As my career goal I always look forward to gain as much knowledge in the gaming / interactive media field and be in a leading position and thus involved in the growth of the respective community and the industry.Now, I am involved with Psypher Interactive as Studio Head and Partner. Working with the team and managing projects comes directly under my portfolio here. We have been working with leading RMG platforms in the country, MPL and Hike-Rush are two of our major clients to name. Back in 2012, I co-founded BlackBambooz Studio (indie). Acted as a lead along with 3 of the other founders, we made it possible for BBS team to get selected into international game development accelerator, GameFounders, in Estonia, Sept 2013. We worked towards our goal of creating 3D and 2D games for mobile devices. On Sept 2014, I came out from the studio looking for some new avenues and adventures.I have done game programming and technical designing for platformers, casual and kids' games in both Unreal Engine 3 and Unity3D Engine. I have good level understanding of game technical flow and now enlightening myself with the economic side of the game design and exploring system architecture design for gaming and gamification projects. I also have interest in networking with the industry personals and thus, I like to attend game conferences. For now I have a few good connections in Indian and European gaming Industry.During my academic period, I have participated as a team lead (for team FunBox) and lead programmer for the project "The Lost Memories" in Dare To Be Digital, 2011, Dundee, Scotland. We worked on 3D game featuring 3D person and 3D side scrolling in UE3. I earned the most valuable experience in dare to be digital, because we got support from world's leading game companies like Crytek, RockStar North, Ruffian games, CodeMasters, etc.Specialties: I can manage lean development teams and work towards the goal with an efficient and procedural work structure. I love to code, can co-op with most of the programming languages and encourage myself to learn new tech. I like to work in gameplay mechanics and mission scripting. System architecture designing for gaming project is what I am currently involved in.
Listed skills include Game Development, Game Design, Unity3D, Video Games, and 36 others.