro for Samsung Mobile (2d Illustrations)Aura for Samsung Mobile (3d + 2d)Designed Web graphics for Argeset - SetCRM UI/UX.Multimedia design for WordSmith Advertising - Fen bilimleri okullari project.

Feb 2015 - Jun 2016

Senior 3D Artist / Illustator

Arox Information Systems

Istanbul, Turkey

* Created high-quality 3D models and 2d Arts for AR and Video Production.* Worked on produced content scaling.* Textured assets for Unity Engine and optimized Shader.* Cooperated closely with other artists to obtain the best final results.Projects;Amasra Museum Modeling characters, animals depending on requests.Hatay Museum Modeling characters and environments for entrance videos andPreparing Game Graphics. (LowPoly Modeling)Burdur Museum Modeling Animals, Graphic design and editing entrance videos.Seka Company Modeled environment resources for a Game. (LowPoly Modeling)Bilsar Company ModelingShirts for digital mirror. (LowPoly Modeling)Aptal misin? Game IllustratorArtist .

Oct 2013 - Feb 2015

3D Artist / Illustator/ Graphic Design

Mauspro

Istanbul, Turkey

* Created TV idents.* Created 3d assets, animation for Unpublished TV series.Projects: Minipark, +1 Channel

Jan 2012 - Oct 2013

3D Artist / Illustator/ Graphic Design/ Web Design

Self Employed

Istanbul, Turkey

Modeling and texturing of Characters and Creatures for Games and Short movies andGraphic design/ illustration, Web design.

Apr 2011 - Jan 2012

Ms Dynamics Consultant

Responsible implementation of Ms Dynamics NAV.* Analyzing Financial, CRM and Production cycles of the clients and writing reports. * implementing , testing the Ms Dynamics Products. * If it requires reporting system on SQL, Coded the reports.

Apr 2007 - Mar 2010

Pre-Sale Consultant

Pargesoft sub company. Analyzing and reporting which product is convenient to thepotential products.

2009 - 2010 ~1 yr

Project Manager Associate

Term WorkerResponsible testing of CRM Projects include arranging test plan and preparement of User Guide..

Oct 2006 - Jan 2007
3 education records

Tuncer A. Oguz education

Certification, Permaculture Designer, A+ (99.86)

Activities and Societies: Permaculture DesigningDesigning lands depending on Permaculture principles.

Information Technology, Information Technology, 2.01

Activities and Societies: FRP, Played instruments in a group.Web design, IT project Management, C coding, HTML, HTML5, JS, CSS... etc.

FAQ

Frequently asked questions about Tuncer A. Oguz

Quick answers generated from the profile data available on this page.

What company does Tuncer A. Oguz work for?

Tuncer A. Oguz works for Feronya Hotel.

What is Tuncer A. Oguz's role at Feronya Hotel?

Tuncer A. Oguz is listed as Business Coordinator at Feronya Hotel.

Where is Tuncer A. Oguz based?

Tuncer A. Oguz is based in Istanbul, Türkiye, Turkey while working with Feronya Hotel.

What companies has Tuncer A. Oguz worked for?

Tuncer A. Oguz has worked for Feronya Hotel, Game Factory, Blinkarc Corporation, Self Employed, and Arcadia.

How can I contact Tuncer A. Oguz?

You can use AeroLeads to view verified contact signals for Tuncer A. Oguz at Feronya Hotel, including work email, phone, and LinkedIn data when available.

What schools did Tuncer A. Oguz attend?

Tuncer A. Oguz holds 3D Modeling And Texturing, 3D Character/Creature Modeling from Gnomon School Of Visual Effects, Games + Animation.

What skills is Tuncer A. Oguz known for?

Tuncer A. Oguz is listed with skills including Texturing, 3D Modeling, Character Animation, Zbrush, Photoshop, Modeling, Character Modeling, and Computer Animation.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.