Vineet Kumar Email and Phone Number
● I am a graduate with honors in Game Programming from George Brown College, Toronto (June 2022) and hold a Bachelor's Degree in Computer Engineering from Pune University (May 2014).● By day, I am a tech-savvy, analytical, and innovative Development Tester and Programmer, and by night, a dedicated Gamer. I have a deep fascination for exploring new aspects of Computer Technology, particularly within the realm of Video Games.● My journey in the gaming industry began as an Android Application Developer for six months after completing my degree in Computer Engineering. However, my lifelong passion for video games eventually led me to transition into the gaming industry as a Game Tester.● I worked as a full-time Quality Control Game Tester at Ubisoft Studio in India for over 3.5 years. During this time, I gained extensive experience in various aspects and types of testing, specializing in PC Compliance testing due to my strong technical background. This experience reshaped my perspective of the gaming industry and motivated me to combine my programming skills with my passion for games, leading me to pursue further studies in Game Programming.● Today, I can proudly say that I have played games, tested games, and now I develop games, bringing together my expertise and passion to create immersive gaming experiences.
Lumeto
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Development TesterLumeto Oct 2022 - PresentToronto, Ontario, CanadaDevelopment Tester (VR, PC, Web) for the product Involve XR, a multiplayer, user-friendly and adaptable learning and assessment platform designed for institutions interested in implementing immersive, data-driven, and high-quality training and assessment in the healthcare sector.Primary Responsibilities:• Collaborate with product owners, developers, clinical experts, and QA in the VR industry to establish acceptance criteria, identify risks, and plan testing coverage for upcoming VR features and releases.• Assess technical challenges and automation efforts across geographically dispersed VR teams, vendors, and agencies to ensure the delivery of a high-quality VR product.• Develop and implement robust test strategies and plans to thoroughly test and validate multiple VR features, including multiplayer functionality, in a fast-paced and dynamic operational environment.• Employ a combination of manual and automated testing techniques to assess product quality, swiftly identify and resolve defects, and address internal issues, ensuring a seamless multiplayer experience.• Provide periodic assistance to developers by contributing to bug fixes within my area of expertise during the development process.• Evaluate the efficiency and effectiveness of communication between the VR/PC client and backend services.• Compile comprehensive reports and monitor data quality to facilitate discussions on product quality and development advancements. Offer ongoing support to developers during the deployment process to ensure smooth execution and optimal outcomes. -
NotetakerGeorge Brown College Jan 2020 - Apr 2020Toronto, Ontario, CanadaCourse Notetaker responsible for capturing, digitizing, and organizing comprehensive class notes.Responsibilities:• Actively participated in class by taking thorough and accurate notes.• Digitized handwritten notes to ensure easy access and preservation.• Enhanced clarity and comprehension by simplifying complex content.• Augmented the notes with additional relevant information to support understanding.• Employed effective formatting and incorporated graphical representations to create visually engaging notes that facilitate concept comprehension. -
Game TesterUbisoft Mar 2018 - Jul 2019Pune Area, IndiaIntermediate Game Tester (QC Department) at Ubisoft Entertainment Pvt. Ltd.Responsibilities:• Conducted rigorous testing of the game titled "For Honor" to ensure its compatibility with a wide range of PC hardware and software, focusing primarily on PC Compliance requirements.• Developed comprehensive test cases that encompassed various combinations of PC hardware to identify any potential user experience issues.• Collaborated closely with two international teams to address the diverse range of gaming hardware configurations in the real world, ensuring a smooth gameplay experience.• Demonstrated creativity by designing unconventional test cases to uncover compatibility issues between the game and PC hardware.• Assessed the technical skills of team members and assigned tasks accordingly to maximize efficiency.• Proactively trained team members to ensure consistent adherence to PC Compliance standards and functionality testing.• Prepared well-structured reports on PCR issues, providing clear insights into their potential impact on the game, both in the present and future.• Utilized utility and monitoring tools to effectively manage PC performance during gameplay.• Proficiently employed Atlassian tools such as JIRA, Confluence, and TestRail to streamline testing processes and documentation.Note: "PCR" refers to PC Compatibility Requirements. -
Junior Game TesterUbisoft Sep 2016 - Mar 2018PuneJunior Game Tester for Ubisoft Entertainment Pvt. Ltd. (QC Department)Responsibilities:• Conducted comprehensive testing, analysis, and reporting of bugs specific to the assigned project.• Developed complex test cases, adapting and enhancing existing ones to ensure thorough coverage.• Created, edited, and customized dashboards to effectively track and communicate bug-related data, facilitating smooth testing for the team.• Collaborated and communicated with team members across different countries and time zones.• Prepared well-formatted reports to convey task-related information to team leads, managers, and the development team.Experience with:Hardware:Microsoft Consoles (Xbox One and Xbox 360)1. Sony PlayStation 3 and 42. Nintendo Wii & WiiU3. PC (Windows 7, 10) + Gaming Devices (Controllers, Mice, Keyboards)Tools:1. Atlassian JIRA2. Atlassian Confluence3. TestRail -
Trainee Game TesterUbisoft Mar 2016 - Sep 2016PuneGame Tester for Ubisoft Entertainment Pvt. Ltd.Testing, Analyzing and Reporting the bugs related to the specific game. -
Junior Software Design EngineerBits Private Limited May 2015 - Aug 2015Pune• Designed (XML coding, graphics and animation) the GUI of an Android Application• Developed (Android Java coding, Web services and Database) the modules of that application that was assigned to me• Researched and learned new technologies that was required for the development of that application -
Junior Software Design EngineerBits Private Limited Mar 2015 - May 2015Pune• Designed (XML coding, graphics and animation) the GUI of the Android Ticketing Application "Support+" (SupportPlus in Google Play Store)• Developed (Android java coding) the modules of that application that was assigned to me• Researched and learned new technologies that was required for the development of the application
Vineet Kumar Education Details
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Computer Games And Programming Skills -
Computer Science
Frequently Asked Questions about Vineet Kumar
What company does Vineet Kumar work for?
Vineet Kumar works for Lumeto
What is Vineet Kumar's role at the current company?
Vineet Kumar's current role is Game Programmer, Computer Engineer | QC / QA Engineer | Unity, Unreal, SDL, C++, C# | Git, Perforce, JIRA, Trello.
What schools did Vineet Kumar attend?
Vineet Kumar attended George Brown College, University Of Pune.
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