linktr.ee/supercade
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Creative DirectorSupercadeLos Angeles, Ca, Us -
CuratorAyzenberg Sep 2024 - PresentCurated MICROSOFT ADVENTURE exploring the early history of Microsoft games, and featuring iconic computer games playable on original hardware. An expanded installation will be reopening to the public in 2025. -
CuratorAyzenberg Jul 2024 - PresentCurated the AVOID MISSING BALL exhibition at sp[a]ce gallery, exploring the history and evolution of the first interactive videogame. For more details visit: space.ayzenberg.com -
Creative DirectorSupercade 2001 - PresentFounded Supercade and have since built one of the most celebrated resources for the history of games, including books, exhibitions, interactive, and other media. -
Director And CuratorSupercade Collection 2001 - PresentLos Angeles, California, United StatesFounder and steward of one of the most significant collections of video arcade, home, handheld, and computer games, as well as historic industry artifacts and art.
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CuratorSoho House & Co 2018 - 2023Curated ARCADIA for Soho House, an exhibition of vintage video arcade games, game-inspired art, and a selection of Ira Nowinski’s Bay Area Video Arcades. -
CuratorBeyond The Streets 2018 - 2019Curated the games component of BEYOND THE STREETS, a survey of graffiti and street art, and wrote “Graffiti X Games” for the exhibition catalog.
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CuratorArcade Wasteland 2015 - 2019Created and curated survey of important contemporary art inspired by games including work by Faile, Jon Haddock, Kolkoz, Harun Farocki, and Invader.
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Creative DirectorInnovative Leisure 2012 - 2014Co-founded iOS game studio with Xbox co-creator and team of veteran game designers from the golden age of Atari to create games for the New Arcade.
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Contributing EditorWired 2001 - 2004Went on sabbatical to write "Supercade: A Visual History of the Videogame Age 1971-1984" (MIT Press) and continued covering games and technology. -
Production DirectorWired 1996 - 2001Recruited to Wired and directed the magazine’s production through its most intense and exciting period of growth. Resident games evangelist. -
Production DesignerTime Out Group 1995 - 1996Joined the TONY production team to launch the NYC iteration of Tony Elliott’s iconic London-based listings magazine, Time Out.
Van Burnham Education Details
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Interior & Graphic Design
Frequently Asked Questions about Van Burnham
What company does Van Burnham work for?
Van Burnham works for Supercade
What is Van Burnham's role at the current company?
Van Burnham's current role is Creative Director.
What schools did Van Burnham attend?
Van Burnham attended Moore College Of Art And Design.
Who are Van Burnham's colleagues?
Van Burnham's colleagues are Daniel Hernandez, Luis Perozo, Fernanda Lubia Castro Da Silva, Rob Flynn, Alejandro Romero, Sonsoles Ramirez, Banabas Moharana.
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