Ulrik Pilegaard Email and Phone Number
More than 25 years of experience in designing, developing, and bringing products to market within a diverse range of industries, including Consumer Electronics, Robotics, Industrial, and Toys.My skill set spans all phases of product lifecycle management—from initial concept and prototyping to system integration, high-volume global manufacturing, and final product testing. I excel in the initial design development phase, when the product is defined, requirements solidify, and functional challenges are consolidated.An outstanding 3D CAD user, with a deep understanding of design principles, manufacturing constraints, and cost-effective solutions. Through efficient design, highly optimized for manufacturing, I am well-versed in communicating the vision to the Contract Manufacturer, ensuring a fast-paced workflow. Specific CAD skills include surfacing, tool-ready fully drafted parts, renderings, and detailed technical documentation to support production and assembly processes.Known for blending creativity with technical precision, whether it's designing high-volume parts, optimizing complex, innovative mechanical systems, or pushing the boundaries of product design, I bring a unique combination of artistry and engineering expertise to every project I work on.
-
Mechanical EngineerThe Bot CompanySan Francisco, Ca, Us -
Staff Mechanical EngineerEmbodied, Inc. Aug 2016 - PresentPasadena, California, UsDesigning robots with a focus on mechanical systems, including kinematics, structural design, and mass production of components such as plastics, gears, and sheet metal. Conducting reliability testing to ensure product durability and performance. Setting up production lines for efficient manufacturing processes. Responsible for the design and development of all mechanical parts, tooling, and industrial design (ID), ensuring optimal functionality and manufacturability. -
Sr. 3D DesignerNew Matter Dec 2014 - Jun 2016Designed parts for the high-volume production of a 3D printer overseas, managing the process from initial concept and prototype development to testing, DFM (Design for Manufacturing) reviews, and implementation on the assembly line at the contract manufacturer.Optimized product packaging for shipping, including conducting in-house drop tests to ensure durability.Created 3D models for the company's online store to enhance product presentation.
-
Sr. Mechanical DesignerEsolar Nov 2007 - Dec 2014Led the mechanical design of a dual-axis heliostat, with a focus on reliability, ease of installation, and cost competitiveness. Managed external vendors, including gear consultants, from initial concept through mass production, as well as First Article Inspections (FAIs) and Factory Acceptance Tests (FATs). Worked closely with Tier 1 suppliers to ensure manufacturability, drive continuous quality improvement, and generate GD&T-compliant 2D documentation packages for mass production.Possess extensive experience with various manufacturing processes, including powder metallurgy, casting, injection molding, sheet-metal stamping, machining, welding, and corrosion protection solutions.Successfully contributed to the installation of 23,000 heliostats at Sundrop Farms in Port Augusta, Australia.
-
Sr. Mechanical DesignerEnergy Innovations Jan 2004 - Nov 2007UsDesigned low-cost concentrated photovoltaic (HCPV) solutions for mass production in China, from concept through prototype to a hard-tooled version that became the first HCPV system to receive UL approval. Collaborated closely with the contract manufacturer to reduce costs and optimize assembly and installation processes. Focused primarily on developing the gear-train mechanism and optimizing sheet metal manufacturing. -
Mechanical DesignerEvolution Robotics Jan 2002 - Jan 2004Oversaw the aesthetic design of all products and prototypes. Designed and built robotic prototypes for a leading robotics company, developing cutting-edge technology for OEM clients globally. Developed an energy-absorbing packaging solution to safely ship extremely fragile prototype models, facilitating new sales across continents. Created graphical solutions to effectively demonstrate the company’s intellectual property.Designed and developed navigation sensors for use in robotic systems.
-
Studio ManagerLego Mindstorms Sep 1999 - Jul 2001Billund, DkLed the design efforts for all new products, ensuring alignment with brand values and business goals. Oversaw mechanical design, aesthetic development, and graphic and industrial design, while contributing mechanical innovations to the LEGO Mindstorms product line. Supported the creation of marketing and branding materials to enhance brand consistency and quality, while reducing external marketing costs.Managed all LEGO Mindstorms product initiatives at the San Francisco office, including the Spybotics product line, and coordinated staff assignments and workflows with the headquarters in Europe. -
Sr. Product DesignerLego Mindstorms Nov 1997 - Sep 1999Billund, DkLed model development for the LEGO Mindstorms brand, playing a key role in coordinating efforts between designers and the electronics engineering team. Developed models for the LEGO Mindstorms Droid™ Developer Kit under license from Lucas Licensing, which achieved over 200,000 units in global sales at a $99 price point. Created the LEGO Constructopedia® (Building Instructions/User Manual) for the Droid Developer Kit, overseeing everything from the initial layout to directing the photo shoot and producing the final print-ready documents. Contributed multiple innovative mechanical subsystem designs for The Dark Side Developer Kit. -
Product DesignerLego Futura May 1997 - Nov 1997Led LEGO Technic R&D projects at LEGO Futura, Boston office. Developed multiple play scenarios and concepts for LEGO Technic, utilizing advanced technologies from the Massachusetts Institute of Technology (MIT), including The Media Lab and MIT Leg Lab, under the direction of Professor Mitch Resnick. Created all graphics for the LEGO International Annual Idea Fair for the Boston department.
-
Product DesignerLego Group Aug 1995 - May 1997Billund, DkManaged multiple model series within the LEGO Technic product line, including the creation of models and play scenarios for global retail markets. Developed the Cyber Master models, featuring computer-controlled bricks and interactive play scenarios via wireless radio control from a computer to the model. Initiated several new product concepts for the internal Idea Fair and conducted extensive focus group testing to evaluate and refine designs based on feedback from target end users.
Frequently Asked Questions about Ulrik Pilegaard
What company does Ulrik Pilegaard work for?
Ulrik Pilegaard works for The Bot Company
What is Ulrik Pilegaard's role at the current company?
Ulrik Pilegaard's current role is Mechanical Engineer.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial