Vav Avagyan Email and Phone Number
As a self-taught Unity Developer with a Bachelor's degree in Business Administration and Management, I combine my passion for game development with my analytical and problem-solving skills. In the past two years, I have delivered multiple projects for different platforms, ranging from 2D platformers for Android to 3D shooters for Oculus Quest in VR. I have programmed all the game mechanics, systems, and features in C#, using design patterns, SOLID principles, and best practices to ensure maintainability and adaptability. I have also created the art and animations for my games, using Blender and other tools to produce 3D models and effects that suit my vision and needs.I thrive on challenges and learning new skills, and I am always eager to research and implement new technologies and techniques to improve my games. Some of the areas that I have explored and applied in my projects include artificial intelligence, audio instructions, ecosystem simulation, and tower defense. I have published my games on Google Play and other platforms, receiving positive feedback and engagement from users and reviewers.My goal is to create immersive and accessible games that can entertain and inspire people of all backgrounds and abilities. I am looking for opportunities to collaborate with other game developers and professionals, and to contribute to the game industry with my creativity and expertise.
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Unity DeveloperDram Studio Jan 2024 - PresentArmenia -
Unity 3D DeveloperSelf-Employed Apr 2023 - Jun 2023- Designed a shooter game for blind people- Programmed all the mechanics in C# using the best practices.- Published the game on Google Play, receiving 1,000+ downloads and numerous localization requests for different languages.About the project:Ambush is a shooter game designed for visually impared people. The game uses a self created audio instuctions system alongside with 3d stereo sounds to guide the player to find and eliminate the enemies in 3d space.
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Unity 3D DeveloperSelf-Employed Feb 2023 - Mar 2023- Created an Ecosystem Simulation with 3 habitats and with possibility to evolve over time- Optimized the project to work smoothly with 700+ Navmesh Agents running in the scene.About the project:Ecosystem simulation is a simulation project with three habitats. The goal was to create an environment where both the preys and the predators would survive alongside by evolving their genes and mutating their base stats.
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Unity 3D DeveloperSelf-Employed Nov 2022 - Feb 2023- Programmed a wave system allowing to increase the difficulty of the game as the player progresses- Developed Tower upgrade system with different possible evolution branchesAbout the project:“Another Tower Defence” is a 3d tower defence game with multiple upgradable towers and different enemies to eliminate on each wave.
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Unity 3D DeveloperSelf-Employed May 2022 - Jul 2022- Programmed a controller for VR (Oculus Quest) in Unity- Created various VFX effects for skills and environmentAbout the project:GOD OF AXE is a fan made survival game prototype inspired by “GOD OF WAR” axe throwing mechanic. The main task was to find out how it would feel like to throw and then summon the axe in a VR environment.
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Unity DeveloperSelf-Employed Dec 2020 - May 2021- Designed and Programmed 2d platformer game for Android.- Implemented Admob integration to show interstitial and rewarded ads during the gameplay.- Published the game on Google Play, receiving 1,000+ downloads and positive reviews.
Vav Avagyan Education Details
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Business Administration And Management, General
Frequently Asked Questions about Vav Avagyan
What company does Vav Avagyan work for?
Vav Avagyan works for Dram Studio
What is Vav Avagyan's role at the current company?
Vav Avagyan's current role is Unity 3d Developer | Game Developer, AI, Visual Effects.
What schools did Vav Avagyan attend?
Vav Avagyan attended American University Of Armenia.
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