Twain Martin
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Twain Martin Email & Phone Number

UpheavalAi Changing the way games are made and played at Upheaval Games
Location: Austin, Texas Metropolitan Area, United States 15 work roles 2 schools
1 work email found @arkane-studios.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@arkane-studios.com
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Current company
Role
UpheavalAi Changing the way games are made and played
Location
Austin, Texas Metropolitan Area, United States

Who is Twain Martin? Overview

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Quick answer

Twain Martin is listed as UpheavalAi Changing the way games are made and played at Upheaval Games, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at arkane-studios.com and a matched LinkedIn profile for Twain Martin.

Twain Martin previously worked as Chief Technology Officer at Upheaval Games and CEO/Owner at Lazarwulf Technologies Llc. Twain Martin holds Computer Science from California State University, Bakersfield.

Company email context

Email format at Upheaval Games

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{first_initial}{last}@arkane-studios.com
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AeroLeads found 1 current-domain work email signal for Twain Martin. Compare company email patterns before reaching out.

Profile bio

About Twain Martin

Building systems that support millions of concurrent users, is the type challenge that I live for.How do you scale? What are the best methods to persist the data? How do you utilize the every cpu on a machine? How do you get your servers to run as fast as you can? These are questions, I like to answer!In my many years of building and leading teams, I have developed the concept G.S.P. of coding. Gather: statistics, metrics, and telemetry.Storage: mysql, nosql, binary files, csvPresentation: charts, graphs, reports, queries; getting the data back out, in the form fit for executives

Listed skills include Gameplay, Video Games, Game Development, Perforce, and 42 others.

Current workplace

Twain Martin's current company

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Upheaval Games
Upheaval Games
UpheavalAi Changing the way games are made and played
AeroLeads page
15 roles

Twain Martin work experience

A career timeline built from the work history available for this profile.

Ceo/Owner

Current
Lazarwulf Technologies Llc

Consulting services, 30 years experience.

Jan 2021 - Present

Vp Of Engineering

Hollywood, CA, US

Nov 2022 - Nov 2023

Chief Technology Officer

Jun 2022 - Dec 2022

Principal Software Engineer

Austin, Texas, US

Nov 2021 - Jul 2022

Principal Online Engineer

Lyon, FR

Apr 2019 - Nov 2021

Director Of Engineering

Austin, TX, US

Directing a team responsible for Meta game. Store, MatchMaking, Analytics and more !Integration of server tech into Ue4Define best practices for team

Nov 2018 - Apr 2019

Lead Network Engineer

Wavedash Games

Built Server and Live ops teams. Responsible for all server tech, written from scratch, in C++. Working to scale in under a year with 2.5 programmers.Built multiple systems, including, but not limited to; Authentication, Matchmaker, Client "vpn tunnel", Custom Game servers, that work with Unity.

Feb 2017 - Oct 2018

Lead Network Engineer

Irvine, CA, US

Built and Lead a team of server engineers working on MMO Armored Warfare.Built C++ server architecture from ground up.Built and managed a LiveOp team.Designed, Created and patented MatchMaker.Built Authentication systemCreated server dll for CryEngine, allowing for communications with full stack.

Jul 2013 - Mar 2017

Principal Engineer

US

Designed, developed, and implemented modular real time server system in Java using Google Protocol buffers as the interface to Unity C#Created Dynamic Loot System supporting runtime modification of loot roll percentages which supports increasing the odds for paying customers and at strategic game intervalsAdvise programming team on best practices for.

Sep 2012 - Jul 2013

Principal Engineer

Redwood City, US

Team Lead for Server and Tools teams (8 direct reports); responsible for managing, mentoring, training, and 1:1 developmentInstrumental in strategic planning of game technologiesWork closely with engineers of all departments to develop their coding practices, intrapersonal skills, goals, and commitment to AAA qualityMember of the Trion hiring team.

Jul 2011 - Aug 2012

Principal Engineer

Carbine Studios

One of the founding members of the studio, responsible for architecting and implementing the core game and server code baseOversaw the architecture of the core game server systemsWorked closely with both Art and Design in developing pipelines and technologiesResponsible for creating several game systems, including; Creatures, Items, Spells, Vehicles.

Jun 2005 - Jul 2011

Owner/Programmer

Mach2Games

End to End development of iPhone Games Skyfighter. I was responsible for the Code, Art, and Design. Developed a 2d Sprite based, cross platform OpenGl engine for the iPhone. Create Alimony Counter iPhone app. Co-Created iTone. A musically tone generator game for the iPhone.

Sep 2005 - Jan 2007

Software Engineer

Irvine, CA, US

One of the initial 8 members of the World Of Warcraft development team; saw the project through shipping and several patchesInitially worked on the core database and game creation tools for the projectHelped evolve and maintain the server architecture as well as client graphicsOne of two SQL DBA’s for the creation and architecture of the SQL databasesLead.

Jan 1997 - Jun 2005

Technician

Created and maintained Paradox Database inventory system for equipment and parts related to support.

Jun 1993 - Jan 1997
2 education records

Twain Martin education

Computer Science

California State University, Bakersfield

Computer Science

California State University
FAQ

Frequently asked questions about Twain Martin

Quick answers generated from the profile data available on this page.

What company does Twain Martin work for?

Twain Martin works for Upheaval Games.

What is Twain Martin's role at Upheaval Games?

Twain Martin is listed as UpheavalAi Changing the way games are made and played at Upheaval Games.

What is Twain Martin's email address?

AeroLeads has found 1 work email signal at @arkane-studios.com for Twain Martin at Upheaval Games.

Where is Twain Martin based?

Twain Martin is based in Austin, Texas Metropolitan Area, United States while working with Upheaval Games.

What companies has Twain Martin worked for?

Twain Martin has worked for Upheaval Games, Lazarwulf Technologies Llc, Tempo, Infinite, and Sciplay.

How can I contact Twain Martin?

You can use AeroLeads to view verified contact signals for Twain Martin at Upheaval Games, including work email, phone, and LinkedIn data when available.

What schools did Twain Martin attend?

Twain Martin holds Computer Science from California State University, Bakersfield.

What skills is Twain Martin known for?

Twain Martin is listed with skills including Gameplay, Video Games, Game Development, Perforce, Mmo, Computer Games, C++, and Jira.

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