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Tyler Lindberg Email & Phone Number

3D Software Engineer — Building Enterprise 3D / AR Solutions — (ex-Snap) at Self Employed
Location: Greater Sacramento, United States 7 work roles 1 school
1 work email found @snap.com 2 phones found area 310 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email t****@snap.com
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
3D Software Engineer — Building Enterprise 3D / AR Solutions — (ex-Snap)
Location
Greater Sacramento, United States

Who is Tyler Lindberg? Overview

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Quick answer

Tyler Lindberg is listed as 3D Software Engineer — Building Enterprise 3D / AR Solutions — (ex-Snap) at Self Employed, based in Greater Sacramento, United States. AeroLeads shows a work email signal at snap.com, phone signal with area code 310, and a matched LinkedIn profile for Tyler Lindberg.

Tyler Lindberg previously worked as 3D Software Engineer Looking for New Opportunity to Build and Learn at Self Employed and Manager, Software Engineering at Snap Inc.. Tyler Lindberg holds Bachelor Of Science (B.S.), Computer Science from Ucla.

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Email format at Self Employed

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{first_initial}{last}@snap.com
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AeroLeads found 1 current-domain work email signal for Tyler Lindberg. Compare company email patterns before reaching out.

Profile bio

About Tyler Lindberg

I find joy building AR / VR / 3D experiences and the backend pipelines that power them. From eCommerce to robotics to geospatial to gaming, I'm interested in all things 3D.With experience leading engineering teams and architecting software projects, I'm comfortable operating at multiple levels, whether it be technical decision-making or driving high-level strategy. As 3D engineering lead, I bridge the gap between technical and non-technical teams, connecting software engineering, ML / computer vision, product, sales, and marketing.I've designed AR experiences and 3D asset pipelines supporting Amazon, Walmart, Target, Nike, and Puma among others, driving millions in revenue. This included industry-first solutions such as a conversion pipeline from 3ds Max to glTF and a 3D configurator on web supporting USDZ in Apple's AR Quick Look.From start-ups to established tech companies, I thrive in both scrappy teams and large engineering organizations. Acting as the 3D technology lead in my previous roles and M&A conversations, I have experience with high-impact conversations and decision-making.In addition, I value contributing back to open source codebases and standards group. I previously acting as the co-chair of the Khronos Group's 3D Commerce Asset Creation Guidelines subgroup, creating industry standards to reduce the barrier for companies interested in investing in 3D / AR.Core Competencies:➤ System Design & Architecture➤ Team Leadership➤ AR Experience & Asset Optimization➤ Cloud Deployment & DevOps➤ Written & Verbal Presentations➤ Scaling Pipelines for Large Throughput➤ Mentoring & CoachingTechnical Skills:Languages: Python, Javascript / Typescript, C / C++, GLSL, HTML, CSS, SQL, MaxscriptCloud Technology: AWS, kubernetesDatabases: Postgres, MariaDB, Redis3D Engines / Tools: Blender, three.js, Unity, WebGL, 3ds Max, MayaPlatforms: Linux (Debian, CentOS / RHEL), MacOS, WindowsDeveloper Tools: Git, Jira, GitHubFile Formats: glTF, USD / USDZ, FBX, STL, OBJ, MAX

Listed skills include C#, Unity, Javascript, Virtual Reality, and 11 others.

Current workplace

Tyler Lindberg's current company

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Self Employed
Self Employed
3D Software Engineer — Building Enterprise 3D / AR Solutions — (ex-Snap)
AeroLeads page
7 roles · 11 years

Tyler Lindberg work experience

A career timeline built from the work history available for this profile.

3D Software Engineer Looking For New Opportunity To Build And Learn

Current

Satellite Beach, Florida, Us

Oct 2023 - Present

Manager, Software Engineering

Santa Monica, California, Us

Manager and tech lead for 3D engineering team of 4, focused on building 3D pipelines and experiences for AR Shopping and AR Enterprise Solutions. Led integration of Vertebrae’s 3D technology post-acquisition.Highlights:- Built AR experiences and 3D asset pipelines for shopping platforms supporting Amazon, Walmart, Nike, Puma, Ralph Lauren, Zalando, JDSports, Goodr, and more, contributing over $15M to 2023 revenue.- Represented 3D and AR engineering within broader Snap Camera Business organization to bridge gap between engineering and other departments, streamlining 3D product roadmaps and implementation.- Led integration of Vertebrae's 3D infrastructure into Snap's existing AR shopping services, allowing customers to leverage 3D processing and validation technology and enabling thousands of assets within Snapchat AR ads.

Jul 2021 - Oct 2023

Senior Architect - 3D Technology

Santa Monica, California, Us

Oversaw development on all 3D aspects of Vertebrae’s technology stack, including frontend web AR experiences and backend 3D pipelines.Highlights:- Led development of automated conversion of high-poly 3D assets (3ds Max or FBX) to optimized AR-ready version in glTF for Target brand’s Ashley Furniture, Noble House and Walker Edison, reducing cost of entry for AR while expanding Target’s 3D asset catalog.- Developed industry-first 3D configurator which dynamically generated one of billions of possible configurations for product on backend, including USDZ files for iOS devices, allowing Coach and Herschel to surface configurable 3D and AR experience on website and producing tens of thousands of dollars in incremental revenue for luxury fashion brands.- Lead engineer of internal 3D processing pipeline to validate and optimize all assets in Vertebrae CMS, decreasing asset creation time for interactive 3D / AR experiences.

Aug 2020 - Jul 2021

Software Engineer

Santa Monica, California, Us

Primary 3D engineer, integrating rendering and computer vision libraries to enable 3D/AR experiences for both eCommerce and advertising.Highlights:- Increased purchase conversion lift by 2-3x through build-out of web frameworks, enabling 3D / AR merchant products on eCommerce websites.- Primary developer for AR advertising campaigns for Sony, Lionsgate and Toyota, delivering first-of-their-kind AR ads that drove revenue.

Aug 2018 - Aug 2020

Software Engineering Consultant

Santa Monica, California, Us

Sep 2017 - Aug 2018

Software Engineering Intern

Santa Monica, California, Us

Acted as sole developer for proprietary web AR glasses try-on prototype, resulting in a production-ready experience that triggered the company's transition from VR into AR.

Jun 2017 - Sep 2017

Virtual Reality Developer Consultant

San Francisco, Us

Served as core developer for VR demo "Busking for Change," presented at Unity booth for SIGGRAPH 2016.Highlights:- Implemented state-of-the-art redirected walking technique, enabling users to experience larger virtual space than physical space allowed.- Handled crowd simulation, shader development, character animation, scene optimization and editor scripting, bringing 5-minute experience to life in 2 months.

2016 - 2016
1 education record

Tyler Lindberg education

  • Ucla
    Ucla
    Computer Science
FAQ

Frequently asked questions about Tyler Lindberg

Quick answers generated from the profile data available on this page.

What company does Tyler Lindberg work for?

Tyler Lindberg works for Self Employed.

What is Tyler Lindberg's role at Self Employed?

Tyler Lindberg is listed as 3D Software Engineer — Building Enterprise 3D / AR Solutions — (ex-Snap) at Self Employed.

What is Tyler Lindberg's email address?

AeroLeads has found 1 work email signal at @snap.com for Tyler Lindberg at Self Employed.

What is Tyler Lindberg's phone number?

AeroLeads has found 2 phone signal(s) with area code 310 for Tyler Lindberg at Self Employed.

Where is Tyler Lindberg based?

Tyler Lindberg is based in Greater Sacramento, United States while working with Self Employed.

What companies has Tyler Lindberg worked for?

Tyler Lindberg has worked for Self Employed, Snap Inc., Vertebrae Inc, and Unity Technologies.

How can I contact Tyler Lindberg?

You can use AeroLeads to view verified contact signals for Tyler Lindberg at Self Employed, including work email, phone, and LinkedIn data when available.

What schools did Tyler Lindberg attend?

Tyler Lindberg holds Bachelor Of Science (B.S.), Computer Science from Ucla.

What skills is Tyler Lindberg known for?

Tyler Lindberg is listed with skills including C#, Unity, Javascript, Virtual Reality, C++, Game Development, Vuforia, and Photoshop.

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