Vincent Monnier
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Vincent Monnier Email & Phone Number

Gameplay director at Eidos-Montréal at Eidos-Montréal
Location: Montreal, Quebec, Canada 10 work roles
1 work email found @eidosmontreal.com LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Work email v****@eidosmontreal.com
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Current company
Role
Gameplay director at Eidos-Montréal
Location
Montreal, Quebec, Canada
Company size

Who is Vincent Monnier? Overview

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Quick answer

Vincent Monnier is listed as Gameplay director at Eidos-Montréal at Eidos-Montréal, a company with 636 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at eidosmontreal.com and a matched LinkedIn profile for Vincent Monnier.

Vincent Monnier previously worked as Gameplay director at Eidos-Montréal and Gameplay director at Eidos-Montréal.

Company email context

Email format at Eidos-Montréal

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{first}.{last}@eidosmontreal.com
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AeroLeads found 1 current-domain work email signal for Vincent Monnier. Compare company email patterns before reaching out.

Profile bio

About Vincent Monnier

Specialties: level design, game design, training/teaching, set design (theater)

Listed skills include Game Development, Game Design, Video Games, Level Design, and 2 others.

Current workplace

Vincent Monnier's current company

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Eidos-Montréal
Eidos-Montréal
Gameplay director at Eidos-Montréal
montréal, quebec, canada
Employees
636
AeroLeads page
10 roles

Vincent Monnier work experience

A career timeline built from the work history available for this profile.

Gameplay Director

Current

Montreal, Canada Area

Jan 2019 - Present

Gameplay Director

Montreal, Canada Area

Shadow of the Tomb Raider: my main focus was on the tombs, main game and DLC.

May 2015 - Jan 2019

Lead Level Designer

Montreal, Canada Area

Rise of the Tomb Raider, a co-development with Crystal Dynamics (San Francisco).

Aug 2014 - May 2015

Studio Content Manager

Pune Area, India

Responsible for the overall quality of the games developed in Pune.

Sep 2012 - Aug 2014

Lead Level Designer

Montreal, Canada Area

Assassin's Creed (PS3, XBox360), King Kong (PS2, Xbox), Splinter Cell Chaos Theory (PS2, Xbox) and several undisclosed cancelled projects...

Feb 2004 - Sep 2012

Level Design Teacher

Montreal, Canada Area

UBISOFT CAMPUS* Various classes: Architecture for Level design, Mise en scene and Narration, Game design, Production, Algorithmics, Tools for Conception and Communication* Position during the "15-weeks game production" project: Producer (2008), Creative director (2009)

Sep 2007 - May 2009

Director & Set Designer

Racines Theatre Company

Montreal, Canada Area

"La compagnie Racines" is a non-profit and non-professionnal theatre company located in Montreal, QC.Projects: "Cuisine et Dépendances" from A. Jaoui and J.-P. Bacri, "Dans la solitude des champs de coton" from Bernard-Marie Koltes, "Monsieur le Président" from Gérard Étienne, "Hommage à Aimé Césaire"

Oct 2006 - Aug 2012

Game Developer

Casablanca Prefecture, Morocco

Positions: - Game and Level design studio manager - Lead level designer - Producer - Lead game designerProjects:Beyond Good and Evil (PS2, GC), Jungle Book 2, R6 Rogue Spear, Donald Quack Attack (N64), Scrabble 2005 PC Edition, PK Zwyn Show (technical internal demo)

Sep 1999 - Feb 2004

Game Developer

Montreuil Area, France

Positions: - Level designer - Game designer - Game testerProjects:Rayman 2 (N64), Tonic Trouble (PC), The Adventures of Valdo and Marie (PC), Rayman (PSX, Jaguar, Saturn), Guitar Hits (PC)

Jul 1995 - Sep 1999
Team & coworkers

Colleagues at Eidos-Montréal

Other employees you can reach at eidosmontreal.com. View company contacts for 636 employees →

FAQ

Frequently asked questions about Vincent Monnier

Quick answers generated from the profile data available on this page.

What company does Vincent Monnier work for?

Vincent Monnier works for Eidos-Montréal.

What is Vincent Monnier's role at Eidos-Montréal?

Vincent Monnier is listed as Gameplay director at Eidos-Montréal at Eidos-Montréal.

What is Vincent Monnier's email address?

AeroLeads has found 1 work email signal at @eidosmontreal.com for Vincent Monnier at Eidos-Montréal.

Where is Vincent Monnier based?

Vincent Monnier is based in Montreal, Quebec, Canada while working with Eidos-Montréal.

What companies has Vincent Monnier worked for?

Vincent Monnier has worked for Eidos-Montréal, Ubisoft, Racines Theatre Company, Université De Montréal, and Ubisoft Morocco.

Who are Vincent Monnier's colleagues at Eidos-Montréal?

Vincent Monnier's colleagues at Eidos-Montréal include Gilbert Gurunyan, Linda Duchaussoy, Mario Galardo, Maeva Christian, and Mario Satta.

How can I contact Vincent Monnier?

You can use AeroLeads to view verified contact signals for Vincent Monnier at Eidos-Montréal, including work email, phone, and LinkedIn data when available.

What skills is Vincent Monnier known for?

Vincent Monnier is listed with skills including Game Development, Game Design, Video Games, Level Design, Gameplay, and Architecture.

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