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Nicholas Weidner Email & Phone Number

Software Engineer at Walt Disney Animation Studios
Location: Burbank, California, United States 12 work roles 3 schools
1 work email found @disneyanimation.com LinkedIn matched
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Work email n****@disneyanimation.com
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Role
Software Engineer
Location
Burbank, California, United States
Company size

Who is Nicholas Weidner? Overview

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Quick answer

Nicholas Weidner is listed as Software Engineer at Walt Disney Animation Studios, a company with 1646 employees, based in Burbank, California, United States. AeroLeads shows a work email signal at disneyanimation.com and a matched LinkedIn profile for Nicholas Weidner.

Nicholas Weidner previously worked as PHD Student at Texas A&M University and Teaching Assistant at Texas A&M University. Nicholas Weidner holds Doctor Of Philosophy - Phd, Computer Science from Texas A&M University.

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Email format at Walt Disney Animation Studios

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{first}.{last}@disneyanimation.com
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Profile bio

About Nicholas Weidner

I am a software engineer in Production Technology's Hair and Cloth team at Walt Disney Animation Studios (WDAS). Prior to working at WDAS I received my PhD in Computer Science from Texas A&M University working in computer graphics under the advisement of Dr. Shinjiro Sueda in the Aggie Graphics Group. Before that I received my M.S. in Computer Science and my B.S in Computer Science and Math from the University of South Carolina doing robotics research under the advisement of Dr. Ioannis Rekleitis in the Autonomous Field Robotics Lab.

Listed skills include C++, Python, Java, Html, and 19 others.

Current workplace

Nicholas Weidner's current company

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Walt Disney Animation Studios
Walt Disney Animation Studios
Software Engineer
burbank, california, united states
Employees
1646
AeroLeads page
12 roles · 13 years

Nicholas Weidner work experience

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Phd Student

Bryan/College Station, Texas Area

Research involving graphics simulation techniques, specifically those involving Eulerian-on-Lagrangian dynamics. My first project dealt with utilizing Eulerian-on-Lagrangian simulation in order to overcome problems with cloth collisions with sharp geometric object features. My second project introduces an efficient and flexible approach to articulated.

Jun 2017 - May 2022

Teaching Assistant

Bryan/College Station, Texas Area

Teaching assistant for the spring 2018 and spring 2019 computer graphics courses. Primary tasks involved grading homework assignments by compiling, running, and assessing code, holding office hours to help students with said assignments, and occasionally guest lecturing for the class on different graphics related topics.

Feb 2018 - May 2019

Production Technology Intern

Virtual

Developed the first stages of a prototype for hair grooming and simulating. Worked directly with the hair and cloth team to steer the development direction as the prototype progressed. Also worked closely to a number of artists and technical directors that would hopefully use the tool down the road to get gradual feedback and development direction. Worked.

May 2020 - Aug 2020

Production Technology Intern

Burbank CA

Improved production software by increasing spatial stability of hair curves.Increased the robustness of the solver by introducing temporal stability to hair curve edits.

May 2019 - Aug 2019

Teaching Assistant

Columbia, South Carolina Area

Head lab teaching assistant for two consecutive semesters of Algorithmic Design. This position involved running a a 2 hour lab session twice a week and assisting around 30 students with weekly lab programming assignments. Grading was also done for all of the students labs, lab reports, homework, and tests.

Aug 2016 - Jun 2017

Graduate Research Assistant

Columbia, South Carolina Area

Worked on a continuation of undergraduate work to complete Masters ThesisThe project generated 3-Dimensional reconstructions of underwater cave tunnels using stereo video cameras. The project involved detecting and tracking features in a low light environment using motion tracking of a head lamp.This project also involved the reconstruction of.

Jun 2016 - May 2017

Undergraduate Research Assistant

Columbia SC

Research project awarded from Magellan Scholar undergraduate research grant. The project aims to generate 3-Dimensional reconstructions of underwater cave tunnels using stereo video cameras. The project involves detecting and tracking features in a low light environment using motion tracking of a head lamp.

Aug 2015 - May 2016

Laboratory Intern

Livermore, CA

Created interactive web pages for displaying data visualizations with HTML5, javascript, jquery, and D3.js in order to improve workflow management. The final developed product was a standalone web page that could read simulation data and generate and interactive 2-Dimensional mesh, as well as an interactive parallel coordinate plot and stream graph for.

May 2015 - Aug 2015

Science Undergraduate Laboratory Intern

Argonne, IL

Developed a visualization model for the output of water flow models. Created a python script to configure data visualized in Paraview.

May 2014 - Aug 2014

Undergraduate Research Assistant

Columbia, SC

A continuation of the storm serge modeling optimization that I started at the University of Notre Dame.

2013 - 2014 ~1 yr

Research Assistant

Ran jobs remotely on the Texas Advanced Computer Center's Stampede Super Computer.Profiled code and tried implementing use of Intel Xeon Phi Co-Processors.

May 2013 - Aug 2013
Team & coworkers

Colleagues at Walt Disney Animation Studios

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3 education records

Nicholas Weidner education

FAQ

Frequently asked questions about Nicholas Weidner

Quick answers generated from the profile data available on this page.

What company does Nicholas Weidner work for?

Nicholas Weidner works for Walt Disney Animation Studios.

What is Nicholas Weidner's role at Walt Disney Animation Studios?

Nicholas Weidner is listed as Software Engineer at Walt Disney Animation Studios.

What is Nicholas Weidner's email address?

AeroLeads has found 1 work email signal at @disneyanimation.com for Nicholas Weidner at Walt Disney Animation Studios.

Where is Nicholas Weidner based?

Nicholas Weidner is based in Burbank, California, United States while working with Walt Disney Animation Studios.

What companies has Nicholas Weidner worked for?

Nicholas Weidner has worked for Walt Disney Animation Studios, Texas A&M University, University Of South Carolina, Lawrence Livermore National Laboratory, and Argonne National Laboratory.

Who are Nicholas Weidner's colleagues at Walt Disney Animation Studios?

Nicholas Weidner's colleagues at Walt Disney Animation Studios include Jamie Locket, Carly Lambert, Kristin Yadamec, Jeremy Rogers, and Andrew Feliciano.

How can I contact Nicholas Weidner?

You can use AeroLeads to view verified contact signals for Nicholas Weidner at Walt Disney Animation Studios, including work email, phone, and LinkedIn data when available.

What schools did Nicholas Weidner attend?

Nicholas Weidner holds Doctor Of Philosophy - Phd, Computer Science from Texas A&M University.

What skills is Nicholas Weidner known for?

Nicholas Weidner is listed with skills including C++, Python, Java, Html, D3.Js, High Performance Computing, Git, and Opengl.

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