Christopher Rülf Widell Email & Phone Number
@avensia.com
1 phone found area 464
LinkedIn matched
Who is Christopher Rülf Widell? Overview
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Christopher Rülf Widell is listed as Product Manager (Quality Engineering) at Massive Entertainment - A Ubisoft Studio, a company with 712 employees, based in Lund, Skåne County, Sweden. AeroLeads shows a work email signal at avensia.com, phone signal with area code 464, and a matched LinkedIn profile for Christopher Rülf Widell.
Christopher Rülf Widell previously worked as People Manager & Project Coordinator at Massive Entertainment - A Ubisoft Studio and QC Manager at Massive Entertainment - A Ubisoft Studio. Christopher Rülf Widell holds Bachelor Of Science (Bsc), Information Systems, A- from Lunds Universitet / Lund University.
Email format at Massive Entertainment - A Ubisoft Studio
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AeroLeads found 1 current-domain work email signal for Christopher Rülf Widell. Compare company email patterns before reaching out.
About Christopher Rülf Widell
Nine years (and counting) as Project Manager, Producer and Manager within game development, web development, and software development. A strong believer of transparency, open communication, team building, celebrating victories and learning by mistakes.My experience within video game development:* Full AAA project lifecycle, from pre Alpha to post launch and live support.* Cross-functional team management.* Cross-functional project management.* Quality Control management.* Build & release management, including TRC, age rating, and final submission.
Listed skills include C#, Sql, .Net, Java, and 34 others.
Christopher Rülf Widell's current company
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Christopher Rülf Widell work experience
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People Manager & Project Coordinator
CurrentPeople Manager for Gameplay AI team.Project Coordinator for Gameplay Programmers (GPP) team, working closely with rest of production teams to align workload and feature delivery.Released titles:* Star Wars Outlaws (August 2024)Also the Release & Build Specialist Project Lead, setting production standards for everything related to RBS at Massive.
Qc Manager
Overall responsibilities for quality control in AAA video game projects. Manager of three leads and their respective testing teams, as well as release and build personnel. Member of extended core team and production direction team.Released titles:* Avatar: Frontiers of Pandora (December 2023)
Consultant Manager
Consultant Manager at Consid's Malmö office with personnel responsibility for a number of consultants. Responsibilities included salary review, performance review, personal development and training, new recruitment, onboarding, and more.
Senior Project Manager
Assignments:* Enento Group, Technical Product Owner for Integration Team (https://www.enento.com/)* Nederman, Project Manager for B2B solution (https://www.nederman.com/)* Headbrands, Project Manager for B2B solution (https://www.headbrands.com/)
Project Manager
I was the Project Manager for a flagship project at Avensia for a global client in the luxury beds industry. The project included integrations between Infor M3, Episerver, Adyen, Voyado and Sitoo.
Project Manager
I was the Project Manager at Security Video Analytics branch, managing several parallel projects developing plugins and software for usage in the AXIS Camera Application Platform. The various projects involved a large team of developers working with C++ as well as frontend web development. Stakeholder management, close involvement with product owners.
Project Manager
Between September 2016 and March 2018 I was Project Manager over one of Avensia's largest and most successful projects. An e-commerce solution for a large Nordic client integrating EPiServer CMS/Commerce, Apptus eSales, inRiver PIM, SAP, Microsoft Biztalk and Nets. This involved weekly and monthly project reports, sprint planning, invoicing, budget and.
Service Manager
As a Service Manager my responsibility was making sure the client's server environments were performing as expected, as well as making sure integrations between systems were running smoothly. Bug reporting, weekly reports, risk management and sprint planning were also parts of the daily job routine.
Junior Developer
Trainee position at Avensia (through Academic Work). Up to December 2014 we were further educated in various programming languages (C#, CSS3, HTML5 and JavaScript). Starting January 2015 the trainee experience and work was located at Avensia, Lund.
Specialist
As a Specialist it was my job to help every customer to realize their needs and wants of Apple products. Every customer interaction was unique, just like every customer is, and as a Specialist I analyzed the situation and did my best to give the customer the best experience they've ever had in a retail store.Summer job during my final year of studies.
Colleagues at Massive Entertainment - A Ubisoft Studio
Other employees you can reach at massive.se. View company contacts for 712 employees →
Viktor Bräcklein
Colleague at Massive Entertainment - A Ubisoft Studio
Greater Malmö Metropolitan Area, Sweden
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JR
James Rinere
Colleague at Massive Entertainment - A Ubisoft Studio
Malmo, Skåne County, Sweden, Sweden
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DB
Dirk Blokker
Colleague at Massive Entertainment - A Ubisoft Studio
Greater Malmö Metropolitan Area, Sweden
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SG
Sevak Gorgi
Colleague at Massive Entertainment - A Ubisoft Studio
Greater Malmö Metropolitan Area, Sweden
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FS
Fanny Skogqvist
Colleague at Massive Entertainment - A Ubisoft Studio
Malmo, Skåne County, Sweden, Sweden
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MJ
Magnus Jansén
Colleague at Massive Entertainment - A Ubisoft Studio
Greater Malmö Metropolitan Area, Sweden
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IA
Isaac Appiagyei
Colleague at Massive Entertainment - A Ubisoft Studio
Malmo, Skåne County, Sweden, Sweden
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ES
Emilio Stifanich
Colleague at Massive Entertainment - A Ubisoft Studio
Malmo, Skåne County, Sweden, Sweden
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OH
Oskar Hansson
Colleague at Massive Entertainment - A Ubisoft Studio
Stockholm County, Sweden, Sweden
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PR
Paul Rouau
Colleague at Massive Entertainment - A Ubisoft Studio
Malmo, Skåne County, Sweden, Sweden
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Christopher Rülf Widell education
Frequently asked questions about Christopher Rülf Widell
Quick answers generated from the profile data available on this page.
What company does Christopher Rülf Widell work for?
Christopher Rülf Widell works for Massive Entertainment - A Ubisoft Studio.
What is Christopher Rülf Widell's role at Massive Entertainment - A Ubisoft Studio?
Christopher Rülf Widell is listed as Product Manager (Quality Engineering) at Massive Entertainment - A Ubisoft Studio.
What is Christopher Rülf Widell's email address?
AeroLeads has found 1 work email signal at @avensia.com for Christopher Rülf Widell at Massive Entertainment - A Ubisoft Studio.
What is Christopher Rülf Widell's phone number?
AeroLeads has found 1 phone signal(s) with area code 464 for Christopher Rülf Widell at Massive Entertainment - A Ubisoft Studio.
Where is Christopher Rülf Widell based?
Christopher Rülf Widell is based in Lund, Skåne County, Sweden while working with Massive Entertainment - A Ubisoft Studio.
What companies has Christopher Rülf Widell worked for?
Christopher Rülf Widell has worked for Massive Entertainment - A Ubisoft Studio, Consid Ab, Avensia, Axis Communications, and Apple.
Who are Christopher Rülf Widell's colleagues at Massive Entertainment - A Ubisoft Studio?
Christopher Rülf Widell's colleagues at Massive Entertainment - A Ubisoft Studio include Viktor Bräcklein, James Rinere, Dirk Blokker, Sevak Gorgi, and Fanny Skogqvist.
How can I contact Christopher Rülf Widell?
You can use AeroLeads to view verified contact signals for Christopher Rülf Widell at Massive Entertainment - A Ubisoft Studio, including work email, phone, and LinkedIn data when available.
What schools did Christopher Rülf Widell attend?
Christopher Rülf Widell holds Bachelor Of Science (Bsc), Information Systems, A- from Lunds Universitet / Lund University.
What skills is Christopher Rülf Widell known for?
Christopher Rülf Widell is listed with skills including C#, Sql, .Net, Java, Project Management, Windows, Episerver, and Customer Service.
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