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Wayne Sung Email & Phone Number

Location: Irvine, California, United States 5 work roles 2 schools
1 work email found @postudios.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email w****@postudios.com
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Current company
Role
QA Lead
Location
Irvine, California, United States

Who is Wayne Sung? Overview

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Quick answer

Wayne Sung is listed as QA Lead at Phoenix Online Studios, based in Irvine, California, United States. AeroLeads shows a work email signal at postudios.com and a matched LinkedIn profile for Wayne Sung.

Wayne Sung previously worked as QA Team Member at Phoenix Online Studios and Game Jammer at Game Jammer. Wayne Sung holds Bachelor Of Science (Bs), Computer And Information Sciences, General from Uc Irvine.

Company email context

Email format at Phoenix Online Studios

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{first}.{last}@postudios.com
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AeroLeads found 1 current-domain work email signal for Wayne Sung. Compare company email patterns before reaching out.

Profile bio

About Wayne Sung

I'm a creative person with technological coding background whose 12 years of IT services and programming gives me immediate insight into how to connect people with technology.And my people skills have been honed from my years of working directly with my customers and communicating with my co-workers and team members.Which leads me into the realm of production where I continue to grow as a QA Lead for independent game studio and publisher Phoenix Online Studios.In the time I've been in video game QA, I sincerely believe QA should have a voice in development. I've seen how spotting issues early on can save so much hassle. I've also experienced how some insight into the development process can inform better reporting content and even practices.And I continue to look for projects that would connect. For I believe in connection is where both games and gamers will next go. Whether it be only in online forums and social media or syncing multiple apps and platforms to one game.This integration of best of many worlds is what intrigues me. Do you have one I can explore with you? Let me know! Thanks for visiting!

Listed skills include Programming, C#, C++, Game Development, and 26 others.

Current workplace

Wayne Sung's current company

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Phoenix Online Studios
Phoenix Online Studios
QA Lead
AeroLeads page
5 roles

Wayne Sung work experience

A career timeline built from the work history available for this profile.

Qa Lead

Current

leader of QA teamprioritizing team members according to schedule and game stategiving assignments to the team every weekmentoring team members - where needed - on any of their needs and questionsattending daily scrum and weekly leads'​ meetings to keep team appraised of the company needs and convey QA team's needs to keep projects on track.managing bugs database, adjusting and re-assigning as necessarytesting games on various platforms including PC, iOS, Android, Linuxfrom November 2015 to mid 2019, I've also been doubling my duties as co-administrator - with PR Manager Katie Hallahan - of our social media campaigns for our games and other promotionsBug Database: RedmineDev Environment: UnitySource Control: Tortoise SVNGames:Bleeding MoonsProject Lead: Olivier LarrieuA Rite From The StarsProject Lead: Carlos HernandoThe Silver Lining Haunted Castle ExperienceProject Lead: Richard FloresTick's Tales: A Knight to RememberProject Lead: Bryce CovertE-Tournament PokerClient: E-Tournament Poker, Inc.Cornerstone: The Song of TyrimProject Lead: Jonathan PrytzMorningstar: Descent to DeadrockProject Lead: Andras AsztalosSupreme League of PatriotsProject Lead: Phil IngsCognition: An Erica Reed Thriller - Game of the Year EditionProject Lead: Nick BryanProject Lead: Richard Flores (mobile and Jump editions)QuestRun (mobile edition)Project Lead: Jerome BodinHeroes & Legends: Conquerors of KolharProject Lead: Jerome BodinQuest for InfamyProject Lead: Steven Alexander, Shawn MillsThe Last Door Collectors Edition - Seasons 1 and 2Project Lead: Mauricio GarciaProject Lead: Andres Rodero (Jump edition)Moebius: Empire RisingProject Lead: Cesar Bittar, Jane JensenGabriel Knight: Sins of the Father - 20th Anniversary EditionProject Lead: Cesar Bittar, Jane Jensen

Jan 2014 - Present

Qa Team Member

active tester and bug reporter for the studio's adventure games using Redmine and Unity via SVN, reporting directly to QA team leader and developersGame: Lost CivilizationProject Lead: Petr VochozkaGame: Face Noir (English localization)Project Lead: Gabriele Papalini, Marco Sgolmin, Cesar BittarGame: Moebius: Empire RisingQA Lead: Daniel LigmanTechnical Lead: Weldon HathawayProject Lead: Cesar Bittar, Jane JensenGame: Cognition: An Erica Reed ThrillerQA Lead: Daniel LigmanTechnical Lead: Weldon HathawayProject Lead: Cesar Bittar, Katie Hallahan, Nick Bryan

May 2012 - Dec 2013

Game Jammer

Game Jammer

Attend various events that challenge individual and team game development skills.Have participated in various roles for game jams whose time limits would range from 24 hours to two weeks.The most oft-attended is the annual 48-hour IGDA Global Game Jam hosted at various sites each January.This position was created as a summary of the various game jams I've attended. Details can be found under each individual project.Games:Galactic MechanicGlobal Game Jam 2018Role: Writer, Producer, DesignerWinner of Best Narrative in iThrive Kindness Diversifier contestAur RisingIGDA Global Game Jam 2016Role: Writer, ProducerMonster Desert Island - SissyFight modMario Kart Chaos CatchupGDC 2015 Game Design WorkshopP. Jack MacCheese in Squeaky LeaksIGDA Global Game Jam 2015Role: Producer, Co-designerOperation "Charlie"IGDA Global Game Jam 2014Role: Co-writer, Co-designerColors and OthersUCI Autism AppJam 2013Role: Producer, Co-designerSpirit HeartIGDA Global Game Jam 2013Role: CreatorOutbreakWildpockets Game Jam 2009Role: UI Scripter

Programmer Analyst

Fountain Valley, Ca, Us

Project manager and developer on various projects. Most recently, on a group of team-based projects in BPM.I would also mentor many of the newcomers to the department, introducing them into the basics of our group but leading them to discover and walk their own path.Applications I worked on would save my fellow co-workers hours of time per day in daily tasks from online sales report data analysis to scan analysis of product shipments to web application customer service like RMA.For many of my applications, I would design and apply clever uses of code and database queries to simplify maintenance and achieve quick feature swap.My strongest asset in these projects, however, is my ability to translate geek to common language.Part of my job is indeed to serve as a human interface between our fellow co-workers and the technology they need for the features they request.Keeping them informed and keeping in contact with updates and demos, and in turn get immediate feedback from my target consumer, I make sure my clients are satisfied with the products I deliver.I'm not just a coder. I code for people. I love the human side of my work. Keeps me grounded and reminds me of who I'm working for. :)

Nov 1999 - Jun 2012

Volunteer

Los Angeles, Us

A volunteer coach for the annual Youth Oympics (APEX YO).Worked closely with a co-coach and bonded with the group of students on the team, leading the kids through a series of events to completion.Though rewarding in seeing the team work together under our guidance, I think earning an actual hug from a 13-year old boy was probably the biggest accomplishment and made all the work worthwhile.

May 2009 - May 2009
2 education records

Wayne Sung education

Bachelor Of Science (Bs), Computer And Information Sciences, General

Uc Irvine

Education record

University High School, Irvine
FAQ

Frequently asked questions about Wayne Sung

Quick answers generated from the profile data available on this page.

What company does Wayne Sung work for?

Wayne Sung works for Phoenix Online Studios.

What is Wayne Sung's role at Phoenix Online Studios?

Wayne Sung is listed as QA Lead at Phoenix Online Studios.

What is Wayne Sung's email address?

AeroLeads has found 1 work email signal at @postudios.com for Wayne Sung at Phoenix Online Studios.

Where is Wayne Sung based?

Wayne Sung is based in Irvine, California, United States while working with Phoenix Online Studios.

What companies has Wayne Sung worked for?

Wayne Sung has worked for Phoenix Online Studios, Game Jammer, Kingston Technology, and Asian Professional Exchange (Apex).

How can I contact Wayne Sung?

You can use AeroLeads to view verified contact signals for Wayne Sung at Phoenix Online Studios, including work email, phone, and LinkedIn data when available.

What schools did Wayne Sung attend?

Wayne Sung holds Bachelor Of Science (Bs), Computer And Information Sciences, General from Uc Irvine.

What skills is Wayne Sung known for?

Wayne Sung is listed with skills including Programming, C#, C++, Game Development, .Net, Microsoft Sql Server, People Skills, and Sql.

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