Embedded Software Intern
CurrentI worked directly on the LiNX wheelchair controller (a STM32 system) code base. I was tasked to introduce haptic feedback to the system. This was accomplished by implementing Bluetooth connectivity with iOS and watchOS devices. Audible feedback from the LiNX device was also improved upon. This required C and Python proficiency as well as on-the-job learning of Swift and Xcode principles. Additionally, my role involved GUI development with TouchGFX, a C++ graphic software framework optimized for STM32 devices. At all stages of development, end user requirements were a key consideration