Vincent Angerosa
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Vincent Angerosa Email & Phone Number

Visual UI Designer at ZeniMax Online Studios
Location: Orlando, Florida, United States 5 work roles 2 schools
2 work emails found @zenimaxonline.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email v****@zenimaxonline.com
LinkedIn Profile matched
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Current company
Role
Visual UI Designer
Location
Orlando, Florida, United States
Company size

Who is Vincent Angerosa? Overview

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Quick answer

Vincent Angerosa is listed as Visual UI Designer at ZeniMax Online Studios, a company with 381 employees, based in Orlando, Florida, United States. AeroLeads shows a work email signal at zenimaxonline.com and a matched LinkedIn profile for Vincent Angerosa.

Vincent Angerosa previously worked as Artist I at Electronic Arts (Ea) and Associate Graphic Artist at Electronic Arts (Ea). Vincent Angerosa holds Master Of Arts (M.A.), Video Game Art from Florida Interactive Entertainment Academy.

Company email context

Email format at ZeniMax Online Studios

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{first}.{last}@zenimaxonline.com
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AeroLeads found 2 current-domain work email signals for Vincent Angerosa. Compare company email patterns before reaching out.

Profile bio

About Vincent Angerosa

Live team design artist specializing in the fast delivery of art assets for any live service title. Also a bit of a character artist thanks to my academic history being in film.

Listed skills include Maya, Zbrush, Video Games, Photoshop, and 28 others.

Current workplace

Vincent Angerosa's current company

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ZeniMax Online Studios
Zenimax Online Studios
Visual UI Designer
hunt valley, maryland, united states
Employees
381
AeroLeads page
5 roles

Vincent Angerosa work experience

A career timeline built from the work history available for this profile.

Visual Ui Designer

Current

Hunt Valley, MD

  • Created Necromancer class ability icons.
  • Created various UI elements including new resource bars, item and effect icons, and interface buttons.
Aug 2018 - Present

Artist I

Orlando, Florida Area

  • Created art, animations, and textures for use in UI elements, the hard currency store, pack opening animations, item cars, hub screens, and other game-specific content.
  • Reconciled style guides from internal and external marketing departments with the title's style and format to create art assets for in-game promotional items and events. External sponsors included Progressive.
  • Established the main art content pipeline for Madden NFL Mobile. Later, collaborated on efforts to improve processes as the team incorporated additional developers and artists.
  • Developed more effective practices and templates to generate a greater volume of art assets in less time.
  • Oversaw interviewing for new artists and training new hires on our title's process and style.
  • Adapted the visual style of the game to appeal to a mobile audience and to differentiate it from the Madden Ultimate Team's console art style.
May 2015 - Apr 2018

Associate Graphic Artist

Orlando, Florida Area

  • Operated as the sole artist producing an average of 100-500 art assets per week depending on the promotions or events running at the time.
  • Established the Madden NFL Mobile art style and tone for sets, player image graphic tiers, pack and bundle appearances, etc.
  • Worked within official NFL Style Guides, uniform guidelines, and League requests to create an authentic NFL product.
  • Consistently delivered on extremely tight deadlines. Most in-game programs and promotions had a turnaround time between 1 day and 1 week.
  • Assisted Madden Ultimate Team on console as needed.
May 2014 - May 2015

Contract Artist

Carbon Games

Bellevue, WA

  • Designed and illustrated new user items and Airmechs for use in the in-game store and game UI. Updated old art assets to match newer assets to help leave beta.
  • Modeled 3D objects, tilesets, and Airmech cosmetics for in-game use. Touched up previous art assets as needed to help leave beta.
  • Helped create the Steam Trading Cards and Steam Badges for use outside the game.
Sep 2013 - Dec 2013

Character Artist / Concept Artist

Gambit Games

Orlando, FL

  • Defined and furthered game's art direction by working constructively with Art and Design Leads. Assisted in daily critiques with artists to advise and improve the art of the game.
  • Designed, modeled, and rigged the Dodos and their outfits. Emphasis was to build their rig and model to be as modular as possible.
  • Concepted the player tools for each era.
  • Completed paint-overs of every environment in the game to help decide on prop placement and overall tone of each of the game's areas.
  • Designed and animated the UI and menus.
Aug 2012 - May 2013
Team & coworkers

Colleagues at ZeniMax Online Studios

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2 education records

Vincent Angerosa education

FAQ

Frequently asked questions about Vincent Angerosa

Quick answers generated from the profile data available on this page.

What company does Vincent Angerosa work for?

Vincent Angerosa works for ZeniMax Online Studios.

What is Vincent Angerosa's role at ZeniMax Online Studios?

Vincent Angerosa is listed as Visual UI Designer at ZeniMax Online Studios.

What is Vincent Angerosa's email address?

AeroLeads has found 2 work email signals at @zenimaxonline.com for Vincent Angerosa at ZeniMax Online Studios.

Where is Vincent Angerosa based?

Vincent Angerosa is based in Orlando, Florida, United States while working with ZeniMax Online Studios.

What companies has Vincent Angerosa worked for?

Vincent Angerosa has worked for Zenimax Online Studios, Electronic Arts (Ea), Carbon Games, and Gambit Games.

Who are Vincent Angerosa's colleagues at ZeniMax Online Studios?

Vincent Angerosa's colleagues at ZeniMax Online Studios include Michael Remy, Filippo C., Matthew Haworth, Michael Slevin, and Dianna Bedell.

How can I contact Vincent Angerosa?

You can use AeroLeads to view verified contact signals for Vincent Angerosa at ZeniMax Online Studios, including work email, phone, and LinkedIn data when available.

What schools did Vincent Angerosa attend?

Vincent Angerosa holds Master Of Arts (M.A.), Video Game Art from Florida Interactive Entertainment Academy.

What skills is Vincent Angerosa known for?

Vincent Angerosa is listed with skills including Maya, Zbrush, Video Games, Photoshop, Drawing, Character Animation, Art Direction, and Texturing.

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