Víctor R. Email and Phone Number
👋 Welcome to my profile!Let me tell you a bit about who I am and what I do 😊I’m from Valladolid and a mountain enthusiast who loves roasted lamb and good wine.Professionally, I’m a 3D architectural visualizer dedicated to helping architects and developers enhance their projects through high-quality images.From a young age, my passion for art, design, and drawing led me to study at the Art School in my city, where I earned a degree in Interior Design. This education allowed me to merge two great passions: design and computer graphics applied to architecture.After several years working as an interior designer in various firms in Barcelona and Melbourne (Australia), where I was involved in creating concepts, drafting plans, and producing 3D renders, I decided to shift my career focus and specialize as a 3D Architectural Visualizer. To achieve this, I completed a Master’s in Architectural Visualization in Madrid.For over five years, I’ve worked on a diverse range of projects at different scales, creating still images and renders for both exteriors and interiors, as well as animations.I’ve had the privilege of collaborating with renowned clients such as Zaha Hadid, Alison Brooks, Populus, and MVRDV, which has strengthened my skills in modeling, lighting, color, composition, and post-production.My goal is to provide architects and developers with highly detailed, high-quality visual solutions that accurately reflect their projects. I understand the importance of detail and strive to ensure that each render is not only technically precise but also visually impressive. I firmly believe that a well-crafted 3D image is a powerful tool for communicating and selling architectural projects or winning design competitions.I’m ready for my next adventure and would love to collaborate with you on your architectural projects.Are you ready to work together on your next project? Let’s talk! 🤝🌐 https://moonbowstudio.com ✉️ hello@moonbowstudio.com 📞 +34 651 400 710
Moonbow
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Architect IllustratorMoonbow Jan 2024 - PresentValladolid, Castilla Y León, EspañaOver the past 6 years, I have worked in various architectural visualization studios located in Melbourne, Madrid, and Berlin, collaborating with renowned firms such as Zaha Hadid Architects, Populous, and MVRDV.During this time, I have managed over 50 projects, focusing on key aspects of the architectural visualization process, including model organization, material application, textures, lighting, and post-production. This approach has allowed me to deliver high-quality visual results tailored to each client's needs.As time went on, I recognized the need to create my own venture, leading to the establishment of Moonbow Studio. This small project specializes in producing 3D images for architectural competitions and Real State developments. Here, I apply the same principles of detail and precision that I have developed throughout my career, ensuring that each image meets the highest industry standards.My new objective in Moonbow Studio is to provide visual solutions that not only support the presentation of architectural projects but also enhance their architectural value through an optimized process. To achieve this, I am committed to:⭕️ Lead the illustration process while keeping you informed and engaged.⭕️ Communicate your ideas and projects effectively with high-quality illustrations.⭕️ Recommend the most suitable visual approach to achieve your goals.⭕️ Propose creative solutions that meet your needs.⭕️ From the beginning of the project, our schedules include clear delivery dates and revisions, along with defined budgets. -
Architect IllustratorMorean Gmbh Jan 2021 - Jan 2023Berlin, GermanyDuring my time at Morean, I played a key role in creating high-quality architectural visualizations. My work ranged from modeling 3D architectural assets, such as buildings and objects, based on plans, sketches, and photographs, to the creation of materials and scene lighting, always achieving a level of detail that met Morean's standards.One of my main responsibilities was preparing scenes for the rendering process, ensuring that every detail was production-ready. Additionally, I oversaw the rendering process and made adjustments in post-production, optimizing the final image quality.I also managed several projects in close collaboration with clients, coordinating each phase to ensure that expectations and requirements were met in accordance with the client's needs. Furthermore, I took the opportunity to expand my skills in animation, exploring new ways to bring projects to life through animated visualizations. -
Architect IllustratorBeauty & The Bit Sep 2019 - Jun 2020MadridMy role in this studio focused on modeling buildings and objects from plans and sketches. My goal was always to create models and geometry that were accurate to the client's designs.A key part of my work was preparing the scenes by creating materials and lighting, and then, dressing the scene with 3D models and vegetation to bring the scenes to life.Once the scene was ready, I would supervise it and ensure everything was correct before sending it for high-resolution rendering, ensuring a smooth integration into the workflow.As time went on, I gradually became involved in post-production, and my participation in this stage was crucial. Here, I refined the renders, adjusting the lighting, colors, and final details to achieve images that met the studio’s standards. -
Architect Illustrator / DraftsmanArchitects Eat Mar 2016 - Oct 2018Melbourne, AustraliaDuring my time at Architects EAT, I was responsible for creating architectural visualizations for a wide range of projects. My work mainly focused on producing 3D renderings for restaurants, shops, and, to a lesser extent, residential projects.I developed detailed representations of each design, ensuring that the visualizations faithfully reflected the architectural and aesthetic intent of the project. These visualizations were used for both internal presentations and client meetings, helping to clearly communicate the design vision.I specialized in creating images that not only displayed the space but also conveyed the atmosphere and functionality of each project, optimizing visual communication between the design team and clients. -
Interior DesignerTecnyfarma Oct 2011 - May 2015Barcelona Area, Spain-Retail store layout and architecture design related to comprehensive rebuilding of pharmacies, laboratories, hospitals and healthcare centers.-Planning, 3D rendering and visual communication.-Presentation for clients. -
Junior Interior DesignerConcep· By Glintt Jan 2010 - Sep 2011Barcelona Area, Spain-Retail store layout and retail facilities related to pharmacy and healthcare centre rebuilding.-Planning, 3D rendering and visual communication.-Presentation for clients. -
Junior Interior Designer / DraftsmanPichiglas Studio Jan 2009 - Sep 2009Barcelona Area, Spain-Developing of furniture options for Wala store (Barcelona).-Planning, design and development of Wala store´s bar area.-Planning and creating of construction details on Autocad. -
InternshipAlfredo Llorente S.A May 2007 - Aug 2007Valladolid Area, Spain-Planning on Autocad.-Preparation of budgets.-Administration tasks.
Víctor R. Education Details
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Architecture Visualization -
Escuela De Arte De ValladolidInterior Design
Frequently Asked Questions about Víctor R.
What company does Víctor R. work for?
Víctor R. works for Moonbow
What is Víctor R.'s role at the current company?
Víctor R.'s current role is Founder of Moonbow Studio | Five years of experience in winning architectural competitions and driving Real State sales through unique images |Book your free consultation 👇.
What schools did Víctor R. attend?
Víctor R. attended School-Ing, Escuela De Arte De Valladolid.
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