Wanderson Lopes Email and Phone Number
Wanderson Lopes work email
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Wanderson Lopes personal email
Hello, I'm Wanderson, 31 years old. I began my career at the age of 17 in the hospitality industry, where I held various positions, gaining valuable leadership experience. I highlight my role as a manager at a hotel with 436 rooms and 3 restaurants, where I led large teams and implemented strategies to optimize operations and ensure excellent service to guests.Today, I am a game developer. My journey from player to dedicated professional in the industry underscores my commitment to mastering the art and pushing technological boundaries.As a Unreal Engine & C++ programmer, I specialize in creating engaging gameplay for online multiplayer titles.• Collaborating with designers for performance-optimized experiences.• Resolving complex issues, ensuring sustainable technologies.• Diagnosing and fixing bugs for seamless gameplay.Contributions to notable projects:• Contenders Arena: Various gameplay areas, character abilities, UI implementation, and bug fixes.• SQUAD: System Engineer for Emotes in the 4.1 release, contributing to engaging experiences.• Beyond The Wire: Contributed in final stages, fixed numerous bugs, with in-game credits.Skills:• Programming Languages: C++, C#, Lua, Python• Game Development Engine: Unreal Engine (4-5)• Tools: Visual Studio, Rider, PerForce, Swarm, Git, JIRA, Confluence
Avalon
View- Website:
- playavalon.com
- Employees:
- 76
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Back End | Systems | Build EngineerAvalonState Of Rio De Janeiro, Brazil -
Gameplay EngineerAvalon Aug 2024 - PresentUnited StatesResponsible for developing and implementing multiplayer gameplay mechanics and features using Unreal Engine. Collaborating cross-functionally with teams to design and integrate gameplay systems, ensuring the smooth functioning of multiplayer experiences. Focused on optimizing multiplayer performance and resolving technical issues.• Developed a Character Leveling System for AVALON, enabling dynamic power progression through experience accumulation and level-based rewards. Integrated a flexible structure for tracking experience, granting bonuses like new abilities, stat boosts, and currency rewards, while maintaining a modular architecture for future scalability in reward systems and NPC leveling.• Developed an advanced Stats System for in-game actors, allowing for complex power and progression tracking. Implemented various stat types such as Attributes, Resources, and Counters, with both simple and complex calculation capabilities. Integrated component value caching to optimize runtime performance and replicated stat data efficiently using conditional replication strategies. Implemented mechanisms for dynamic stat modification and validation, ensuring seamless gameplay experiences and robust scalability. -
Independent Game DeveloperAutônomo Oct 2023 - PresentI'm working on a realistic FPS game with full-body character visibility.The project is documented on Confluence and managed with JIRA. This is my main project, while I also explore other development areas, like GAS and computer graphics concepts.Maintained a GitHub repository with common C++ Data Structures.Engaged with game development communities and stayed informed on industry trends.
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Junior ProgrammerGamecan Jun 2023 - Oct 2023Parnu, Pärnu, EstôniaCollaborated with designers to implement gameplay experiences, ensuring fast and efficient performance using Unreal Engine 5. Write performance-first code and work closely with fellow engineers to solve problems and develop sustainable and maintainable technologies.Maintain and improve core software using C++, ensuring optimized code for all platforms.Diagnose and address bugs and performance issues in gameplay code.Collaborate with members of other departments, such as sound, animation, and VFX, on cross-department features. Actively participate in team meetings, including daily stand-ups, to contribute to the overall progress of the project. -
Junior Gameplay EngineerOffworld Industries May 2022 - Dec 2022Canada, BcI work collaboratively with engineers to tackle challenges and find effective solutions, and I excel at diagnosing and resolving bugs in gameplay code. I have also collaborated with various departments, including sound, animation, and VFX, on cross-department features. Notably, I contributed to "Beyond the Wire" and "SQUAD."I played a pivotal role in a task force focused on implementing the Emote System, particularly overseeing gameplay aspects. I worked closely with designers and engineers to ensure seamless integration of gameplay features, facilitating effective communication and coordination across teams. This initiative was a significant feature for the 4.1 release. -
Night ManagerFasano Apr 2018 - Sep 2018Rio De JaneiroI represented the management during the night shift, assisting the Front Office Manager in all aspects of the department, including but not limited to operations, planning, budgeting, personnel, and payroll in accordance with hotel policies and procedures. Providing leadership and support to all Front Office members and enforcing Hotel Excellence Standards in all supervised areas. It was my final period in the hospitality industry before taking a break to assess which next challenge would fulfill me with happiness. -
Assistant Night ManagerGrand Hyatt Feb 2016 - Jul 2017Rio De JaneiroI embraced the challenge as Assistant Front Office Manager during a pivotal moment for the entire hospitality industry in Rio de Janeiro, the year of the Olympics. I was one of the individuals responsible for structuring all procedures related to front office operations, including reception agents, bellmen, concierges, guest services (call center), and especially the night audit. This entailed a significant responsibility, overseeing the audit of 436 rooms and 3 restaurants. Additionally, in the absence of the Front Office Manager or Resident Manager, I took charge of the Front Office Department's operations. -
Front Office SupervisorJw Marriott Feb 2015 - Feb 2016Rio De Janeiro, BrazilPromoted to Reception Supervisor, I oversaw a team of 14 front office agents and also implemented a specific schedule for the Bellmen and Concierge department, which did not exist until then. This made me responsible for the performance and requests of the staff in this sector, totaling approximately ~30 employees under my supervision. In addition to being the Night Supervisor, when the hotel audit was conducted, all hotel transactions went through me, were reconciled, and then forwarded to the finance department. A significant pride was achieving a 100% accuracy rating during the global Marriott audit for the first time in the history of this unit. I left Marriott to pursue an opportunity to open a new hotel in the year of the Rio 2016 Olympics. -
Front Office AgentJw Marriott Aug 2010 - Feb 2015Rio De Janeiro, BrazilI transferred the experience gained during my internship in the Housekeeping and Reservations departments, which greatly distinguished me while working as a Reception Agent. I was able to understand many, if not all, departments that align with reception, facilitating communication between these departments, understanding their needs, and adapting to our requests. Because everything starts and/or ends at the hotel reception. I was responsible for the hotel's night audit for much of my time as a Reception Agent and also covered positions as Reservations Coordinator when they were absent. -
Hospitality InternJw Marriott Aug 2009 - Aug 2010Rio De Janeiro, BrazilI began my professional journey in the hospitality sector while pursuing a degree in Tourism. During this time, I excelled initially in the Housekeeping department before transitioning to the Reservations department, where I performed my duties with excellence. Subsequently, I was hired as a Reception Agent, becoming the first intern to be hired in this role in the history of the hotel. This achievement was driven by my exceptional proficiency in handling hotel systems, including Opera PMS and exclusive Marriott network systems. Additionally, I distinguished myself through swift problem-solving, consistently maintaining a high level of quality and attention to detail, crucial attributes in the demanding luxury hospitality market.
Wanderson Lopes Skills
Wanderson Lopes Education Details
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Current Gpa 3.8. -
Turismo
Frequently Asked Questions about Wanderson Lopes
What company does Wanderson Lopes work for?
Wanderson Lopes works for Avalon
What is Wanderson Lopes's role at the current company?
Wanderson Lopes's current role is Back End | Systems | Build Engineer.
What is Wanderson Lopes's email address?
Wanderson Lopes's email address is wa****@****att.com
What schools did Wanderson Lopes attend?
Wanderson Lopes attended Unicesumar, Universidade Veiga De Almeida.
What are some of Wanderson Lopes's interests?
Wanderson Lopes has interest in Environment, Arts And Culture.
What skills is Wanderson Lopes known for?
Wanderson Lopes has skills like Linux, Hotel Booking, Alimentos E Bebidas, Unreal Engine, Microsoft Powerpoint, Front Office, Hotelaria, Unreal Engine 4, Revenue Analysis, Reservation, Atendimento Ao Cliente, Microsoft Office.
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Wanderson Lopes
Técnico Em Mecânica Industrial | Setor Mecânico | Cursando Engenharia MecânicaLençóis Paulista, Sp -
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