Viktor Radovanović

Viktor Radovanović Email and Phone Number

Senior Unity Developer @ The Chopor Studio
Niš, RS
Viktor Radovanović's Location
Niš, Centralna Srbija, Serbia, Serbia
About Viktor Radovanović

⚔️ Key Strengths :Unity Development Specialist: With 6+ years of hands-on experience in Unity, I excel in crafting immersive game experiences, focusing on mechanics, UI/UX, and optimization.End-to-End Game Development: Experienced in all stages of game development, from initial concept to final release. I've been involved in every aspect, ensuring a cohesive and engaging player experience.🛡 Key Skills :- Unity (UI/UX, Animation, 2D & 3D Graphics, Packages, Debugging)- C# (OOP, Design Patterns, Solid, WebGL)- Multiplayer (Netcode, Photon)- Database (Firebase)- Optimization (GPU, CPU)🤝 Let's Connect :I am deeply passionate about game development and thrive in collaborative environments where creativity and innovation are valued. If you're in search of a dedicated Unity Developer with a proven track record of delivering high-quality projects, let's connect! I'm eager to explore opportunities where I can continue to grow and contribute to pushing the boundaries of gaming excellence.

Viktor Radovanović's Current Company Details
The Chopor Studio

The Chopor Studio

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Senior Unity Developer
Niš, RS
Viktor Radovanović Work Experience Details
  • The Chopor Studio
    Senior Unity Developer
    The Chopor Studio
    Niš, Rs
  • The Chopor Studio
    Senior Unity Developer
    The Chopor Studio Nov 2023 - Present
    Niš, Centralna Srbija, Serbia
    My role as a Senior Unity Developer is to work on a project called : Renovi SDK for Ads- SDK package for using immersive ads in 2D and 3D games, SDK uses rest API for connecting and downloading ads, mechanics for displaying ads, and player viewing ads detection- As a unity developer on the project I was tasked with planning and organizing tasks and the flow of the development, working closely with backend developers to bring out the most optimized SDK for immersive adsKey responsibilities were :- Developing from scratch- Ads (Facebook, AdMob)- Debugging- Optimization (GPU, CPU)- Designing new features - Rest API-s- UI/UX (DoTween)Virtual Marble Soccer- Small video game that the player can bet before starting the match, the game is a browser (WebGL) based with a Node.js server and Firebase database
  • Wasiona Studio (Stick&Rope)
    Medior Unity Developer
    Wasiona Studio (Stick&Rope) Jul 2022 - Jul 2023
    Serbia
    • Designed and implemented a robust multiplayer matchmaking system for Ascend the End, facilitating seamless connections for up to 100 players; system architecture is now utilized by over 500 active users during peak hours.Key responsibilities were :- Adding new features and mechanics- Implementing SFX managers- UI/UX (DoTween)- Debugging- Optimization (GPU, CPU)- Designing new features - Network (Photon)
  • Two Desperados
    Junior Unity Developer
    Two Desperados Dec 2020 - Apr 2022
    Belgrade, Serbia
    My job role as a Junior Unity Developer is to work on a project called Woka Woka, which is a marble shooter game for mobile and WebGL platforms. Key responsibilities were : - New features, - Ads manager, - Debugging- Unity UI- IAP- Database.Key achievement:-publishing new releases on mentioned platforms
  • Exeplay
    Junior Unity Developer
    Exeplay Jun 2020 - Nov 2020
    Nis, Centralna Srbija, Serbia
    My job role as a Junior Unity Developer is to work on a couple of projects :-Unblock & Roll The Ball -Balloon Sky Rise Adventure-Fall Guys 3D Slide Running-Coin WarsKey responsibilities were making a game from scratch, publishing games, new features, Ads manager, debugging, UI, IAP, and database.Besides programming, I worked on UI animations using the Tween package, 2D character animations with rigging, and sprite sheets.Key achievement:-publishing new games and releases on mentioned platforms
  • The Polygun
    Junior Unity Developer
    The Polygun Nov 2018 - May 2020
    Niš, Centralna Srbija, Serbia
    I was working on a game called Urban Tale which is a 2D top-down pixel art game with elements of urban life. The game is available on Steam.My top responsibilities were making NPC systems, camera optimization, in-game economy, memory usage & code optimization, essentially creating a game from scratch.Besides that, I was also working on UI animations and 2D character animations with sprite sheet animations.Key achievement:-publishing the game on Steam-the game has 90% positive reviews(at the time I was writing this)
  • Peaksel
    Internship Unity Developer
    Peaksel Dec 2017 - Apr 2018
    Niš, Centralna Srbija, Serbia
    It was my first time working with a team and it was a great experience working with them.The project was 100 Doors Escape From School. The point of the game was to solve complex puzzles and escape from school. I was working on making new levels and level systems, optimizing memory usage, and enhancing UX functionality.Key achievement:-publishing for android and iOS-game has reached 5 000 000+ downloads

Viktor Radovanović Education Details

Frequently Asked Questions about Viktor Radovanović

What company does Viktor Radovanović work for?

Viktor Radovanović works for The Chopor Studio

What is Viktor Radovanović's role at the current company?

Viktor Radovanović's current role is Senior Unity Developer.

What schools did Viktor Radovanović attend?

Viktor Radovanović attended Alfa Univerzitet, Univerzitet Metropolitan.

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