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Volkan Ediz Email & Phone Number

CEO, Co-Founder @ Harmony Games Inc. at Harmony Games Inc.
Location: San Francisco Bay Area, United States, United States 16 work roles 2 schools
3 work emails found @superevilmegacorp.com 8 phones found area 412, 916, 650, 408, 415, and 707 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails · 8 phones

Work email v****@superevilmegacorp.com
Direct phone (412) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CEO, Co-Founder @ Harmony Games Inc.
Location
San Francisco Bay Area, United States, United States

Who is Volkan Ediz? Overview

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Quick answer

Volkan Ediz is listed as CEO, Co-Founder @ Harmony Games Inc. at Harmony Games Inc., based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at superevilmegacorp.com, phone signal with area code 412, 916, 650, 408, 415, 707, and a matched LinkedIn profile for Volkan Ediz.

Volkan Ediz previously worked as CEO, Co-Founder at Harmony Games Inc. and Advisor at Super Evil Megacorp. Volkan Ediz holds Ph.D., Quantum Chemistry from Carnegie Mellon University.

Company email context

Email format at Harmony Games Inc.

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{first}.{last}@superevilmegacorp.com
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AeroLeads found 3 current-domain work email signals for Volkan Ediz. Compare company email patterns before reaching out.

Profile bio

About Volkan Ediz

Passionate about building whether it's a team, product or company.

Listed skills include Analytics, Data Analysis, Mobile Devices, Sql, and 15 others.

Current workplace

Volkan Ediz's current company

Company context helps verify the profile and gives searchers a useful next step.

Harmony Games Inc.
Harmony Games Inc.
CEO, Co-Founder @ Harmony Games Inc.
AeroLeads page
16 roles · 22 years

Volkan Ediz work experience

A career timeline built from the work history available for this profile.

Ceo, Co-Founder

Current

At Harmony Games, we craft experiences where players find solace, delight, and genuine connection. We care about:- Deeply connecting our games with players for an authentic experience.- Envisioning experiences that extend beyond the game with ethical & positive marketing and fostering passionate communities.- Transcend the ceiling of game craftsmanship.

Mar 2023 - Present

Chief Revenue Officer

San Mateo, CA, US

Responsible for driving revenue and growth for the EVIL. Data scientists, monetization experts, marketers and action game fans, drop me a note! Looking forward to connecting and potentially building the next generation of entertainment together.Our team is spread across the world and we currently have colleagues in the Bay Area, LA, Wisconsin, Norway.

Nov 2018 - Dec 2022

Investor

Current

San Ġwann, SGN, MT

2022 - Present ~4 yrs 5 mos

Investor

Current

Berlin, Berlin, DE

2021 - Present ~5 yrs 5 mos

Investor

Current

New York City, New York, US

2020 - Present ~6 yrs 5 mos

Director Of Analytics And Data Science

Mz

Palo Alto, CA, US

- Built a world-class analytics and data science team of 25.- Developed ML systems for programmatic media buying, customer segmentation & modeling, and forecasting KPIs to automate media buying at scale.- Provided data-as-a-service solutions across different business units (Satori, Cognant and MZ Games Studio)

Mar 2016 - Jul 2018

Director Of Product

San Francisco, CA, US

Studio head and business owner of War of Nations. Under my management, the game reached to top 10 grossing on iOS and top 50 on AND in 2015. I was responsible for- Setting the business objective and strategic bet on the next big title/feature - Directly managing all 50 + personnel including Engineering, Design, QA, Product, and Art while building a world.

2014 - 2015 ~1 yr

Director Of Business Intelligence And Monetization

San Francisco, CA, US

Business Intelligence- Managed the live ops team of 11 to maximize life time value of our players across our mobile portfolio as well Canada studio, supporting over 20 titles.- Macro- and micro-tuning of all live operations via deep-dives, statistical modeling, and A/B testing- Solved big data problems at scale by automation, analytical frameworks, and.

2014 - 2014

Business Intelligence Manager

San Francisco, CA, US

- Led all data-driven efforts for our Card Studio; providing recommendations for product, customer support, analytics, and marketing teams to increase user experience and profitability- Game optimization/design to maximize player engagement and monetization

2013 - 2013

Sr. Business Intelligence Manager

San Francisco, CA, US

- Led a team of 8 data analysts to maximize life time value of our players across Hardcore, Midcore, and Casino Studios.- Macro- and micro-tuning of all live operations via deep-dives, statistical modeling, and A/B testing.- Solved big data analysis problems at scale by automation, analytical frameworks, and smart-reporting.

2013 - 2013

Sr. Game Data Analyst

San Francisco, CA, US

- Led all data-driven efforts for one of our flagship games; provided recommendations for product, customer support, analytics, and marketing teams to increase user experience and profitability- Created business intelligence communication tools, facilitating inter- and intra-team interactions- Developed statistical models to crack ranking algorithms of.

2012 - 2012

Business Operations Associate

Sunnyvale, CA, US

Helped LinkedIn Ads business grow over $100M/year by data-driven decision making.

2011 - 2012 ~1 yr

Business Analyst

San Francisco, CA, US

- Had in-depth experience understanding competitive relationships and growth opportunities related to online and TV advertising, consumer behavior, and best practices in marketing.- Gained experience in ecosystem analysis and developed demand, opportunity, and financial models for auto industry- Worked on customer segmentation, online and mobile profiling.

2010 - 2011 ~1 yr

Researcher Phd Candidate

Pittsburgh, PA, US

- Formulated, developed, and implemented machine learning algorithms into quantum chemistry, reducing the computational cost by up to 40%, while preserving the accuracy.- Modeled, designed, and proposed a class of dyes, allowing wet chemists to increase the resolution by 100-fold in bio-imaging applications (i.e. tracking proteins in living cells).

2004 - 2010 ~6 yrs
2 education records

Volkan Ediz education

Ph.D., Quantum Chemistry

Carnegie Mellon University

B.Sc., Chemistry

Koç University
FAQ

Frequently asked questions about Volkan Ediz

Quick answers generated from the profile data available on this page.

What company does Volkan Ediz work for?

Volkan Ediz works for Harmony Games Inc..

What is Volkan Ediz's role at Harmony Games Inc.?

Volkan Ediz is listed as CEO, Co-Founder @ Harmony Games Inc. at Harmony Games Inc..

What is Volkan Ediz's email address?

AeroLeads has found 3 work email signals at @superevilmegacorp.com for Volkan Ediz at Harmony Games Inc..

What is Volkan Ediz's phone number?

AeroLeads has found 8 phone signal(s) with area code 412, 916, 650, 408, 415, 707 for Volkan Ediz at Harmony Games Inc..

Where is Volkan Ediz based?

Volkan Ediz is based in San Francisco Bay Area, United States, United States while working with Harmony Games Inc..

What companies has Volkan Ediz worked for?

Volkan Ediz has worked for Harmony Games Inc., Super Evil Megacorp, Big Karma, Solsten, and Bunch.

How can I contact Volkan Ediz?

You can use AeroLeads to view verified contact signals for Volkan Ediz at Harmony Games Inc., including work email, phone, and LinkedIn data when available.

What schools did Volkan Ediz attend?

Volkan Ediz holds Ph.D., Quantum Chemistry from Carnegie Mellon University.

What skills is Volkan Ediz known for?

Volkan Ediz is listed with skills including Analytics, Data Analysis, Mobile Devices, Sql, Machine Learning, Big Data, Strategy, and R.

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