Val Dess

Val Dess Email and Phone Number

Founder and CEO of hauzd engine | The easiest way to create interactive 3D sales tool for Real Estate @ hauzd
Toronto, ON, CA
Val Dess's Location
Toronto, Ontario, Canada, Canada
Val Dess's Contact Details

Val Dess work email

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About Val Dess

√ MY EXPERTISE:A) I Help 3D Architectural Visualization Companies to create interactive 3D Sales Tool for Real Estate without programmers needed and 3x faster than game engines. With hauzd engine, they close more deals and add-value to clients.B) I Help Real Estate Companies to boost their sales process and centralize all their marketing information in one place and keep it up to date. How? We create interactive 3D experiences that WoW buyers and engage them in any device.√ MY BACKGROUNDInto 3D tech since the age of 10 upon learning how to use 3D Studio 3 for DOS... since then had to learn everything possible about 3D programming and game engines. After graduating from Canada’s top engineering program plunged into game development working for the biggest gaming companies in Asia and North America as a senior engineer specializing in mathematically intensive programming of graphics and physics simulation.*Very interested in low-level web and native application development using latest tools and technologies such as Emscripten and VR/AR/XR. *Fascinated with applying what used to be game-dev only tech in other industries such as architecture and real estate which is what led to founding Hauzd where we get to create amazing software platform that powers real estate sales all over the world.

Val Dess's Current Company Details
hauzd

Hauzd

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Founder and CEO of hauzd engine | The easiest way to create interactive 3D sales tool for Real Estate
Toronto, ON, CA
Website:
hauzd.com
Employees:
52
Val Dess Work Experience Details
  • Hauzd
    Founder And Ceo Of Hauzd Engine | The Easiest Way To Create Interactive 3D Sales Tool For Real Estate
    Hauzd
    Toronto, On, Ca
  • Hauzd
    Founder & Ceo Of Hauzd Engine | The Easiest Way To Create Interactive 3D Sales Tool For Real Estate
    Hauzd Aug 2015 - Present
    Toronto, Ontario, Canada
    Witnessing problems that real estate sales teams confront daily and being an expert in 3D tech led me to creating solutions for the industry upon which hauzd was founded. First step was to build an engine from scratch that is optimized from ground up to do architectural visualization and bring it to absolutely all platforms currently available: from mobile devices to big touch screens.Next, while being in constant feedback loop with real estate developers, we have arrived at a product that offers the best value when it comes to marketing budget for real estate projects of any size. With hauzd powered virtual showrooms companies can present entire buildings with all floorplans in incredible live 3D and centralize in real-time all the information needed to make sales.Now I get to manage an all-start team with which we are building the next-gen tools to empower new real estate projects sales for many clients in various countries around the world.
  • Hauzd
    Architectural Visualization Company Got To Sold 10 Applications During The First Year
    Hauzd Aug 2015 - Present
    Toronto, Ontario, Canada
    Success Story!*TIF Digital, an architectural visualization studio from Mexico, has started using Hauzd engine to create interactive 3D presentations for real estate in 2018.*During the first year, he get to sold 10 Presentations.Watch to see how they were able to achieve such great results and why they’ve decided to switch from Unreal Engine to Hauzd Engine.
  • Hauzd
    Real Estate 3D Interactive Presentations Created By Archviz Companies All Over The World
    Hauzd Aug 2015 - Present
    Toronto, Ontario, Canada
    Hauzd Gallery:Explore real estate 3D presentations powered by hauzd tech all over the world.
  • Electronic Arts
    Senior Engineer
    Electronic Arts Nov 2007 - Mar 2013
    Los Angeles, Montreal, Toronto
    Released title: Battlefield 4 (2013: PC, XBox360, PS3)Released title: Medal of Honor: Warfighter (2012: XBox360, PS3)- Designed and implemented systems for procedural animation of vehicles and helicopters. System is now a part of latest Frostbite engine to be used by future projects.Released title: Army of Two: The Devil's Cartel (2013: XBox260, PS3)- Responsible for all physics in the game. Implemented and supported many physics based gameplay features including a rail ride system that is now a part of the latest Frostbite engine to be used by future projects.Cancelled title: Name unknown (XBox360, PS3) - Various gameplay systems for 3rd person shooter. Designed and implemented physics based vehicle system.Released title: Lord Of The Rings: Conquest (2009: XBox360, PS3, PC) - Various Havok based gampelay physics tasks including locomotion of character proxies, destruction and ragdolls.Cancelled title: Name unknown (XBox360, PS3)- Various graphics, Havok based gameplay physics and other low level tasks. Memory heap optimization with defragmentation support, fast assembly coded real-time DXT image compression, physics based game-play systems such as ragdolls
  • Koei Japan, Koei Canada
    Physics Programmer
    Koei Japan, Koei Canada Jun 2006 - Nov 2007
    Cancelled title: Name unknown (XBox360, PS3) - Designed and implemented prototyping library aimed at developing next-gen titles with physics based game play. The library is currently being used by the programmers.Released title: “Fatal Inertia” (2007: XBox360, PS3) – combat racing arcade- Solely responsible for designing and implementing the flight-model for the racing vehicles using Unreal Engine 3(PhysX).- Designed and implemented new original physics based gameplay ideas. Internal game engine (PC, Xbox360, PS3)- Performed low-level collision/physics system optimization work.- After my refinements, the collision system execution time was decreased on average by a factor of 10. The physics simulation became much more stable (i.e. stacking) and its execution time was decreased on average by a factor of 4.

Val Dess Skills

Game Development Xbox 360 Gameplay Video Games Ps3 Opengl Directx Programming Game Design Gameplay Programming Computer Graphics Business Development Architectural Visualization Unreal Engine

Val Dess Education Details

Frequently Asked Questions about Val Dess

What company does Val Dess work for?

Val Dess works for Hauzd

What is Val Dess's role at the current company?

Val Dess's current role is Founder and CEO of hauzd engine | The easiest way to create interactive 3D sales tool for Real Estate.

What is Val Dess's email address?

Val Dess's email address is va****@****ail.com

What schools did Val Dess attend?

Val Dess attended University Of Toronto.

What skills is Val Dess known for?

Val Dess has skills like Game Development, Xbox 360, Gameplay, Video Games, Ps3, Opengl, Directx, Programming, Game Design, Gameplay Programming, Computer Graphics, Business Development.

Who are Val Dess's colleagues?

Val Dess's colleagues are Camila Ailén López, Marilin Urdaneta, Augusto Rossi, Yuliana Uzcategui, Alvaro Dujovny, Daniela Aguirre, Laura Galván Domínguez.

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