Warren Colbert
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Warren Colbert Email & Phone Number

Building products people love at Epic Games
Location: Walnut Creek, California, United States 16 work roles 4 schools
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✓ Verified August 2026 3 data sources Profile completeness 86%

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Current company
Role
Building products people love
Location
Walnut Creek, California, United States
Company size

Who is Warren Colbert? Overview

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Warren Colbert is listed as Building products people love at Epic Games, a with 201 employees, based in Walnut Creek, California, United States. AeroLeads shows a matched LinkedIn profile for Warren Colbert.

Warren Colbert previously worked as Director of Product Management, Social at Epic Games and Principal Product Lead, Communities at Roblox. Warren Colbert holds Science, Technology, And Society from Stanford University.

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Epic Games

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Profile bio

About Warren Colbert

If nothing else, I'm customer obsessed and impact driven.--A couple of things I think I know...--Products that support Growth, Communities, Communications, Video, Comms Safety, and Content Experiences. I care A LOT about technical and user experience architecture.I'm a quick study and will dive into anything...

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Epic Games
Epic Games
Building products people love
Cary, NC
Website
Employees
201
AeroLeads page
16 roles · 12 years

Warren Colbert work experience

A career timeline built from the work history available for this profile.

Director Of Product Management, Social

Current

Cary, Nc, Us

Social PM team lead committed to helping friends play and communicate throughout the Fortnite metaverse. We're making it easier and safer to build friendships and experience social play amongst a massive global playerbase.

Jul 2024 - Present

Principal Product Lead, Communities

San Mateo, California, Us

Leading product for Roblox Communities. As a member of the Communities team, I work with a close knit group of passionate builders on a mission to build products that enable anyone to start and grow a community on Roblox. As a team, we work across the Roblox branded applications as well as the standalone Roblox owned group communications application, Guilded.

Nov 2022 - Jul 2024

Group Product Manager, Creators & Conversations

San Francisco, Ca, Us

* Build and grow a team of highly motivated and capable Product Managers with a very ambitious scope.Below are the workstreams my teams are executing against(reach out if they sound exciting!):* Conversational Safety - Grow the % of healthy content impressions on Twitter* Incentives - Design incentive systems that reward constructive participation and disincentivizes abusive/toxic behavior.* Creators - Deliver more monetary and non-monetary value to Creators on Twitter* Direct Messages - Product lead for Twitter Direct Messages

Jan 2021 - Nov 2022

Senior Group Product Manager, Applications

Irvine, Ca, Us

Managed four product teams (11 PMs)* Responsible for the Blizzard Desktop Application which is the primary way for players to buy & launch Blizzard & Activision games. Additionally, the app contains a player's friend's list and the team is responsible for player communications features. Lastly, the desktop application includes a content feed for each game.* Responsible for the mobile Blizzard Battle.net social app used by players to communicate with their Blizzard Friends on their mobile device. The team also built and maintains the Blizzard Authenticator and BlizzCon Mobile Apps.* Responsible for Blizzard & BlizzCon web apps and a new content experience to drive player growth & increase revenue.

Apr 2019 - Dec 2020

Principal Product Manager, Viewer Engagement

San Francisco, California, Us

IC*Noteworthy Contributions*- Partnered with UX Research and Data Science to define a new customer segment.- Served as Twitch Product Lead for two joint Amazon projects- Member of Senior PM Leadership Team - Met weekly with other senior PMs to improve PM culture, Introduce programs to level up PMs, Planned PM quarterly offsite for a team of 40+ PMs.

2018 - Mar 2019

Principal Product Manager - Growth, Chat/Messaging/Safety, Discovery

San Francisco, California, Us

IC + Managed 6 PMs*Noteworthy Contributions*- Responsible for hiring and managing PMs for Discovery, Growth and Chat Products.- Authored and/or facilitated Weekly & Monthly Business Reviews- Led/coached Product Reviews with CEO- Partnered with Data Science to deliver the first viewer lifecycle segmentation that made the case for the formation of the Twitch Growth Team and served as founding PM for the team.- Founding Member of Senior PM Leadership Team - Met weekly with other senior PMs to improve PM culture, Introduce programs to level up PMs, Plan PM quarterly offsites for a team of 40+ PMs.

2016 - 2018 ~2 yrs

Product Manager - Social Communities, Mobile, Gaming Console And Tv Connected Devices

San Francisco, California, Us

IC + Managed team of 2 PMs*Noteworthy Contributions*- Launched user-to-user messaging feature- Launched user Friends system- Launched a language specific feature to prevent abuse from foreign language speakers.

2015 - 2016 ~1 yr

Product Manager - Social/Communication

San Francisco, California, Us

Individual Contributor (IC)*Noteworthy Contributions*- Launched Host Mode feature which was one of the single biggest contributors to an increase in the company’s primary output metric in the company’s history.- Launched Chat Mentions, the primary mechanism for chatters to hold conversations.

Apr 2014 - 2015

Director Of Product Management

San Francisco, Ca, Us

Team Management(5 PMs & 1 Project Manager) -- Quarterly planning- Personnel management & growth- Hiring- BudgetIndividual Contributor -- Interaction design and optimization- Funnel optimization- Growth & engagement projects

Apr 2012 - Apr 2014

Lead Product Manager

San Francisco, Ca, Us

Growth & Revenue focused, and keeping the team lean and mean.Growth - primary focus is on increasing the viral coefficient in both desktop and mobile environments and growing our current 30M user base. A heavy focus on running frequent experiments and making data driven decisions and then solidifying the chosen path with a finished UX.Revenue - primary focus on maintaining and optimizing a $XXM revenue stream as well as the introduction of a promising new revenue generating product.In addition to driving the growth and revenue teams, I serve as the product management team lead. This includes working with the head of engineering, design and the CEO to increase throughput of our 5 cross functional product teams.

Jul 2012 - Mar 2013

Product Manager

San Francisco, Ca, Us

Growth and Revenue teams

May 2012 - Jul 2012

Product Manager, Social Apps

Austin, Texas, Us

What the products do: Makes online commerce social.What I do: Build and deliver products that maximizes value for brands and consumers alikeProof that it works

May 2011 - May 2012

Advisor

Joynin Elevator Pitch: JoynIn increases businesses’ bottom line by rewarding customers for bringing in friends, and employees for bringing in customers.My role: I work closely with the executive team and engineering team on developing product strategy and user interaction design.

Mar 2011 - May 2012

Founder/Front-End Hacker/Product Lead

Car Overload

I drove the product vision and requirements for the site and lead the team. I designed and implemented the front-end and UI for the site, as well as some of the information architecture.I spec'ed out and built the following features from the ground up- In house AJAX commenting system- Interactive activity feed and Dashboard aggregating content from across the entire site based on user preferences.- Facebook Open Graph Authentication integration along with our in-house registration- Follow/Favorite users and content- All other front-end features.

Jul 2009 - Mar 2011

Product Manager

San Jose, Ca, Us

Identifying market opportunities and developing products. Driving products from conception to launch, and educating the sales education.Additional responsibilities include developing product positioning and designing collateral for sales and business development. Sales & Business Development support during prospective client and partner presentations. Primary blog contributor www.baynote.com/blog. Competitive analysis.

Jun 2007 - Jul 2009

Search Strategist Intern

San Francisco, Ca, Us

Search engine optimization

Feb 2007 - May 2007
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 201 employees →

4 education records

Warren Colbert education

Science, Technology, And Society

Stanford University

High School Diploma

Iona Preparatory School

Education record

Collegiate School

Education record

United Nations International School
FAQ

Frequently asked questions about Warren Colbert

Quick answers generated from the profile data available on this page.

What company does Warren Colbert work for?

Warren Colbert works for Epic Games.

What is Warren Colbert's role at Epic Games?

Warren Colbert is listed as Building products people love at Epic Games.

Where is Warren Colbert based?

Warren Colbert is based in Walnut Creek, California, United States while working with Epic Games.

What companies has Warren Colbert worked for?

Warren Colbert has worked for Epic Games, Roblox, Twitter, Blizzard Entertainment, and Twitch.

Who are Warren Colbert's colleagues at Epic Games?

Warren Colbert's colleagues at Epic Games include Kaysan Ghani, Amin E., Arnau Plaza, Noway Scooby, and Maciuś Junior.

How can I contact Warren Colbert?

You can use AeroLeads to view verified contact signals for Warren Colbert at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Warren Colbert attend?

Warren Colbert holds Science, Technology, And Society from Stanford University.

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