Walter Scharold

Walter Scharold Email and Phone Number

Founder & CEO | 385 Productions @ 385 Productions
Walter Scharold's Location
London, England, United Kingdom, United Kingdom
Walter Scharold's Contact Details

Walter Scharold personal email

About Walter Scharold

Exceptionally versatile creative leader with hands-on experience in virtually all markets. Prolific contributor to 300+ titles: top iGaming to AAA Console to 15 #1 iOS apps.

Walter Scharold's Current Company Details
385 Productions

385 Productions

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Founder & CEO | 385 Productions
Walter Scharold Work Experience Details
  • 385 Productions
    Founder & Ceo
    385 Productions Nov 2023 - Present
    London, England, United Kingdom
    Turnkey Audio Solutions for Dynamic Media
  • Play'N Go
    Head Of Audio
    Play'N Go Aug 2022 - Nov 2023
    London, England, United Kingdom
    As Head of Audio at Play’n GO, I led a talented team to enhance the audio quality across our gaming portfolio, integrating dynamic music systems and synchronized A/V elements. I collaborated closely with animation, design, and IP teams to streamline workflows and elevate production standards. Beyond audio design, my role encompassed technical planning, tool development, and research into emerging audio tech, ensuring our games delivered standout soundscapes. I also focused on recruiting and mentoring team members, fostering a collaborative environment where we consistently pushed for innovation and excellence.
  • Play'N Go
    Audio Team Lead
    Play'N Go Jan 2021 - Aug 2022
    London, England, United Kingdom
    As Audio Team Lead at Play’n GO, I directed music, sound effects, and voiceover production, shipping 57 titles in 16 months while establishing the company’s first internal audio department. I designed the workflow, documentation, and processes to streamline production and collaborated with our Manila studio to create SoundStage 2.0, a custom iGaming audio middleware. My role involved recruiting and training the audio team, leading high-level creative and strategic initiatives with the Games Department, and serving as the technical liaison for music IP, as well as participating in the External Review Board to ensure top-quality content and innovation.
  • Igt
    Senior Sound Designer
    Igt Aug 2011 - Dec 2020
    London, United Kingdom
    Original music composition, sound design, and implementation for online and mobile slot games.
  • The Walt Disney Company
    Lead Audio Engineer
    The Walt Disney Company Aug 2010 - Jun 2011
    Management, Oversight, Development, and Production of: 'Tap Tracks' (musical transcriptions programmed for rhythm gaming) for: - Tap Tap Revenge 2 - Tap Tap Revenge 3 - Tap Tap Radiation (iPad) - Kings Of Leon Revenge - Justin Bieber Revenge - Tap Tap Revenge 3 Boost - Nirvana Revenge - Nickelback Revenge - Katy Perry Revenge - Linkin Park Revenge - Katy Perry Free sponsored by Bing! - Lady Gaga Revenge 2 - Katy Perry Revenge 2 - Green Day Revenge Riddim Ribbon FREE (iOS) - Oversight of content production for over 60 premium and free levels - Managed implementation and specifications for new audio engine - Redesigned original RR content system to expedite production cycles, simplify workflows Riddim Ribbon feat. Black Eyed Peas (iOS) - Designed and implemented entire MIDI Content System and Audio Framework - Creation of Song Levels - Drafted full documentation of proprietary content design protocolManager of External Team of Contractors for Tap Track and Riddim Level Design: - Recruited contractor candidates - Via Design Documentation and Best Practice Guides, training of a total of 16 external contractors - Currently managing 11 external contractorsSound Design & Original Music Composition: - Sound FX Creation for all apps listed above - Original Music for new apps currently in developmentMIDI Content System Design: - Conceptual and technical design and execution of proprietary MIDI content systems for Riddim Ribbon, Tap Tap Radiation, and unreleased apps currently in developmentNew Product Brainstorming: - Project Lead on brainstorming, conceptual design, and pre-production of new apps in development.
  • Disney Interactive Studios
    Audio Engineer & Midi Designer
    Disney Interactive Studios Oct 2009 - Aug 2010
    Creation of 'Tap Tracks' for Tap Tap Revenge games, remixing music, sound design for Tapulous' entire line of games for iPhone, iPod Touch, and Android-powered mobile devices. Game design for new music-based games for mobile devices.
  • Tapulous
    Audio Engineer & Midi Designer
    Tapulous Sep 2009 - Jun 2010
  • Activision
    Notetracker (Audio Dept.)
    Activision Jun 2008 - May 2009
    Transcribe and encode musical data for Guitar Hero: Van Halen, featuring the music of the classic 'Diamond Dave' era along with over 20 guest artist songs.Responsibilities include transcription of guitar, bass, and vocal parts for over 50 songs. Guitar and bass transcriptions were subjected to multiple rounds of difficulty reduction. Oversight of all animation, performance, lightshow, and animation data for all show elements in each song. Highly collaborative process: with audio director in the mixing and integration of the song audio in game; with animators and cinematic leads shaping the performance to the music; with software engineers fine tuning the game engine on a song-by-song basis to optimize playback.
  • Electronic Arts
    Mastering Engineer
    Electronic Arts May 2008 - Jul 2008
    Normalizing and volume matching of over 11,000 discrete files of dialog for MySims - Wii/PS3/XBox.Composer - Independent Contractor Other Ocean Interactive - Music for NeoPets Game for LeapFrog didj mobile gaming system
  • Steve Mayer Productions
    Composer
    Steve Mayer Productions Apr 2008 - Jul 2008
    Compose orchestral loops and stingers for NeoPets: game title for LeapFrog's 'didj' handheld educational gaming system.
  • Leapfrog
    Audio Lead
    Leapfrog May 2003 - Mar 2008
    Create and manage all audio assets for 29 shipped titles, including handheld and console video game titles and systems, educational toys, interactive books, CDs, and interactive DVD’s. Compose sound and music for video games, including scoring for animation and live-action footage. Follow the life of the project from composing music to casting and directing vocal talent; choosing the sound design; audio editing; collaborating with marketing, producers, and product designers; and developing audio style guides and production ‘best practices’ guides. Create instrument sets for 2-channel and 6-channel chips, hand held video game platforms, and video game consoles. Mix and master audio ranging from 8kHz mono to 48kHz stereo. Hire and manage external audio contractors.

Walter Scharold Skills

Composition Sound Composing Sound Design Midi Video Games Recording Audio Audio Editing Audio Post Production Audio Engineering Audio Mixing Game Development Music Production Game Design Music Sound Editing Field Recording Production Logic Pro Mastering Leadership Film Scoring Cubase Video Pro Tools Post Production Mobile Games Film Fmod Multimedia Original Music Animation Wwise Dialogue Editing Professional Audio Sfx Reason Guitar Studio Recording Orchestration Music Composition Audio Recording Audio Mastering

Walter Scharold Education Details

Frequently Asked Questions about Walter Scharold

What company does Walter Scharold work for?

Walter Scharold works for 385 Productions

What is Walter Scharold's role at the current company?

Walter Scharold's current role is Founder & CEO | 385 Productions.

What is Walter Scharold's email address?

Walter Scharold's email address is wa****@****ail.com

What schools did Walter Scharold attend?

Walter Scharold attended Oberlin College, Mills College.

What skills is Walter Scharold known for?

Walter Scharold has skills like Composition, Sound, Composing, Sound Design, Midi, Video Games, Recording, Audio, Audio Editing, Audio Post Production, Audio Engineering, Audio Mixing.

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