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Veteran software engineering, research, innovation and technology leader with numerous families of filed and issued patents. The primary coverage areas are advertising, media delivery and QoE, bandwidth optimization, video encoding and various end user applications on mobile, tablet, VR, AR, Set Top Box, and computer devices.I lead teams of extremely agile rapid prototyping software and research professionals studying market trends and identifying areas for revolutionary solutions. From these areas, we select areas for innovation and research. We file patents to protect the intellectual property generated from our research. Due to the amount of IPR, a subset of concepts is prioritized for prototyping. Great care and creativity are taken to identify business use cases which demonstrate a vision for generating profit from the technology inventions. I present concepts and demo POCs both internally and externally to high level executives and technology professionals at trade shows and customer sites. I also place prototype proof-of-concepts into customer labs for test trials.My teams and I have entered and won several business and technical innovation competitions using a combination of business case development and technology innovation presentations. All POCs show both the technology and business innovation.My latest innovation/research focus is CMAF low latency ABR video delivery + fast startup, 360 video delivery, bandwidth and QoE optimization, virtual and augmented Reality concepts. My focused industries are telecom, internet, cable, DSL, satellite, wireless (5G network slicing, edge processing, low latency), broadcast, video, and connected home.Due to the broad range of skills required for the position of Head of Media Innovation and Technical Research, I can perform in technology, software engineering, product management, vision/strategy and pre-sales leadership roles. I have participated representing my employers contributing to DASH-IF. VRIF. 3GPP SA4 and OpenXR. I have also led research projects which also contribute to multiple MPEG working groups.
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Sr Director Advanced Research And DevelopmentAdeia Nov 2021 - PresentSan Jose, Ca, UsAdeia is a leading R&D company that invents and accelerates the adoption of innovative technologies in the media, entertainment and semiconductor industries. Our continuous development of foundational solutions enables and shapes the future of digital entertainment, electronics, Artificial Intelligence and high-performance computing.In the role of Senior Director of Advanced Research, I report to the CTO and provide support contributing to the Technology Strategy & Roadmap and running Advanced Technology Research Projects. I provide strategic input on research and technological development in areas covering Video Services, eXtended Reality, Video Gaming, Automotive, Connectivity/Networks, Robotics and Consumer Electronics. In these specific vertical areas, my research covers extreme low latency processing and transport, Simultaneous Localization and Mapping (SLAM), Network Slicing (media optimized), Network Edge/Device computational split, Adaptive Bitrate Video (OTT) and many more technology horizontals. I give presentations at conferences and tradeshows like SCTE, NAB, IBC, IEEE MMSP, the Immersive Conference and do webinars and whitepapers on Adeia’s latest research and novel innovations. I also represent Adeia in the Metaverse Standards Forum. -
Master ResearcherEricsson Dec 2018 - Nov 2021Kista, Stockholm, SeLed the eXtended Reality research project focused on IP generation for 5G and future 6G network edge / device split processing, extreme low latency media processing and transport and device optimization concepts. The research project covered Augmented Reality, Mixed Reality, Merged Reality, Virtual Reality , haptics and cloud gaming. The specific research within each of those areas focused on media processing and transport optimization, network/device split for XR processing, optimization for XR device and edge processing, SLAM (Simultaneous Localization and Mapping), point cloud processing/compression, spatial audio, XR specific network APIs, XR use cases and enhanced user experience.In addition to leading the XR project, I represented Ericsson in VRIF and OpenXR. I also represented Ericsson in 3GPP SA4 focused on XR related media optimizations and my research project contributed to Next G Alliance and MPEG working groups covering video encoding , audio encoding and processing and Visual Point Cloud Compression all within the MPEG Immersive tracks. -
Head Of Media Innovation And Technical ResearchEricsson Dec 2015 - Dec 2018Kista, Stockholm, SeLed the technical innovation and research efforts for the media business unit inside of Ericsson. Since 2008, the Media Innovation Sub teams have filed 400+ patents in areas of content production, encoding, content distribution, adaptive bit rate video, advertising, end user experience and optimization of media delivery and streaming over mobile, DOCSIS and DSL networks. My teams are responsible for always researching emerging media technologies and innovating in targeted areas helping make Ericsson the leader in all areas related to media. Our rapidly developed POC prototype concepts demonstrating our innovation and research can be seen at major trade shows and in external innovation competitions. Ultimately, through my team's vision, research and innovation, Ericsson will continue to be the leader in the media industry drastically improving the media experience for everyone. -
Media, Research DirectorEricsson Dec 2008 - Dec 2015Kista, Stockholm, SeLed the Research, Innovation and Advanced Prototyping teams for the next generation of technologies for cable, IPTV, broadcast, and multiscreen video. Our focus in this time was innovation related to DLNA, Adaptive Streaming primarily focusing on MPEG DASH as well as advanced concepts in maximizing efficiency in the delivery of video streams over unmanaged networks. My team's vision was to innovate in areas offering the best end user experience while minimizing bandwidth usage in any unmanaged, semi-managed or managed network video streaming environment. We developed futuristic POC prototypes demonstrating the technical innovation as well as visionary business use cases leveraging the innovative technology.During this time, we were the top 3 finalists in innovation competitions 4 out of 5 years and won 3 out of 5 years . These competitions were both heavily sided toward business innovation however we leveraged our technical research and innovation to put together business use cases around the inventions. As professional Ericsson innovators and researchers, we moved from competing in competitions to mentoring and coaching colleagues with a passion for innovation and technology.My team and I represented Ericsson in the DASH-IF were Ericsson's primary contributors into that forum. -
Senior Engineering Manager/Architect, Conditional Access And Digital Rights ManagementEricsson Oct 2007 - Dec 2008Kista, Stockholm, SeLed a team developing Digital Rights Management and Conditional Access functionality for Ericsson's Video Back Office Product. -
Senior Engineering Manager/Architect, Switched Digital VideoTandberg Television Part Of The Ericsson Group Nov 2006 - Oct 2007UsLead a team as well as perform the Systems Architect role in the development of the Switched Digital Video system for TANDBERG Television. -
Lead Software Engineer, Xport Digital Media SolutionsTandberg Television Part Of The Ericsson Group Aug 2001 - Nov 2006UsDevelop software for the Cable, Broadcast, Telecom and Satellite industry. I led a team that develops products for MPEG2, MPEG4 and Windows Media 9 compression. The functionality we provided was for encoding, editing, packaging, transcoding and delivery of Video On Demand content. -
Senior Software EngineerRed Sky Interactive May 2000 - Aug 2001UsWith redsky interactive, I developed thin client/web application called primecontract for primavera systems (www.primecontract.com) now Oracle owned. This system was developed to provide an online solution for the Architectural, Engineering and Construction (AEC) industry. The purpose was to streamline the progress payment application and approval process as well as manage information that everyone in the building process may need from project inception through procurement, construction and into facility maintenance.http://www.oracle.com/us/industries/engineering-and-construction/overview/index.html -
Member Of The Technical StaffAt&T Labs Oct 1997 - May 2000Dallas, Tx, UsRestoration and routing research for optimized rerouting for service restoration at the DS3 level caused by failure in optical transmission as a result of fiber optic cable cuts/outages or equipment failures. -
Member Of The Technical StaffAt&T Bell Laboratories 1992 - 1997Holmdel, New Jersey, UsResearch directed toward provisioning and testing optimal connectivity and reliability at the T1 and T3 network level. This research focused on network topology optimized shorttest path and load balancing methods T1 and T3 links traversing fiber optic networks.
Christopher Phillips Skills
Christopher Phillips Education Details
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The University Of GeorgiaComputer Science -
The University Of GeorgiaComputer Science
Frequently Asked Questions about Christopher Phillips
What company does Christopher Phillips work for?
Christopher Phillips works for Adeia
What is Christopher Phillips's role at the current company?
Christopher Phillips's current role is Sr Director Advanced R&D at Adeia.
What is Christopher Phillips's email address?
Christopher Phillips's email address is ch****@****son.com
What schools did Christopher Phillips attend?
Christopher Phillips attended The University Of Georgia, The University Of Georgia.
What are some of Christopher Phillips's interests?
Christopher Phillips has interest in Writing, Boating, Paddle Boarding, Motocross, Water Skiing, Parasailing, Jet Skiing And Trading Stock, Art, Music, Anything Requiring Creativity.
What skills is Christopher Phillips known for?
Christopher Phillips has skills like Iptv, Telecommunications, Mobile Devices, Software Development, System Architecture, Java, Software Engineering, Software Design, Mobile Technology, Oracle, Solution Architecture, C.
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