Qa Lead
Currentleader of QA teamprioritizing team members according to schedule and game stategiving assignments to the team every weekmentoring team members - where needed - on any of their needs and questionsattending daily scrum and weekly leads' meetings to keep team appraised of the company needs and convey QA team's needs to keep projects on track.managing bugs database, adjusting and re-assigning as necessarytesting games on various platforms including PC, iOS, Android, Linuxfrom November 2015 to mid 2019, I've also been doubling my duties as co-administrator - with PR Manager Katie Hallahan - of our social media campaigns for our games and other promotionsBug Database: RedmineDev Environment: UnitySource Control: Tortoise SVNGames:Bleeding MoonsProject Lead: Olivier LarrieuA Rite From The StarsProject Lead: Carlos HernandoThe Silver Lining Haunted Castle ExperienceProject Lead: Richard FloresTick's Tales: A Knight to RememberProject Lead: Bryce CovertE-Tournament PokerClient: E-Tournament Poker, Inc.Cornerstone: The Song of TyrimProject Lead: Jonathan PrytzMorningstar: Descent to DeadrockProject Lead: Andras AsztalosSupreme League of PatriotsProject Lead: Phil IngsCognition: An Erica Reed Thriller - Game of the Year EditionProject Lead: Nick BryanProject Lead: Richard Flores (mobile and Jump editions)QuestRun (mobile edition)Project Lead: Jerome BodinHeroes & Legends: Conquerors of KolharProject Lead: Jerome BodinQuest for InfamyProject Lead: Steven Alexander, Shawn MillsThe Last Door Collectors Edition - Seasons 1 and 2Project Lead: Mauricio GarciaProject Lead: Andres Rodero (Jump edition)Moebius: Empire RisingProject Lead: Cesar Bittar, Jane JensenGabriel Knight: Sins of the Father - 20th Anniversary EditionProject Lead: Cesar Bittar, Jane Jensen