Viktor Reznikov Email and Phone Number
Gamedev Producer with experience in eSports, contributing to commercially successful releases, primarily on PC, across mobile, PC, and console platforms. Worked on game polishing, post-release support, analytics, business development, and influencer-driven marketing campaigns.Analyzed over 150 mobile and PC games, conducted more than 30 negotiations, and participated in the release of over 5 games and demosUtilizing Python and custom scripts to streamline operations, I'm dedicated to enhancing efficiency and productivity.
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ProducerRavenage Dec 2023 - PresentBatumi, Georgia- Engaging to the release of 1 game and 3 demos, with the game poised to become one of the most successful releases for the company.- Conducting QA and LQA tests for 5 games, identifying and addressing more than 4 blockers along with various hidden but major bugs.- Actively collaborating closely with developers, offering solutions based on feedback and reviews, resulting in a significant increase in game reviews from mixed (~60%) to ~75%.- Participating in the release and licensing of a game on PS5, Xbox One X|S, and Nintendo Switch platforms, utilizing DevKits, PS5 and Nintendo Target Manager, Xbox GDK. -
Associate ProducerSupergg.Com Mar 2023 - Nov 2023- Launch Strategy: Participated in the "Deadlink" full launch, post-release support for "Deflector", demo releasing for "Zelter". Led sprint-reviews, daily stand-ups, and decision-making processes for "Deadlink: Soundtrack" and "Zelter: Zombie Zhooter demo" on Steam.- Influencer Engagement: Strategically managed influencer relationships, reducing key distribution to scammers to zero. Collaborated with small and medium-sized influencers on a limited budget. This way, "Deadlink" got over 600,000 additional views on YouTube and Twitch with budget less than 200 USD.- Documentation: Authored comprehensive instructions for colleagues and developers, covering Twitch streaming setup, Reddit posting, JS/Python script editing/running, and OBS configuration.- Enhanced Visibility: Expanded our game's online presence by diversifying social media platforms (introduced Reddit, TikTok, YouTube Shorts) and the variety of visual content created by the design department. Improved the consistency and organization of content posting, significantly increasing game visibility.- Collaboration with Developers: Coordinated closely with the development team during soundtrack page releases and game launches, ensuring that tasks were completed without missing deadlines.- Quality Assurance: Conducted playtesting and LQA testing, maintaining detailed QA spreadsheets to ensure a high-quality product at launch.- Data-Driven Marketing: Conducted analytical studies to enhance marketing effectiveness. Developed an analytical approach for game support, marketing, and release activities. Identified potential scam risks for indie studios and publishers.- Business Development: Successfully identified and negotiated with new partners to secure opportunities for region-specific releases and bundle creations. -
Business Development ManagerInlingo –– Gamedev Outsourcing Studio Dec 2022 - Mar 2023- Managed work schedules and projects in amoCRM, and assigned projects and tasks to analysts in Jira and Confluence.- Contacted and analyzed more than 150 companies. Found hidden data that the analytics department missed six times.- Implemented an AI system to assist in writing cold emails and editing the final text.- Played and tested more than 40 games for localization issues and art collaboration potential. -
Business Development Manager10K Riders Aug 2022 - Dec 2022- Found over 100 new developers and over 150 new games using Google Play, AppstoreSpy, Appmagic, Apkcombo and AppAgg tools, which enabled the expansion of the contact base and facilitated new partnerships- Conducted more than 20 negotiations with potential partners from different countries and worked out new strategies of partnership and cooperation.- Obtained approval for in-depth collaboration for new games that could be a potential hit.- Analyzed over 100 games using metrics from AppMagic, over 10 games by metrics available in Firebase/Google Analytics/Gameanalytics and more than 15 games by UA through Facebook ad accounts. Conducted research and drew conclusions based on such metrics as CPI, Ret1/7/30, Playtime, PU%, etc; analyzed in-game events and calculated the potential of specific games.- Organized several events within the company, which facilitated the establishment of friendly team relations, and improved the speed and quality of communication between employees. -
Product AnalystThetta May 2020 - Jun 2020- Performed SWOT analysis to evaluate the strengths and weaknesses of our anti-cheat solution and identify opportunities and threats in the market- Conducted in-depth research on competitors’ solutions and uncovered their vulnerabilities and areas for improvement- Generated a list of over 50 prospective clients from A and B segments, assessed their pain points and needs, and demonstrated how our solution could address them effectively
Viktor Reznikov Education Details
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Rsupe85+
Frequently Asked Questions about Viktor Reznikov
What company does Viktor Reznikov work for?
Viktor Reznikov works for Ravenage
What is Viktor Reznikov's role at the current company?
Viktor Reznikov's current role is Game Producer | Publishing | Analytics | Making Games Better.
What schools did Viktor Reznikov attend?
Viktor Reznikov attended Rsupe.
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Viktor Reznikov
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