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Wayne Grant is a Lecturer at Stanford University. He possess expertise in e learning, educational technology, instructional design, program management, strategic partnerships and 40 more skills.
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LecturerStanford UniversityNevada City, Ca, Us -
LecturerStanford University Oct 2018 - PresentStanford, CaliforniaAdvancing the design and development of educational technology (ed-tech) products by applying an evidenced-based approach to learning materials design. Courses expose students to a range of learning theories in which they examine existing ed-tech products in terms of how each embodies central concepts in learning. Applying principles of design, students work with a variety of fabrication technologies (e.g., laser cutters, 3D printers, Arduino boards, sensors, programming languages, etc.) to design and develop innovative, evidence-based, ed-tech prototypes or novel extensions to existing ed-tech products. -
PartnerEducation Technology Advisers Jul 2017 - PresentDefine and design comprehensive, technology-enhanced solutions and strategies for 21st century teaching and learning. Provide support to companies, government agencies, and educators worldwide to advance the effective use of technologies that improve learning experiences for students of all ages. -
Director, User Experience, Intel EducationIntel Corporation Aug 2013 - Jun 2016Santa Clara, CaDirected globally distributed user experience research and product development that defined and designed comprehensive, research-grounded, technology-enhanced solutions for 21st century teaching and learning. Managed an extraordinary team of human factors researchers, learning interaction designers, industrial designers and user interface designers, to move from research-grounded ideation, through prototype to high volume, globally distributed, education products. -
Director, Research And Planning (Rap)Intel Corporation Feb 2011 - Aug 2013Drove ethnographic research, product research and definition, market research and platform planning for the Education Market Platforms Group (EMPG) at Intel. -
Adjunct FacultyWright State University Sep 2012 - Sep 2014Advised doctoral students interested in the following areas of User Experience and Human Computer Interaction: Augmented Reality, Learning Analytics, Adaptive Learning, Natural User Interfaces, Universal Design for Learning. -
Chief Education OfficerPasco Scientific Jun 2004 - Feb 2011Roseville, CaSet corporate vision and product direction for the application of digital technologies to science teaching and learning. Led the development of the SPARK Science Learning System that included SPARK, a touch-enabled, handheld, sensor-based, data collection and data visualization device; SPARKVue, a data visualization and data analysis application; SPARKLabs, content embedded in SPARK designed to support guided inquiry. Led the development of AirLink SI, the first commercially available, educationally focused, wireless sensor interface. -
PresidentImagiworks, Inc. Jun 1998 - May 2004San Mateo, CaPresident and founder of ImagiWorks, Inc. the first company to bring patented, handheld sensor-based, science solutions to the education market.
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Vp EducationKnowledge Revolution Jun 1996 - May 1998San Mateo, CaLed the development of inquiry-oriented science, math and engineering applications designed for the K-12 and higher education markets
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Principal ScientistSri International Aug 1994 - May 1996Led research and development of distributed, multi-user environments designed to support teacher professional growth. Conducted usability studies of wireless, wearable computers for use in high-intensity, life-threatening contexts. -
Senior ScientistApple May 1986 - Sep 1992Cupertino, CaAs Senior Scientist with Apple Classrooms of Tomorrow (ACOT), an advanced research and development program at Apple, developed and managed the Situated Technology Research (STR) user study program to design, develop, and study the use of leading-edge educational hardware and software prototypes. Most notably, led the Wireless Coyote and Cloud Forest Classroom projects, which examined ways in which mobile, wireless computing would affect how teachers and students would conduct environmental science investigations in the future. Wireless Coyote and its sequel Cloudforest Classroom helped Apple in 1991-1992 to convince the USA FCC to use radio frequencies to move data, which enabled texting and other mobile communications. FCC members viewed raw footage of the ACOT experiment in Tucson to make their decision. -
Bush PilotRemote Northern Air Carriers May 1976 - May 1986Flew charter and provided mission support services for geological exploration teams throughout remote regions of the Canadian Shield in Northwestern Ontario, Canada.
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Curriculum Designer & Master TeacherConfederation College Of Applied Arts & Technology Sep 1975 - Sep 1985Thunder Bay, Ontario, CanadaDesigned, developed, delivered high demand courses that focused on methods for studying the future, which examined the social, economic and personal impact of digital technologies.
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Math TeacherRed Lake District High School Sep 1970 - Jun 1975Red Lake, Ontario, CanadaFocused on the development of hands on tools and active learning approaches to make math learning more relevant and motivating.
Wayne Grant Skills
Wayne Grant Education Details
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Design & Evaluation Of Education Programs -
Interactive Educational Technology -
Aviation/Airway Management And Operations -
Clinical Psychology -
Cognitive Psychology
Frequently Asked Questions about Wayne Grant
What company does Wayne Grant work for?
Wayne Grant works for Stanford University
What is Wayne Grant's role at the current company?
Wayne Grant's current role is Lecturer.
What is Wayne Grant's email address?
Wayne Grant's email address is wg****@****rks.com
What is Wayne Grant's direct phone number?
Wayne Grant's direct phone number is +191678*****
What schools did Wayne Grant attend?
Wayne Grant attended Stanford University, Stanford University, Confederation College, Lakehead University, Mcgill University.
What skills is Wayne Grant known for?
Wayne Grant has skills like E Learning, Educational Technology, Instructional Design, Program Management, Strategic Partnerships, User Experience, Human Computer Interaction, Teaching, Research, Higher Education, Strategy, Curriculum Design.
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Wayne Grant
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Wayne Grant
Information Technology Manager | Championing People, Purpose, ProcessNew York City Metropolitan Area -
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