Who is Paul Bokay? Overview
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Paul Bokay is listed as Principal Game Designer at NextMove, based in Limassol, Cyprus. AeroLeads shows a matched LinkedIn profile for Paul Bokay.
Paul Bokay previously worked as Game Designer at Pixonic and Head of Community Management at Dao.Casino. Paul Bokay studied at Московский Авиационный Институт (Национальный Исследовательский Университет).
Email format at NextMove
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About Paul Bokay
Passionate game designer
Listed skills include Video Production, Web Content, Digital Photography, Graphic Design, and 16 others.
Paul Bokay's current company
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Paul Bokay work experience
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Game Designer
CurrentProjects: War Robots / UnannouncedRole: Gameplay Systems Designer / Technical Designer / Narrative designerResponsible for core gameplay systems/meta mechanics design and implementation.- Full cycle feature owning- Creating new game mechanics- Writing in-depth design documentation and high-level concept docs- Prototyping the game mechanics within the Unity engine- Leading playtests and extensive collaboration between the development teams- Analyzing player experience to enhance the gaming process- Creating narrative-driven stories to fit in the franchise universeAdditional:- Helping to tweak and optimize the localization pipeline
Head Of Community Management
- Building and optimizing working processes inside the community and SMM teams- Imbuing the company's mission with creative collabs and ideas on how to improve the global project KPIs- Controlling tasks flow, including delegation and deadlines- Crysis management- Interviewing new employeesIncluding:- Core audience feedback gathering- Being a 'Company brand face' during the AMA sessions, streams, and conferences- Social metrics analysis- Team performance analysis- Developing creative viral mechanics to boost core community members engagement- Supervising online and offline events
Head Of Community Management
- Building and optimizing working processes inside the community and support teams- Developing team structure and strategy - Controlling tasks flow, including delegation and deadlines- Developing educational programs for team members- Crysis management- Cooperation with other team leaders during the sync meetups and brainstorms- Interviewing new employeesIncluding:- Core audience feedback gathering - Being a 'Company brand face' during the AMA sessions, streams and conferences- Social metrics analysis - Team performance analysis - Developing programs to improve team performance- Developing creative viral mechanics to boost community engagement- Supervising online and offline events
Senior Community Manager
'All inclusive' collaboration with gaming community: - Communication with players on every platform and social network via forum threads and private messages. - Helping and supporting (game problems and questions).- Writing/copyrighting and publishing project news on social networks and branded platforms.- Full social analysis of community feedback.Moderation team leading: - HR functions. - Project tasks delegation.- Control and performance evaluation.- Creating of gamification system (in order to improve the whole team's motivation and perfomance).Social developments: - Public content quality improvement.- Searching and exploring effective social cases.- Using and adapting foreign experience.- Social stats analysing and creating different strategies.Collaboration with game developer: ‐ Bug reports and status control.Other:Generating new bright ideas and mechanics in order to improve the community managing system in the company.
Junior Community Manager
- Донесение информации о проекте до игровой аудитории (новости\формирование новостной ленты, анонсы, ответы на вопросы, создание благоприятного образа проекта).- Работа с комьюнити. Формирование и удержание аудитории, общение на форумах, в социальных сетях и т.д.- Планирование, организация и проведение конкурсов, турниров и других специальных мероприятий для сообществ игроков совместно с партнерами и СМИ.- Сбор и аналитика мнений, отзывов и претензий пользователей, координация сдругими отделами и ответы на эти запросы, донесение информации до команды проекта.- Тестирование нового игрового функционала.- Помощь в организации и проведении разнообразных игровых событий.- Подготовка контент-материалов по проекту.- Организация работы команды модераторов, планирование и мониторинг их работы.- Отслеживание эффективности работы с сообществом, аналитика и отчетность.- Рассылки и помощь в маркетинговых работах (подготовка, тестирование, рассылки и т.п.)- Взаимодействие и общение с игровым разработчиком.
Paul Bokay education
Frequently asked questions about Paul Bokay
Quick answers generated from the profile data available on this page.
What company does Paul Bokay work for?
Paul Bokay works for NextMove.
What is Paul Bokay's role at NextMove?
Paul Bokay is listed as Principal Game Designer at NextMove.
Where is Paul Bokay based?
Paul Bokay is based in Limassol, Cyprus while working with NextMove.
What companies has Paul Bokay worked for?
Paul Bokay has worked for Nextmove, Pixonic, Dao.Casino, Storiqa, and 101Xp.
How can I contact Paul Bokay?
You can use AeroLeads to view verified contact signals for Paul Bokay at NextMove, including work email, phone, and LinkedIn data when available.
What schools did Paul Bokay attend?
Paul Bokay studied at Московский Авиационный Институт (Национальный Исследовательский Университет).
What skills is Paul Bokay known for?
Paul Bokay is listed with skills including Video Production, Web Content, Digital Photography, Graphic Design, Photoshop, Event Planning, Jira, and English.
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