Studio Director
CurrentArchitect, design, and implement robust software systemsCollaborate with designers and artists to achieve a shared visionCreate usable tools, scripts, and components to empower content creatorsResearch and solve difficult engineering problemsStrive to add the extra polish that truly sets games apartProvide product vision, design approaches, and requirements to team members, product owners, senior management, and other relevant essential partners through documentation, presentations, and visual tools to convey important concepts, mechanics, and systems.Develop systems and behaviors for improving core gameplay, retention, and social game features that monetize, engage and motivate players through amazing game experiences and highly enjoyable progression.Observe and analyze user testing and analytics to recommend design solutions and improve/fix design features during the life of the product as a service.Establish and model important player progression and game economy statements, balance the game towards them.Strengthen a metrics-driven approach to game design, learning from user data to ensure excellent retention, monetization, and meaningful social connections in the game design.Lead design reviews/evaluations. Respond to emergent QA and design issues in the development and ensure these are addressed to meet product goals and release plan targetsHelp create a vision for Live Ops that stretches out months at a time with a clear understanding of the impact on retention/monetization, working with a Project Manager/Lead to push them into content releases that drive value.