Jennifer Whitley

Jennifer Whitley Email and Phone Number

Head of Product and Operations @ San Francisco, CA, US
San Francisco, CA, US
Jennifer Whitley's Location
San Francisco, California, United States, United States
About Jennifer Whitley

Design Ops Leader with a demonstrated history of working in program management, product and production/creative operations. Strong development and content creation/publishing skills, with a background in building first-class user experiences that leverage key partnerships, align with product strategy and contribute to brand development. Passionate about operational excellence in all forms, and especially skilled at building and managing operations and production teams who excel in design and program management.

Jennifer Whitley's Current Company Details
OurHive™

Ourhive™

Head of Product and Operations
San Francisco, CA, US
Jennifer Whitley Work Experience Details
  • Ourhive™
    Head Of Product And Operations
    Ourhive™
    San Francisco, Ca, Us
  • Ourhive™
    Head Of Product & Operations
    Ourhive™ Sep 2023 - Present
    As part of the Leadership team at OurHive, I head up both Product & Operations at an exciting startup focused on AI-based home management tools. With concurrent apps in development for iOS & Web, I own the roadmap, partnering with CEO, CTO & Design Leadership, and set the priorities for our bi-monthly sprints, running daily scrums, creating content, owning QA & handling the program management through Asana and AirTable.
  • Autodesk
    Director Of Design Operations, Experience Design (Xd)
    Autodesk Nov 2022 - Mar 2024
    San Francisco, Ca, Us
    Serving as both Chief of Staff and Director of Design Operations for Experience Design at Autodesk. I run a Design Ops team to support the healthy functioning and operational excellence of a team of 80+ designers, working in close alignment with the COO Leadership team and as the right hand/partner to the VP of Experience Design. In my role, I establish systems, tools and process for multiple design and research teams, aligning resources across the organization and clearing a path for design teams to deliver on business objectives and seamless user experiences. Design program management exists as a foundational layer at the root of our processes.
  • Enuma, Inc.
    Head Of Production & Creative Operations
    Enuma, Inc. Mar 2020 - Jul 2022
    Berkeley, Ca, Us
    Enuma creates exceptional, award-winning learning solutions that allow all children to gain confidence and independence while building foundational skills (educational and social-emotional). I joined the company as a consultant to establish production systems and design methodologies that allowed for greater efficiency, predictability, transparency and the elevation of content quality across the company’s Todo English product suite. I built the content systems, art directed the content, and hired/trained the creative team that is responsible for high quality, proven-effective learning content for early language learners aged 5-8. Later deciding to join the company as a fulltime employee, I sat at the helm of that team, developing content at scale & leading Creative Ops/Content Production, strategizing with leadership on growth opportunities for the product roadmap and development of internal talent.
  • Facebook
    Head Of Production / Creative Director
    Facebook May 2015 - Oct 2019
    I was the Head of Studio/Creative Director of the Messenger Content Team at Facebook. I oversaw production, design and development of stickers and visual effects (AR) for Messenger Camera & Stories, with a highly operationalized approach to managing internal and external creative teams. The products I led help people on Messenger tell their stories in a way that feels individualized as well as integrated into the overall brand. I established both product & publishing strategy for art-based initiatives in Messenger, and I called upon my skills as a former DPM & Executive Producer to run a creative & operational studio that excels in creative content development, data analyses & production efficiencies. I built the team and the product vision from the ground up in 2013, and scaled our efforts into a 35 person team across 3 locations (SF, Seattle, Seoul), overseeing design, production, digital asset management, deployment, technical integration, art direction, data & publishing. I am a caring people manager, with superb team-building skills and a talent for helping people grow.
  • Facebook
    Design Program Manager
    Facebook Jul 2013 - May 2015
    As one of the first DPMs at Facebook, I built out the classic stickers product in Messenger, and established infrastructure / production process / role definitions where there were none. As a team of one, I put design standards in place, created process for identifying/onboarding artists, art-directed sticker packs and created a publishing strategy + pipeline that remains viable 5 years later. At the one year mark, I scaled the team by hiring an Art Director & a Producer, and I continue to oversee the program today as Creative Director / Head of Studio with a team of 35+ designers, producers & tech artists across 3 locations.
  • Hot Studio
    Director, Producer Group
    Hot Studio Nov 2012 - Jun 2013
    San Francisco, Ca, Us
  • Hot Studio
    Senior Producer
    Hot Studio Mar 2012 - Nov 2012
    San Francisco, Ca, Us
  • Electronic Arts
    Producer/Designer, Social Mobile Games
    Electronic Arts Jan 2011 - Feb 2012
    Redwood City, Ca, Us
  • Electronic Arts
    Producer/Designer, Flash Games For Kids (Partnering With Hasbro)
    Electronic Arts Dec 2009 - Jan 2011
    Redwood City, Ca, Us
  • Electronic Arts
    Lead Producer, Downloadable Games
    Electronic Arts Apr 2008 - Nov 2009
    Redwood City, Ca, Us
  • Leapfrog Enterprises
    Executive Producer, Educational Gaming
    Leapfrog Enterprises Oct 2005 - Jul 2007
    Emeryville, California, Us
    • Direct development and creative vision of screen-based software franchise for proprietary Leapster platform; drive innovation and protect installed base of 4M • Manage development direction and budget of $10.5M across three product lines• Provide leadership in production, design innovation and business management to team of 40+ Producers and Studio Leads• Establish strategic direction for new platform development as part of Company’s long range planning in screen-based technologies• Secure funding for resource and development through Executive Guidance Team• Partner with Marketing Teams and Business Leads to protect and expand business opportunities for LeapFrog in screen-based learning• Participate in market research and analysis of competitive product lines• Drive cross-functional “First-to-Market” creative brainstorms designed to protect Company’s position as leader in the educational handheld space
  • Leapfrog Enterprises
    Senior Producer, Educational Gaming
    Leapfrog Enterprises Oct 2003 - Oct 2005
    Emeryville, California, Us
  • Leapfrog Enterprises
    Producer/Designer
    Leapfrog Enterprises Oct 2001 - Oct 2003
    Emeryville, California, Us
  • Imaginengine
    Senior Producer
    Imaginengine Jan 2001 - Jul 2001
  • Imaginengine
    Producer
    Imaginengine Dec 1999 - Jan 2001
  • The Learning Company
    Associate Producer
    The Learning Company Dec 1998 - Dec 1999
    Brandon, Manitoba, Ca
  • Morgan Interactive
    Producer/Designer
    Morgan Interactive Mar 1997 - Oct 1998

Jennifer Whitley Education Details

  • University Of California, Berkeley
    University Of California, Berkeley

Frequently Asked Questions about Jennifer Whitley

What company does Jennifer Whitley work for?

Jennifer Whitley works for Ourhive™

What is Jennifer Whitley's role at the current company?

Jennifer Whitley's current role is Head of Product and Operations.

What schools did Jennifer Whitley attend?

Jennifer Whitley attended University Of California, Berkeley.

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