Experienced Game Designer with a demonstrated history of working in the entertainment industry. Skilled in C++, Graphic Design, Art Direction, Level Design, and Concept Art. Strong arts and design professional with a Master of Fine Arts - MFA focused in Game and Interactive Media Design from New York Film Academy.
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Game And Level DesignerCognizantDublin, Ca -
Business AnalystSakin Tech Oct 2023 - PresentDublin, California, United States- Lead Designer/ Analyst through concept development phase for an IOS App (Voice Crafters) with Speech assisted accessibility features to assist Non-Verbal children.- Designed core animations and character assets for the App.- Scripted/ Programmed high level reusable universal game mechanics and events.- Created the UI/UX interface tile set in Photoshop used for the primary method of communication for the Voice Crafters App.
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Game Designer And Qa Game AnalystFreelance Jan 2020 - Sep 2023- Consultant for an online mobile game – designed levels and programmed character and AI controllers- Experienced as a Quality Analyst in testing games with regards to functions such as Pacing, Difficulty, Artificial Intelligence, Level Design and Gameplay Mechanics for games such as Marvel's Avengers, Outriders etc.
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Crisis In The Multiverse - Level Designer And Qa AnalystNew York Film Academy May 2022 - Aug 2022Los Angeles, California, United States- Core Gameplay, Level designer, Scripting and Coding Debugged and tested game features to support quality assurance requirements.- Created and revised procedures, checklists and job aids to reduce errors.- Developed and maintained quality assurance procedure documentation. Created, iterated, and optimized several gameplay systems which have since become a core part of the gameplay. -
Echolocation - Core Gameplay Designer And Qa AnalystNew York Film Academy Jan 2022 - Apr 2022Los Angeles County, California, United States- Created and managed test planning for new modes during iterations. Developed testing procedures to ensure gaming elements fit the requirements and evaluate gameplay quality.- Crested bug reports to ensure developers had accurate information to effectively fix issues.- Created testing reports with final evaluation of the game and summarized potential improvements for the project.- Scripted code for shader graphs and built system for collectibles/recordings and Level Designer. -
Graphic Design SpecialistWebilesk Sep 2018 - Mar 2019Chennai, Tamil Nadu, India
Vaishnav Balasubramanian Education Details
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Game And Interactive Media Design -
Arena AnimationAnimation, Interactive Technology, Video Graphics And Special Effects -
Prist UniversityComputer Science And Engineering
Frequently Asked Questions about Vaishnav Balasubramanian
What company does Vaishnav Balasubramanian work for?
Vaishnav Balasubramanian works for Cognizant
What is Vaishnav Balasubramanian's role at the current company?
Vaishnav Balasubramanian's current role is Game and Level Designer.
What schools did Vaishnav Balasubramanian attend?
Vaishnav Balasubramanian attended New York Film Academy, Arena Animation, Prist University.
Who are Vaishnav Balasubramanian's colleagues?
Vaishnav Balasubramanian's colleagues are Ramya Pogaku, Poovarasan Periyasamy, Nikhil Yadav, Nandini Rajvaidya, Santhanaraja Sahaya John Peter, Nikki Kawaguchi, Princess Kachhadiya.
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