I am an experienced Co-Founder & CTO, specializing in backend development and game architecture.
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Co-Founder & CtoUvizio Ltd Mar 2021 - PresentLimassol (Lemesos), CyprusLed tech strategy and engineering, focusing on scalable, low-latency systems for real-time gaming with video chat and voice recognition:- Engineered scalable backends for real-time video streaming and low-latency communication in multiplayer games.-Developed multi-user synchronization systems for seamless, collaborative gameplay experiences.-Integrated advanced voice recognition technology to enhance user engagement and optimize server performance for voice-driven gaming. -
Server Infrastructure ArchitectHelio Games Nov 2018 - PresentCyprusLed the development and scaling of server infrastructure for games like Westland Survival and Mutiny: Pirate Survival, supporting 50M+ downloads and 50K+ CCU:- Managed large-scale server architecture to ensure seamless performance across iOS, Android, and other platforms.- Collaborated closely with cross-functional teams to optimize game performance and scale technical infrastructure.- Ported mobile titles to Steam, broadening audience and platform availability. -
Senior Unity Developer1C Game Studios Jul 2018 - Nov 2018As Senior Unity Developer on the project Space Rangers: Legacy, I was responsible for programming new gameplay features, enhancing user interfaces, and resolving bugs to ensure a smooth player experience. I contributed to the ongoing development of this mobile adaptation of the classic "Space Rangers" series, helping bring new life to a beloved franchise by optimizing the game for mobile platforms. My role involved working closely with the design and QA teams to implement player-focused updates and maintain the game's high performance across various devices. -
Lead C# Backend DeveloperUfsgames Oct 2016 - Jun 2018As a Lead C# Backend Developer, I was responsible for designing, developing, and maintaining the backend architecture of high-load systems. My role involved leading a team of developers to ensure efficient, scalable, and secure server-side solutions for multiplayer games and real-time services. I utilized C# and .NET technologies to build robust APIs, manage databases, and implement server-side logic to support various features like matchmaking, game state synchronization, and user data management.Key Responsibilities:- Led the backend development team, mentoring junior developers and ensuring best practices.- Designed and optimized backend systems to handle high concurrent user traffic.- Integrated third-party services and APIs to enhance game functionality.- Ensured high availability and performance of servers through load balancing, caching, and database optimization.This role allowed me to collaborate closely with front-end developers, game designers, and DevOps teams to deliver seamless, real-time experiences.
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С# Backend DeveloperUfsgames Jan 2016 - Oct 2016Москва, Россия
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Client C# DeveloperUfsgames Aug 2015 - Jan 2016Москва, Россия
Vladislav Yakushev Education Details
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Computer Systems, Complexes And Networks
Frequently Asked Questions about Vladislav Yakushev
What company does Vladislav Yakushev work for?
Vladislav Yakushev works for Uvizio Ltd
What is Vladislav Yakushev's role at the current company?
Vladislav Yakushev's current role is Co-Founder & CTO.
What schools did Vladislav Yakushev attend?
Vladislav Yakushev attended Bauman Moscow State Technical University.
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