⚔️ Key Strengths :Unity Development Specialist: With 6+ years of hands-on experience in Unity, I excel in crafting immersive game experiences, focusing on mechanics, UI/UX, and optimization.End-to-End Game Development: Experienced in all stages of game development, from initial concept to final release. I've been involved in every aspect, ensuring a cohesive and engaging player experience.🛡 Key Skills :- Unity (UI/UX, Animation, 2D & 3D Graphics, Packages, Debugging)- C# (OOP, Design Patterns, Solid, WebGL)- Multiplayer (Netcode, Photon)- Database (Firebase)- Optimization (GPU, CPU)🤝 Let's Connect :I am deeply passionate about game development and thrive in collaborative environments where creativity and innovation are valued. If you're in search of a dedicated Unity Developer with a proven track record of delivering high-quality projects, let's connect! I'm eager to explore opportunities where I can continue to grow and contribute to pushing the boundaries of gaming excellence.
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Senior Unity DeveloperThe Chopor StudioNiš, Rs -
Senior Unity DeveloperThe Chopor Studio Nov 2023 - PresentNiš, Centralna Srbija, SerbiaMy role as a Senior Unity Developer is to work on a project called : Renovi SDK for Ads- SDK package for using immersive ads in 2D and 3D games, SDK uses rest API for connecting and downloading ads, mechanics for displaying ads, and player viewing ads detection- As a unity developer on the project I was tasked with planning and organizing tasks and the flow of the development, working closely with backend developers to bring out the most optimized SDK for immersive adsKey responsibilities were :- Developing from scratch- Ads (Facebook, AdMob)- Debugging- Optimization (GPU, CPU)- Designing new features - Rest API-s- UI/UX (DoTween)Virtual Marble Soccer- Small video game that the player can bet before starting the match, the game is a browser (WebGL) based with a Node.js server and Firebase database -
Medior Unity DeveloperWasiona Studio (Stick&Rope) Jul 2022 - Jul 2023Serbia• Designed and implemented a robust multiplayer matchmaking system for Ascend the End, facilitating seamless connections for up to 100 players; system architecture is now utilized by over 500 active users during peak hours.Key responsibilities were :- Adding new features and mechanics- Implementing SFX managers- UI/UX (DoTween)- Debugging- Optimization (GPU, CPU)- Designing new features - Network (Photon) -
Junior Unity DeveloperTwo Desperados Dec 2020 - Apr 2022Belgrade, SerbiaMy job role as a Junior Unity Developer is to work on a project called Woka Woka, which is a marble shooter game for mobile and WebGL platforms. Key responsibilities were : - New features, - Ads manager, - Debugging- Unity UI- IAP- Database.Key achievement:-publishing new releases on mentioned platforms -
Junior Unity DeveloperExeplay Jun 2020 - Nov 2020Nis, Centralna Srbija, SerbiaMy job role as a Junior Unity Developer is to work on a couple of projects :-Unblock & Roll The Ball -Balloon Sky Rise Adventure-Fall Guys 3D Slide Running-Coin WarsKey responsibilities were making a game from scratch, publishing games, new features, Ads manager, debugging, UI, IAP, and database.Besides programming, I worked on UI animations using the Tween package, 2D character animations with rigging, and sprite sheets.Key achievement:-publishing new games and releases on mentioned platforms
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Junior Unity DeveloperThe Polygun Nov 2018 - May 2020Niš, Centralna Srbija, SerbiaI was working on a game called Urban Tale which is a 2D top-down pixel art game with elements of urban life. The game is available on Steam.My top responsibilities were making NPC systems, camera optimization, in-game economy, memory usage & code optimization, essentially creating a game from scratch.Besides that, I was also working on UI animations and 2D character animations with sprite sheet animations.Key achievement:-publishing the game on Steam-the game has 90% positive reviews(at the time I was writing this) -
Internship Unity DeveloperPeaksel Dec 2017 - Apr 2018Niš, Centralna Srbija, SerbiaIt was my first time working with a team and it was a great experience working with them.The project was 100 Doors Escape From School. The point of the game was to solve complex puzzles and escape from school. I was working on making new levels and level systems, optimizing memory usage, and enhancing UX functionality.Key achievement:-publishing for android and iOS-game has reached 5 000 000+ downloads
Viktor Radovanović Education Details
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Alfa Univerzitet10 -
Information Technology
Frequently Asked Questions about Viktor Radovanović
What company does Viktor Radovanović work for?
Viktor Radovanović works for The Chopor Studio
What is Viktor Radovanović's role at the current company?
Viktor Radovanović's current role is Senior Unity Developer.
What schools did Viktor Radovanović attend?
Viktor Radovanović attended Alfa Univerzitet, Univerzitet Metropolitan.
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Viktor Radovanovic
Belgrade -
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Viktor Radovanovic
Serbia
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