Ury Zhilinsky Email and Phone Number
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Leading engineering and applied research teams with passion for solving hard problems and delivering results. Worked on autonomous driving over the past 10 years. I led teams and made individual contributions, focusing on ML and system design across all major components: perception, planning, simulation, ML infra and tooling/visualization. Passionate about solid engineering practices, high code quality and learning new things. Previously I worked on graphics, game engines, consumer apps and real-time systems.
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Building Embodied AiPhysical Intelligence 2024 - Present -
Senior Director, Head Of Behavior And SimulationNuro Aug 2022 - Oct 2024Mountain View, Ca, UsLeading Behavior, Research and Simulation teams at Nuro. We are working on Nuro Driver, a safe ML-First system for autonomous driving. -
Senior Staff Software Engineer, Simulation & Behavior Research At WaymoWaymo Oct 2014 - Aug 2022Mountain View, California, UsLeading Simulation and Behavior areas at Waymo Research. We are working on planning agents, ML-based simulation/training environments, learned metrics and eval. Previously, co-founded the Waymo ML infra team and was a founding member of Waymo Research. -
Senior Software EngineerYoutube Jul 2013 - Oct 2014San Bruno, Ca, UsYouTube in the living room, co-founder of https://cobalt.foo/ -
Senior Graphics ProgrammerRed 5 Studios Oct 2011 - Jul 2013Irvine, Ca, Us -
R&D ManagerCrytek Jul 2009 - Oct 2011Frankfurt Am Main, Hessen, DeProvide leadership for the central technology group working on the world renowned CryENGINE 3 for PC, X360 and PS3. Lead operations and give strategic and technical direction with responsibility for planning, understanding tech requirements, driving innovation and resolving priority conflicts. Liaise with executive management, internal studios and external tech partners. -
Senior R&D Graphics ProgrammerCrytek Nov 2008 - Jul 2009Frankfurt Am Main, Hessen, DeGraphics research for consoles, Dx11 and next-gen platforms focusing on rasterisation, lighting, shadows and post processing effects -
Algorithms Team LeaderLucid Logix Jun 2007 - Oct 2008Netanya, IlLeading a team responsible for research and development of algorithms in the field of parallel 3d visualization. -
Software ArchitectSimbionix Ltd. Dec 2001 - Jun 2007• Managed two projects• Worked on and shipped over 7 projects.• Designed and developed a physical engine capable of simultaneously simulating rigid, deformable, fluid, rope and cloth objects. • Designed and developed a 3d graphics engine based on DirectX 9.• Writing graphics shaders and implementing latest visualization effects.• Critical code optimization using low-level code, GPGPU and parallel computing.
Ury Zhilinsky Skills
Ury Zhilinsky Education Details
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Israel JobsMath -
Coursera
Frequently Asked Questions about Ury Zhilinsky
What company does Ury Zhilinsky work for?
Ury Zhilinsky works for Physical Intelligence
What is Ury Zhilinsky's role at the current company?
Ury Zhilinsky's current role is Embodied AI @ Physical Intelligence (ex Waymo, Nuro).
What is Ury Zhilinsky's email address?
Ury Zhilinsky's email address is ur****@****ail.com
What schools did Ury Zhilinsky attend?
Ury Zhilinsky attended Israel Jobs, Coursera.
What skills is Ury Zhilinsky known for?
Ury Zhilinsky has skills like C++, Python, Computer Graphics, Physics Simulation, Shaders, Cuda, Directx, Optimization, Data Structures, Multithreading, Concurrent Programming, Win32.
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