Tyberius Livingston

Tyberius Livingston Email and Phone Number

Harrison charter Township, MI, US
Tyberius Livingston's Location
Harrison Township, Michigan, United States, United States
About Tyberius Livingston

Hello! I'm Tyberius, an audio engineer and technical sound designer. Currently, I am a junior in Games and Interactive Media at Michigan State University. I completely adore working on the technical side of audio, both within middleware and through code, to bring out the best of the games I work on!

Tyberius Livingston's Current Company Details
Michigan State University College of Communication Arts and Sciences

Michigan State University College Of Communication Arts And Sciences

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Audio Production Studios Assistant
Harrison charter Township, MI, US
Tyberius Livingston Work Experience Details
  • Michigan State University College Of Communication Arts And Sciences
    Audio Production Studios Assistant
    Michigan State University College Of Communication Arts And Sciences
    Harrison Charter Township, Mi, Us
  • Michigan State University College Of Communication Arts And Sciences
    Audio Production Studios Assistant
    Michigan State University College Of Communication Arts And Sciences Aug 2023 - Present
    East Lansing, Michigan, United States
    - Fixing technical issues that students encounter and increasing their comfort with the studio through providing in-depth explanations as to what happened and the troubleshooting steps to take to solve them - Managing the front desk to sign studio users in, give tours of the facility, and provide information about the audio equipment we have and how to use them- Identifying and relaying issues with the studio and its equipment to the studio head in order to keep the facility in good condition for students to do their best work
  • Spartasoft Studio
    Technical Audio Director
    Spartasoft Studio May 2023 - Present
    East Lansing, Michigan, United States
    - Mentoring Sound design and Audio Implementation teams through providing detailed advice, feedback, and resources to improve team member confidence and quality of work- Reviewing and providing feedback on created assets and systems verbally and electronically to maintain consistency and quality of the project- Planning, prioritizing, and delegating tasks in-person and in trello to ensure meaningful, steady progress is made on the game
  • Spartasoft Studio
    Technical Sound Designer
    Spartasoft Studio Aug 2022 - Present
    East Lansing, Michigan, United States
    - Collaborates with a 50+ person, multi-disciplinary team to make a game within one semester- Creates/maintains technical documentation for ease of communication throughout team- Writes scripts and builds systems in Unity and FMOD/WWise to implement audio into game- Designs SFX and ambiences that meet the needs of the game
  • Round 1 Bowling & Amusement
    Game Mechanic Associate
    Round 1 Bowling & Amusement May 2022 - Mar 2024
    Auburn Hills, Michigan, United States
    - Worked within a small team to maintain over 400 arcade games and 18 GSX / String Pinsetters. - Communicated both verbally and in writing to the rest of the mechanic team to keep track of problems and our progress on repairs. - Provided in-depth troubleshooting on the software and hardware of machines to diagnose and fix issues. - Learned continuously from manuals/documentation and my teammates to gain a deeper understanding of our machines.
  • Husky Game Development Enterprise
    Vice President Of Finance
    Husky Game Development Enterprise Aug 2021 - Apr 2022
    Houghton, Michigan, United States
    - Oversaw and graded multiple student teams to ensure the development of their game ran smoothly- Managed inventory, purchases, and budget of the enterprise- Participated in discussions to improve enterprise structure
  • Husky Game Development Enterprise
    Technical Sound Designer
    Husky Game Development Enterprise Jan 2021 - Apr 2022
    Houghton, Michigan, United States
    - Collaborated with at least one small team every semester to develop a video game- Designed sound effects, ambiences, and composed music - Implemented sound effects and music into Unity using FMOD- Wrote scripts in C# that managed audio implementation
  • Denuo Media
    Audio Engineer Intern
    Denuo Media Nov 2018 - Jul 2019
    Rochester Hills, Michigan, United States
    - Recorded and edited advertisements for clients to promote their brand and services to a larger audience- Managed audio equipment such as microphones, cables, and interfaces to make recording sessions run more smoothly and efficiently- Operated equipment and sound checked for recordings in a time-sensitive manner to complete recordings within strict deadlines

Tyberius Livingston Education Details

Frequently Asked Questions about Tyberius Livingston

What company does Tyberius Livingston work for?

Tyberius Livingston works for Michigan State University College Of Communication Arts And Sciences

What is Tyberius Livingston's role at the current company?

Tyberius Livingston's current role is Audio Production Studios Assistant.

What schools did Tyberius Livingston attend?

Tyberius Livingston attended Michigan State University College Of Communication Arts And Sciences, Macomb Community College.

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