Wee Hoe Tan Email & Phone Number
@unikl.edu.my
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Who is Wee Hoe Tan? Overview
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Wee Hoe Tan is listed as Chair of INGSA - Asia at International Network for Governmental Science Advice (INGSA), based in WP. Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia. AeroLeads shows a work email signal at unikl.edu.my and a matched LinkedIn profile for Wee Hoe Tan.
Wee Hoe Tan previously worked as Professor at Ucsi and Columnist at Sin Chew Daily. Wee Hoe Tan holds Hubert H. Humphrey Followship Program, Higher Education/Higher Education Administration from Penn State University.
Email format at International Network for Governmental Science Advice (INGSA)
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AeroLeads found 1 current-domain work email signal for Wee Hoe Tan. Compare company email patterns before reaching out.
About Wee Hoe Tan
I am building up a portfolio in R&D in game-based learning and learn-based gaming.Specialties: Game-based learning, learn-based gaming, educational studies, social science research methodologies, academic writing, Sun Tzu's The Art of War, 3D animation, e-learning
Listed skills include E Learning, Lecturing, Instructional Design, Game Design, and 20 others.
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Wee Hoe Tan work experience
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Chair Of Ingsa - Asia
Current
Professor
CurrentColumnist
CurrentI was invited to start a column and write articles every fortnight for Sin Chew Daily. I named the column as 马林学者, which means scholar in Tanjong Malim.
Associate Professor
Adjunct Assoc Prof
Associate Professor
Teaching undergraduate and postgraduate courses in creative multimedia.Supervising postgraduate research projects. Conducting R&D in creative multimedia, specifically in games and animation for education. Offering consultation services to government officers, academics and professionals in the creative industry.
Senior Lecturer
Programme Coordinator of the Bachelor of Design in Education Games (to be offered in 2016).Lecturer of the Bachelor of Design programmes.Researcher in game-based learning & learn-based gaming projects.Supervisor of postgraduate students in Multimedia Education, Digital Games & Game-based Learning.
Tutor
Universiti Pendidikan Sultan Idris (UPSI) is a specialist university that focuses on nurturing school teachers in Malaysia. I received a fellowship to pursue a doctorate degree in the UK from UPSI and Ministry of Higher Education, Malaysia. I am currently a faculty member of the Faculty of Arts, Computing and Creative Industry.
Visiting Research Scientist At The Play2Prevent Lab
Under the Humphrey Fellowship Program, I started my professional affiliation at the play2PREVENT Lab at Yale Center of Health and Learning Games, under the supervision of Dr. Kimberly Hieftje. The Yale School of Medicine appoints me as a Visiting Research Scientist at the Department of Internal Medicine, Section of General Medicine at Yale University.
Humphrey Fellow
I am sponsored by the US Government to join the 2017/2018 Hubert H. Humphrey Fellowship Program. As the field I choose is Education Administration, Planning and Policy, I am assigned to the College of Education at Pennsylvania State University. I look forward to optimize this wonderful learning opportunity. At UPSI, a new training program has been created.
Visiting Faculty
I am sponsored by UPSI under an attachment programme to be a Visiting Faculty / Visiting Fellow at Singapore University of Technology and Design. I am attached to the SUTD Game Lab, reporting to the Director of the lab, Assistant Professor Dr Simon Lui.
Director
I was appointed as the Director of UPSI Education Research Laboratory (UERL). My main responsibility was to establish the physical and virtual presence of the first education research lab in Malaysia, particularly in three focus areas, i.e. Teaching and Learning, Assessment and Instrumentation, and Creativity and Innovation. During my term as the Director.
Game-Based Learning Consultant
My role as a consultant of KNI is deveploping the game analysis and review mechanism, which could be applied to identify and integrate game-based learning elements in commercial games. Also, I facilitate the strategies generation process in solving issues related to business collaboration between game developers and KNI.
Part-Time Lecturer
I was invited to teach:- Computer Game Design (Sep - Dec 2011; Sep - Dec 2012; May - Aug 2014 & Sep - Dec 2015), - 3D Game Development (Feb 2012 - May 2012), - Computer Animation (Feb 2013 - May 2013) & - Virtual Reality (Sep 2013 - Jan 2015) in a cooperative programme between TAR University College (Bachelor of Computer Science (Hons) /Advanced Diploma in.
Academic Facilitator
I facilitated the teaching and learning of CVR400 Virtual Reality in the Bachelor of ICT programme, offered by Asia e University (AeU). There were 14 Indonesian students, ten studying physically in Malaysia while four in Indonesia.
Deputy Director
I have been appointed as the Deputy Director of UPSI Education Research Laboratory (UERL). While the physical lab is under construction, my immediate task is to create an online presence of the lab. The tentative scope of my duty is facilitating cooperation and collaboration in educational creative content research, design and development.
Fellow
I had been appointed as a Fellow at the Education Research Lab, UPSI. I am establishing an entity that provides consultation and production services on educational creative contents. UPSI has the most experts in educational studies in Malaysia, and I see myself as a middle person who connects my students and ex-students who can design and develop creative.
Consultant
I am working with Play2Improve in a learn-based gaming project that incorporates instructional systems design and gaming technology.
Doctoral Researcher
I was studying how subject matter experts and game experts could collaborate to design and develop games for education.
Lecturer
I was teaching Diploma in Animation, Bachelor of Multimedia Technology (Interactive Multimedia Design) & Bachelor of Multimedia Technology (Digital Animation Design).
3D Animator
I did my internship at POV in 2002, concurrent with the production of a Commissioned Student Work Grant scheme of Multimedia Development Corporation Sdn Bhd to produce "The Green Thorns". Upon the completion of my first degree, I worked as a 3D Animator in POV in the production of an animated TV Series “Tripping The Rift”.
Wee Hoe Tan education
Hubert H. Humphrey Followship Program, Higher Education/Higher Education Administration
Level 1 Instructor; Level 3 Practitioner, Inventive Problem Solving
Phd, Education - Game-Based Learning
Certificate, Philosophical Studies
Master Of Multimedia, E-Learning Technologies
Bachelor Of Multimedia, Film And Animation
Frequently asked questions about Wee Hoe Tan
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What company does Wee Hoe Tan work for?
Wee Hoe Tan works for International Network for Governmental Science Advice (INGSA).
What is Wee Hoe Tan's role at International Network for Governmental Science Advice (INGSA)?
Wee Hoe Tan is listed as Chair of INGSA - Asia at International Network for Governmental Science Advice (INGSA).
What is Wee Hoe Tan's email address?
AeroLeads has found 1 work email signal at @unikl.edu.my for Wee Hoe Tan at International Network for Governmental Science Advice (INGSA).
Where is Wee Hoe Tan based?
Wee Hoe Tan is based in WP. Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia while working with International Network for Governmental Science Advice (INGSA).
What companies has Wee Hoe Tan worked for?
Wee Hoe Tan has worked for International Network For Governmental Science Advice (Ingsa), Ucsi, Sin Chew Daily, Ucsi University, and Universiti Pendidikan Sultan Idris.
How can I contact Wee Hoe Tan?
You can use AeroLeads to view verified contact signals for Wee Hoe Tan at International Network for Governmental Science Advice (INGSA), including work email, phone, and LinkedIn data when available.
What schools did Wee Hoe Tan attend?
Wee Hoe Tan holds Hubert H. Humphrey Followship Program, Higher Education/Higher Education Administration from Penn State University.
What skills is Wee Hoe Tan known for?
Wee Hoe Tan is listed with skills including E Learning, Lecturing, Instructional Design, Game Design, Research, Video Games, Teaching, and Higher Education.
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