Portfolio : https://docs.google.com/document/d/1z6G4DWQZGyq0DwnJpqI3Zr1jFvpLJXLKOjuxI4q_-so/edit?usp=sharingPassionate and self-motivated game programmer with experience in C#, Unity, object-oriented programming, design patterns, visual studio, Photon Unity Networking, Firebase, and version control softwares (Github, Unity Collaborate, Plastic SCM, and Perforce). Experience with the agile method in educational settings. Great at communicating and working in team environments. Love to learn new things and am always looking for new opportunities. Why do I work well with artists and a team?I am a developer who has full knowledge of assets in the unity game engine, can generate assets, and is an expert in integrating different assets when necessary. In the mechanisms I have developed, I improve the usability of assets for editors and artists at the highest level. I developed this skill in my work with asset developers in the Unity communityOver-specialization or multi-disciplinarity?I believe in studying all fields. True understanding is gained by untying the one great knot. Over-specialization creates diminishing returns. Since I was always in small teams or alone in my developer life, I had to improve myself in many areas. Although I mainly specialize in game programming, I am also experienced in level design, Lighting, HDRP, URP, Post Processing, Level Design, Timeline & Cinemachine, UI and Animation. I also have the entry-level skill to manipulate ready assets according to the editing in Gimp and Blender.I've created several mobile apps and games with my brother and friends that are currently accessible on the google play.Games that I have developed for experience and learning without profit and more :* https://play.google.com/store/apps/developer?id=Dev+Cave&hl=en&gl=USRelevant Experience:• Developed multiple 2D, 2.5D, and 3D titles using Unity and C#• Mobile projects were developed for the play store, which does not aim for profit.• A story-based realistic alpha-level game was developed at Coinlegs company by using up-to-date technologies such as Meta Human, Advanced Locomotion System, Megascan, Brushify using an Unreal Engine.• Developed a battle royale style web3 game from a first-person shooter perspective using Unity Engine at Coinlegs Skills: Unreal Engine, Unity3d, C#, OOP, Design patterns, UI, Animation, Photon Networking, Unity Editor, Source Control Apps, Websites:Github : https://github.com/OppenheimrPlay : https://play.google.com/store/apps/developer?id=Dev+Cave&hl=en&gl=US
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Unity DeveloperDevelad Aug 2024 - PresentAnkara, Türkiye -
Unity & Game Programming EducatorVektörel Bilişim Bilgi Teknolojileri Eğitim Merkezi Jun 2023 - PresentAnkara, Türkiye -
Game DeveloperVektörel Bilişim Bilgi Teknolojileri Eğitim Merkezi May 2023 - Sep 2023Ankara, Türkiye -
Lead Game DeveloperOctavian Rhapsody Jul 2020 - PresentAnkara, Türkiye -
Game DeveloperCoinlegs Dec 2021 - Feb 2023Hacettepe Teknokent -
Genç Mühendisler Topluluğu - Teknik EkipHacettepe Üniversitesi Oct 2021 - Dec 2021Ankara
Umutcan Bağcı Education Details
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Engineering Physics/Applied Physics -
Yönetim Bilişim Sistemleri
Frequently Asked Questions about Umutcan Bağcı
What company does Umutcan Bağcı work for?
Umutcan Bağcı works for Develad
What is Umutcan Bağcı's role at the current company?
Umutcan Bağcı's current role is Game Developer.
What schools did Umutcan Bağcı attend?
Umutcan Bağcı attended Hacettepe Üniversitesi, Anadolu Üniversitesi.
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