Senior Game Developer
CurrentResponsibilities:Game Architecture, Level Design, Single andMultiplayer Games.Implementing core architecture using Design Patterns,OOP, Dependency Injection, and MVC model.Expertise in developing action games (FPS, TPS) andHyper-Casual games.Game Optimization and Troubleshooting.Creating Animations and Particle Effects.Source Control using GitHub and PlasticSCM.Active participation in project management withSCRUM methodology using tools like JIRA, Goodday,and MondayDev.Conducting R&D and implementing new game ideas