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Making digital product more fun and accessible.Previous Games:Harry Potter: Quidditch ChampionsStar CitizenSplitgateWildstarFirefallGone Viral7 Little WordsPuzzle Quest 3Black Moon Heist (unreleased)On A RollSong Beat (unreleased)
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Ux/Ui DirectorUnbroken Studios Feb 2021 - PresentEl Segundo, California, Us -
Lead Ux/Ui DesignerUnbroken Studios Feb 2021 - Aug 2023El Segundo, California, Us -
OwnerNo-Tec.Com Jan 2010 - PresentUser interface and experience design for video games, mobile, desktop, and vehicle applications.
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Director Of User ExperienceUx Is Fine! Sep 2019 - Jan 2023Austin, Texas, UsVideo game user experience and user interface consultant. -
Associate Creative DirectorInmar Nov 2018 - Feb 2021Winston-Salem, Nc, Us- Visually Designing and creating user experiences for a variety of mobile and web B2C / B2B applications. (government, eCommerce, healthcare)- Point man on all things user experience: Leading the charge on qualitative and quantitativeresearch, ensuring all umbrella brands provide the most ideal, empathetic and digestibleexperiences, for both consumer and business facing applications.- Streamlining the design pipelines; ensuring the proper tools are used, stake holders have appropriate visibility, designers understand engineering constraints and iteration can happen as efficiently as possible.- Cultivating a mid-sized team of designers, to help support the overall brand, and better their design skill set and career trajectory. -
Senior DesignerInmar Oct 2017 - Nov 2018Winston-Salem, Nc, Us -
Principal Ui ArtistCloud Imperium Games Feb 2017 - Nov 2017Los Angeles, California, Us- Discovering, applying the visuals, and implementing the fine balance of highly complex game systems, with their delightful, clear and easy-to-use visual counterparts, for the game Star Citizen.- UX Evangelist: Guiding designers towards the importance of and skills required for wire-framing, rapid prototyping and streamlining the processes of implementing new game systems. -
Senior Ui ArtistCloud Imperium Games Aug 2016 - Feb 2017Los Angeles, California, Us -
Lead User Interface And Experience DesignerCarbine Studios Feb 2014 - May 2016Aliso Viejo, Us- Guided a team of designers and engineers in solidifying the core user interface of Wildstar. - Ran user/play tests, made sense of and utilized player analytics, and engaged with the community to help our team empathize with our user base and create the most user centered interfaces and experiences possible.- Created detailed wireframes and user flows to flesh out new game mechanics and solve existing pain points in the game.- Successfully transitioned Wildstar into a Free to Play product by developing creative new MTX avenues.- Storyboarded, wireframed and implemented a wide variety of complex, yet entertaining, interface systems for the MMO, Wildstar.- Worked with gameplay and technical designers to create new game mechanics and ensure they followed a cohesive and pleasing in-game experience. -
User Interface DesignerFisker Automotive Feb 2015 - Aug 2015Los Angeles, California, Us- Worked with various engineering teams in creating an infotainment system that matches the forward thinking and groundbreaking exterior design of the Fisker Karma EV.- Developed a "connected car" user experience, designing unique interactive systems that were not only pleasing to the eye, but easy and safe to use. -
User Interface & Visual DesignerRed 5 Studios Jan 2012 - Feb 2014Irvine, Ca, Us- Created unique, fun and visually appealing user interfaces and experiences for the Free-2-Play FPS MMO, Firefall.- Designed and created the user experience for the top revenue generating systems including; full MTX storefront, gacha mini games, and UI integrated one-off purchase opportunities.- Head of all graphical and visual marketing efforts, including; web design, print materials and online advertising. -
Ui / Ux DesignerCentrafuse Oct 2010 - Dec 2011Atlanta, Ga, Us- Designed and developed creative, intuitive and safe UI / UXs for use in a variety of touchscreen equipped vehicles.- Worked with clients - aiding in the development of custom interfaces, pragmatics flow and hardware implementations.- Created and managed all promotional marketing and advertising materials. -
Senior Visual Designer + PhotographerBsn Inc Sep 2005 - Oct 2010- Designed the cohesiveness and visual impact for every form of our print and published media, including; globally published magazine advertisements, product packaging and billboards.- Managed a team of designers in art direction and delivery of marketing materials.- Directed a web team in designing UIs and graphics for new websites.
Trevor Wernisch Skills
Frequently Asked Questions about Trevor Wernisch
What company does Trevor Wernisch work for?
Trevor Wernisch works for Unbroken Studios
What is Trevor Wernisch's role at the current company?
Trevor Wernisch's current role is UX/UI Director.
What is Trevor Wernisch's email address?
Trevor Wernisch's email address is tr****@****ios.com
What is Trevor Wernisch's direct phone number?
Trevor Wernisch's direct phone number is +1 800-765*****
What skills is Trevor Wernisch known for?
Trevor Wernisch has skills like User Interface Design, User Experience, Game Development, Web Design, User Interface, Photography, Creative Direction, Video Games, Graphic Design, Css, Game Design, Axure Rp.
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