Viktor Mironov

Viktor Mironov Email and Phone Number

Инженер данных @ Звук
Moscow, RU
Viktor Mironov's Location
Moscow, Moscow City, Russia, Russian Federation
About Viktor Mironov

Corporate software developer, who can maintains and designs project from scratch. Broad knowledge in SOLID principles, design patterns, TDD, IoC. Worked with ASP.NET, Unity, Oracle databases, PostgreSQL, various ORM, C# programming language and less Python, JavaScript(JQuery). I am diligent and goal oriented. Even with little data on hand, I genuinely seek to achieve the stated objective and work thoroughly on any project (even big and mind-bending ones).GitHub account: https://github.com/Vick-editI am a cinema devotee and have a blog about films: https://www.instagram.com/cinema_in_paints

Viktor Mironov's Current Company Details
Звук

Звук

View
Инженер данных
Moscow, RU
Website:
zvooq.com
Employees:
335
Viktor Mironov Work Experience Details
  • Звук
    Инженер Данных
    Звук
    Moscow, Ru
  • Звук
    Data Engineer
    Звук Apr 2023 - Present
    Moscow, Russia
    - Building ETL processes in Big Data (Airflow, PySpark, Hive, Presto)- Developed internal features and tools on Python- Developed a meta-storage solution based on Kotlin (Spring) + Cassandra.- Participated in migrating the DWH from Hive + Presto to Iceberg (Nessie catalog) + Trino.
  • Donut Lab
    C# (Unity 3D) Team Lead
    Donut Lab Jun 2021 - Apr 2023
    Saint Petersburg, St Petersburg City, Russia
    - Planning and asigning task- Builded development process- Interviewing, onboarding, training and support✔ Boosted communication within and out of the department, settled an argument between the Development, Game Design and the Art Departments✔ Ensured that work process is smooth, consistent and transparent, encouraged employees to take initiative✔ Assisted to improve the employees skills, particularly through peer coaching and record management.
  • Donut Lab
    Unity Developer
    Donut Lab Jun 2020 - Jun 2021
    Saint Petersburg, St Petersburg City, Russia
    - Designed gameplay mechanics (weapons, perks, tutorials, etc.)- Updated server-client synchronization for authoritative game server archetecture- Refactored general game server architecture, shift from AOP+OOP to DOD✔ Perks creation speed decreased from 7-10 days to a few hours✔ Made possible create a new weapon using exised mechanics just by editing the configuration files✔ Reduced amount of regression errors by made more isolated and transparent architecture✔ Client experience on 500ms ping in one direction is smooth, with noticeable heavy lags appearing at 1000ms✔ Fluent script for tutorial, assembled from isolated, customizable step modules allows to quickly change the interactive tutorial
  • Крок
    C# (Unity 3D / Asp.Net Core) Developer
    Крок Jun 2019 - May 2020
    Moscow, Russia
    - Designed client and server-side VR/AR simulator applications and 3D digital doubles solutions- Designed RAD tools in Unity- Developed an app shop and internal project storage service✔ A node-based script editor, event manager and various pre-built pool systems reduced the range of requirements for a simulator developer that helped to extended team ✔ Raplaced Go, C++, and Python servers with ASP.NET Core, so removed need in specialists working with different stacks
  • Ренессанс Cтрахование
    Software Engineer
    Ренессанс Cтрахование Jan 2019 - May 2019
    Moscow, Russia
    - Developed and maintained WCF and ASP.NET WEB API services- Covered own and legacy code by Unit tests- Carried out code analysis and refactoring, backlog filling- Took part in task analysis, design and project planning, report preparation.
  • Extreme Developers, Inc.
    Unity 3D Developer
    Extreme Developers, Inc. Mar 2018 - Jan 2019
    Chelyabinsk, Russia
    - Developed game and network mechanics, integrated various SDKs into a existed project- Designed and supervised the new project WWR: World Of Warfare Robots- Developed of auxiliary tools (Editor Scripts)- Optimezed scripts, game prefabs and scenes✔ Launched new project in 6 months✔ Created utility used to "occupy" lfs objects, such as atlases, textures, 3D objects, helped avoid wasting time on resolving conflicts within merge changes from two or more modellers
  • Челябэнергосбыт
    Software Engineer
    Челябэнергосбыт Jul 2015 - Feb 2018
    Chelyabinsk, Russia
    - Development and testing software in C#, Python, JavaScript- Wrote and optimized SQL procedures and queries- Created an information booth for transmission of energy consumption and checking billing debt✔ Accelerated data uploading to other systems by 6 times through data normalization, query optimization and multi-threading✔ Created an information booth and automated its maintenance that reduced the load on the client support department

Viktor Mironov Education Details

Frequently Asked Questions about Viktor Mironov

What company does Viktor Mironov work for?

Viktor Mironov works for Звук

What is Viktor Mironov's role at the current company?

Viktor Mironov's current role is Инженер данных.

What schools did Viktor Mironov attend?

Viktor Mironov attended South Ural State University, South Ural State University.

Who are Viktor Mironov's colleagues?

Viktor Mironov's colleagues are Aram Sapondzhyan, Dmitry Brovkin, Vladislav Berezhnoy, Dmitrii Lapenko, Yuliya Bredneva, Nikita Zhmotov, Alexander Spiridonov.

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